minor fix - incorrect comment
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@@ -599,7 +599,6 @@ public:
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SDL_WarpMouseInWindow( mSDLWindow, inX, inY );
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}
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//Note that this fires a mouse event, see the SDL_WarpMouseInWindow docs
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void SetStageWindowPosition(int inX, int inY)
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{
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SDL_SetWindowPosition( mSDLWindow, inX, inY );
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