331 lines
15 KiB
Plaintext
331 lines
15 KiB
Plaintext
(prop &mut :Jigsawx jigsaw)
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(prop &mut :FlxCamera pieceCamera)
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(prop &mut :FlxCamera uiCamera)
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(method &override :Void create []
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(set FlxG.cameras.bgColor FlxColor.TRANSPARENT)
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(set pieceCamera FlxG.camera)
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(set uiCamera (new FlxCamera))
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(pieceCamera.copyFrom FlxG.camera)
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(set FlxG.camera pieceCamera)
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(FlxG.cameras.add uiCamera)
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(FlxG.plugins.add (new FlxMouseControl))
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(set bgColor FlxColor.TRANSPARENT)
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(super.create))
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(var KEYBOARD_SCROLL_SPEED 200)
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(method &override :Void update [:Float elapsed]
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(super.update elapsed)
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(pieceCamera.updateScrollWheelZoom elapsed 1)
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(pieceCamera.updateMouseBorderControl elapsed KEYBOARD_SCROLL_SPEED 0.15)
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// Hold left-click to hide the habit text and see the image clearly:
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(when entryTexts (if FlxG.mouse.pressed (remove entryTexts) (add entryTexts)))
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(when FlxG.keys.justPressed.ESCAPE
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(Sys.exit 0))
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// drag along connected pieces
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(when draggingSprite
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(let [dx (- draggingSprite.x draggingLastPos.x)
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dy (- draggingSprite.y draggingLastPos.y)]
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(set draggingLastPos (new FlxPoint draggingSprite.x draggingSprite.y))
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(doFor s (recursivelyConnectedPieces draggingSprite)
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(+= s.x dx)
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(+= s.y dy))))
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// Left and right arrow keys can switch between unlocked puzzles
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(when FlxG.keys.justPressed.LEFT
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(unless (= rewardFileIndex 0)
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(-= rewardFileIndex 1)
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(setModel model (nth model.rewardFiles rewardFileIndex))))
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(when FlxG.keys.justPressed.RIGHT
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(unless (= rewardFileIndex maxRewardFile)
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(+= rewardFileIndex 1)
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(setModel model (nth model.rewardFiles rewardFileIndex))))
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// Handle keyboard input:
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(when shortcutHandler
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(shortcutHandler.update)))
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(prop &mut :FlxSave save null)
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(prop &mut :FlxTypedGroup<FlxText> entryTexts null)
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(prop &mut :FlxKeyShortcutHandler<Entry> shortcutHandler null)
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(prop &mut :HabitModel model null)
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(prop EDGE_LEEWAY 25)
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(prop BUBBLE_SIZE 15)
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(var PUZZLE_WIDTH 6)
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(var PUZZLE_HEIGHT 5)
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(var TOTAL_PIECES (* PUZZLE_WIDTH PUZZLE_HEIGHT))
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(prop &mut :FlxTypedGroup<FlxExtendedSprite> rewardSprites null)
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(prop &mut :Map<Int,FlxExtendedSprite> matchingPiecesLeft (new Map))
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(prop &mut :Map<Int,FlxExtendedSprite> matchingPiecesRight (new Map))
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(prop &mut :Map<Int,FlxExtendedSprite> matchingPiecesUp (new Map))
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(prop &mut :Map<Int,FlxExtendedSprite> matchingPiecesDown (new Map))
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(prop &mut :Map<Int,JigsawPiece> pieceData (new Map))
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(prop &mut :Map<Int,Array<FlxExtendedSprite>> connectedPieces (new Map))
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(prop &mut :Map<FlxExtendedSprite,Int> indexMap (new Map))
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(prop &mut rewardFileIndex 0)
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(prop &mut maxRewardFile 0)
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(var SCROLL_BOUND_MARGIN 200)
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(prop &mut :FlxExtendedSprite draggingSprite null)
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(prop &mut :FlxPoint draggingLastPos null)
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(method setModel [m &opt :RewardFile currentRewardFile]
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(set model m)
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(set shortcutHandler (new FlxKeyShortcutHandler))
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(let [p (m.totalPoints)
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&mut i 0 ]
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// Find, load, and add the current reward image as big as possible:
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(unless currentRewardFile
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(set currentRewardFile (nth m.rewardFiles 0))
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(while (> p .startingPoints (nth m.rewardFiles i))
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(set rewardFileIndex i)
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(set currentRewardFile (nth m.rewardFiles i))
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(set maxRewardFile i)
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(if (>= ++i m.rewardFiles.length)
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(break))))
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(set save (new FlxSave))
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(save.bind currentRewardFile.path)
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(unless save.data.storedPositions
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(set save.data.storedPositions (new Map<Int,FlxPoint>)))
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(let [rewardSprite
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(new FlxSprite 0 0
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(BitmapData.fromFile
