Commit Graph

67 Commits

Author SHA1 Message Date
09c360dc81 fix debug renderings 2022-08-13 15:25:13 +00:00
83a2694e80 fix angle baking 2022-08-13 02:31:01 +00:00
6e7e413629 bake rotations for puzzle pieces 2022-08-13 01:44:08 +00:00
3c4d408fc9 less obtrusive debug stuff 2022-08-13 01:43:24 +00:00
81587cb050 save angles and origins of puzzle pieces 2022-08-12 23:50:27 +00:00
52c90c67a9 fix floating placeholder sprite 2022-08-12 23:46:14 +00:00
ceee9a1284 rotating pieces that mostly work 2022-08-12 22:49:29 +00:00
3909d5ad6e rotation-aware match zone debug outlines 2022-08-12 22:48:26 +00:00
b54eb15e74 habit game ui tweaks 2022-08-12 20:47:25 +00:00
e4c9f20544 make CONTROL the reset key 2022-08-12 19:14:08 +00:00
3580538144 debug write piece ids on the piece sprites 2022-08-12 19:13:40 +00:00
175a956294 fix pieces matching with non-matching pieces 2022-08-12 19:13:05 +00:00
2a438f43b5 fix snapping errors! 2022-08-12 18:35:45 +00:00
2e2f0ab180 fix entry window reappearing on refresh interval 2022-08-12 17:18:40 +00:00
231fc1f57c macro to clean up (checkMatches) 2022-08-12 17:13:50 +00:00
5a64e95a0f SHIFT in debug build to un-solve puzzle 2022-08-12 16:29:12 +00:00
9321ecb9ec ACTUALLY approximate square pieces for any puzzle aspect ratio 2022-08-10 20:27:33 +00:00
ce2583c3aa approximate square pieces for any puzzle aspect ratio 2022-08-10 20:25:59 +00:00
5ffd0904b1 piecesPerPoint 2022-08-10 20:25:17 +00:00
d233fd1062 Make puzzleWidth and puzzleHeight variable 2022-08-10 19:07:58 +00:00
4a7094faba more dramatically scaled jigsaw geometry for all image sizes 2022-08-10 18:19:24 +00:00
3c708cd6f6 Solve the black bar jigsaw problem. close #104 2022-08-10 18:02:33 +00:00
150614aec6 test that habit puzzle geometry aligns with image corners 2022-08-10 16:36:16 +00:00
43b966d56b SimpleWindow for Kiss-flixel 2022-08-08 03:04:11 +00:00
a3b393c70a functions to bring an array of sprites front/back 2022-08-07 03:31:20 +00:00
dc33d17e92 smoother connected dragging in KissExtendedSprite 2022-08-07 02:42:27 +00:00
579d8c4634 habit game choose next puzzle pack 2022-08-05 20:56:55 +00:00
e965594e34 misc little things 2022-08-04 18:59:43 +00:00
85c2fc615e groundwork for puzzle pack detection & choosing next puzzle 2022-08-04 04:04:13 +00:00
bb939bb3f0 habit game snap matches together. close #91 2022-08-02 16:02:08 +00:00
da4ff2c4b9 overlay match zones on jigsawpiece bubbles. close #96 2022-08-02 14:42:07 +00:00
7ad637c936 fix new pieces not appearing 2022-08-02 14:40:46 +00:00
85a813223d default scroll margin according to jigsaw image size 2022-08-02 13:48:37 +00:00
849787505b faster scroll speed for bigger jigsaw images 2022-08-02 13:47:22 +00:00
9e8036deb2 CameraTools/GroupTools bugfixing and sprite scale support 2022-08-02 02:24:22 +00:00
90f4368a59 Fix a devious depth/match bug 2022-08-01 20:26:38 +00:00
91c0665777 remove a workaround 2022-08-01 20:26:11 +00:00
6a00730d3a habit puzzle logging to catch matching/depth bug 2022-08-01 20:25:45 +00:00
5bacff9f01 fix CameraTools updateMouseBorderControl for moving cameras 2022-08-01 18:43:53 +00:00
5b4a07ac65 Proper priorityID depth handling for habit puzzle drag target. Close #102 2022-07-31 16:42:42 +00:00
b54f6ba1c7 fix obscure habit puzzle crash 2022-07-27 23:21:33 +00:00
c9df1e81ab habit game add bonus/todo entries with flxinputtext. close #99 2022-07-27 17:38:02 +00:00
2d53027da3 defAndCall macro for refactoring 2022-07-27 16:32:16 +00:00
bd6d26a204 Make sure the puzzle piece on top is dragged. Close #100 2022-07-26 18:56:42 +00:00
410bd7f96d GroupTools.bringToFront() and sendToBack(). Close #97 2022-07-26 17:50:02 +00:00
db99dbc939 Close #98: 30s refresh for habit puzzles 2022-07-26 17:00:11 +00:00
eee25cfdf4 Close #93: habit game background color cycle 2022-07-25 20:39:02 +00:00
f2d01ac4a1 render jigsaw match zones for debugging 2022-07-11 21:38:08 +00:00
15245c4707 habit puzzle game beta 2022-07-09 22:14:30 +00:00
31a2f60719 put it all together 2022-07-09 20:44:01 +00:00