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currentRewardFile.path))]
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(when rewardSprites
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(remove rewardSprites))
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(rewardSprite.setGraphicSize FlxG.width 0)
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(rewardSprite.updateHitbox)
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(when (> rewardSprite.height FlxG.height)
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(rewardSprite.setGraphicSize 0 FlxG.height))
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(rewardSprite.updateHitbox)
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(rewardSprite.screenCenter)
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(set pieceCamera.zoom rewardSprite.scale.x)
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(set rewardSprites (new FlxTypedGroup))
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(doFor map [matchingPiecesLeft matchingPiecesRight matchingPiecesUp matchingPiecesDown]
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(map.clear))
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(connectedPieces.clear)
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(doFor i (range TOTAL_PIECES) (dictSet connectedPieces i []))
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(indexMap.clear)
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(let [r (new FlxRandom (Strings.hashCode currentRewardFile.path))
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graphicWidth rewardSprite.pixels.width
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graphicHeight rewardSprite.pixels.height
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pieceAssetWidth (Std.int (/ graphicWidth PUZZLE_WIDTH))
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pieceAssetHeight (Std.int (/ graphicHeight PUZZLE_HEIGHT))
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j (new Jigsawx pieceAssetWidth pieceAssetHeight EDGE_LEEWAY BUBBLE_SIZE PUZZLE_HEIGHT PUZZLE_WIDTH r)
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PIECE_WIDTH
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(/ rewardSprite.width PUZZLE_WIDTH)
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PIECE_HEIGHT
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(/ rewardSprite.height PUZZLE_HEIGHT)
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:Array<FlxPoint> startingPoints []]
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(let [&mut i 0]
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(doFor y (range PUZZLE_HEIGHT)
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(doFor x (range PUZZLE_WIDTH)
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(startingPoints.push
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(new FlxPoint (+ rewardSprite.x (* x PIECE_WIDTH)) (+ rewardSprite.y (* y PIECE_HEIGHT))))
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(+= i 1))))
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(r.shuffle startingPoints)
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(set jigsaw j)
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(r.shuffle jigsaw.jigs)
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(localVar spriteGrid (for y (range PUZZLE_HEIGHT) (for x (range PUZZLE_WIDTH) null)))
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(localVar indexGrid (for y (range PUZZLE_HEIGHT) (for x (range PUZZLE_WIDTH) 0)))
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(doFor i (range (min TOTAL_PIECES (- p currentRewardFile.startingPoints)))
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(let [jig (nth jigsaw.jigs i)
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pos (ifLet [point (dictGet (the Map<Int,FlxPoint> save.data.storedPositions) i)]
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point
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(nth startingPoints i))
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s (new FlxExtendedSprite pos.x pos.y)
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source (new FlxSprite)
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mask (new FlxSprite)
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sourceRect (new Rectangle jig.xy.x jig.xy.y jig.wh.x jig.wh.y)]
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(setNth spriteGrid jig.row jig.col s)
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(setNth indexGrid jig.row jig.col i)
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(dictSet pieceData i jig)
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(dictSet indexMap s i)
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(set s.draggable true)
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(s.enableMouseDrag false true)
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(set s.mouseStartDragCallback
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->:Void [s x y]
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{
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(set draggingSprite s)
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(set draggingLastPos (new FlxPoint s.x s.y))
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})
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(set s.mouseStopDragCallback
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->:Void [s x y]
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{
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(set draggingSprite null)
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(checkMatches i)
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(dictSet (the Map<Int,FlxPoint> save.data.storedPositions) i (new FlxPoint s.x s.y))
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(doFor connected (recursivelyConnectedPieces s)
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(checkMatches (dictGet indexMap connected))
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(dictSet (the Map<Int,FlxPoint> save.data.storedPositions) (dictGet indexMap connected) (new FlxPoint connected.x connected.y)))
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(pieceCamera.calculateScrollBounds rewardSprites SCROLL_BOUND_MARGIN)
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(save.flush)
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})
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(source.makeGraphic (Std.int sourceRect.width) (Std.int sourceRect.height) FlxColor.TRANSPARENT true)
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(source.pixels.copyPixels rewardSprite.pixels sourceRect (new Point 0 0))
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(mask.makeGraphic (Std.int sourceRect.width) (Std.int sourceRect.height) FlxColor.TRANSPARENT true)
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(drawPieceShape mask jig FlxColor.BLACK)
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(FlxSpriteUtil.alphaMask s source.pixels mask.pixels)
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(set s.cameras [pieceCamera])
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(#when debug
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(let [matchZones [(matchZoneLeft s) (matchZoneRight s)(matchZoneUp s)(matchZoneDown s)]]
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(doFor z matchZones
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(FlxSpriteUtil.drawRect s (- z.x s.x) (- z.y s.y) z.width z.height FlxColor.TRANSPARENT (object thickness 1 color FlxColor.RED)))))
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(rewardSprites.add s)))
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(doFor row (range PUZZLE_HEIGHT)
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(doFor col (range PUZZLE_WIDTH)
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(let [id (nth indexGrid row col)]
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// combination of try/whenLet should cover target languages
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// where out-of-bounds nth throws an error AND languages
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// where it returns null
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(try (whenLet [toLeft (nth spriteGrid row (- col 1))]
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(dictSet matchingPiecesLeft id toLeft)) (catch [e] null))
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(try (whenLet [toRight (nth spriteGrid row (+ col 1))]
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(dictSet matchingPiecesRight id toRight)) (catch [e] null))
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(try (whenLet [toUp (nth spriteGrid (- row 1) col)]
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(dictSet matchingPiecesUp id toUp)) (catch [e] null))
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(try (whenLet [toDown (nth spriteGrid (+ row 1) col)]
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(dictSet matchingPiecesDown id toDown)) (catch [e] null)))))
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(add rewardSprites)
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(doFor i (range TOTAL_PIECES)
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(checkMatches i))))
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(pieceCamera.calculateScrollBounds rewardSprites SCROLL_BOUND_MARGIN)
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(when entryTexts (remove entryTexts))
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(set entryTexts (new FlxTypedGroup))
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(set textY 0)
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(set color FlxColor.LIME)
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(_makeText "Puzzle #$(+ 1 rewardFileIndex) / ${model.rewardFiles.length}" (- TOTAL_PIECES (- p currentRewardFile.startingPoints)))
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(set color FlxColor.ORANGE)
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(map (m.activeDailyEntries) makeText)
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(set color FlxColor.GREEN)
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(map (m.activeMonthlyEntries) makeText)
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(set color FlxColor.BLUE)
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(map (m.activeIntervalEntries) makeText)
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(set color FlxColor.WHITE)
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(map (m.activeBonusEntries) makeText)
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(set color FlxColor.YELLOW)
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(map (m.activeTodoEntries) makeText)
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(add entryTexts))
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(doFor e (m.allEntries)
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(when (HabitModel.isActive e)
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(let [label (HabitModel.activeLabel e)]
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(shortcutHandler.registerItem label.label e))))
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(set shortcutHandler.onBadKey ->:Void [_ _] {})
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(set shortcutHandler.onSelectItem ->:Void [:Entry e]
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(let [label (HabitModel.activeLabel e)]
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(+= label.points 1)
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(whenLet [(Daily days lastDayDone) e.type]
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(set e.type (Daily days (HabitModel.todayString))))
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(whenLet [(Monthly days lastDayDone) e.type]
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(set e.type (Monthly days (.toString (DateTime.now)))))
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(whenLet [(Interval days lastDayDone) e.type]
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(set e.type (Interval days (.toString (DateTime.now)))))
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(m.save)
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(setModel m)
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(shortcutHandler.start)))
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(shortcutHandler.start))
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(prop &mut textY 0)
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(prop &mut :FlxColor color FlxColor.BLACK)
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(method makeText [:Entry e]
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(let [label (HabitModel.activeLabel e)]
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(_makeText label.label label.points)))
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(method _makeText [:String s :Int points]
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(let [text (new FlxText 0 textY 0 (+ s (* points "+")) 16)]
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(set text.color color)
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(set text.cameras [uiCamera])
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(+= textY text.height)
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(entryTexts.add text)))
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(method :FlxRect matchZoneLeft [:FlxExtendedSprite s]
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(new FlxRect s.x (+ s.y s.origin.y) EDGE_LEEWAY EDGE_LEEWAY))
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(method :FlxRect matchZoneRight [:FlxExtendedSprite s]
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(new FlxRect (- (+ s.x s.width) EDGE_LEEWAY) (+ s.y s.origin.y) EDGE_LEEWAY EDGE_LEEWAY))
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(method :FlxRect matchZoneUp [:FlxExtendedSprite s]
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(new FlxRect (+ s.x s.origin.x) s.y EDGE_LEEWAY EDGE_LEEWAY))
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(method :FlxRect matchZoneDown [:FlxExtendedSprite s]
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(new FlxRect (+ s.x s.origin.x) (- (+ s.y s.height) EDGE_LEEWAY) EDGE_LEEWAY EDGE_LEEWAY))
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(prop &mut c 0)
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(method :Void connectPiece [id self toSprite]
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(let [thisConnectedPieces (dictGet connectedPieces id)
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toConnectedPieces (dictGet connectedPieces (dictGet indexMap toSprite))]
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(+= c 1)
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// Don't add duplicates
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(thisConnectedPieces.remove toSprite)
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(thisConnectedPieces.push toSprite)
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(toConnectedPieces.remove self)
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(toConnectedPieces.push self)))
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(method :Void checkMatches [id]
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(when !(pieceData.exists id) (return))
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(let [s (nth rewardSprites.members id)
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jig (dictGet pieceData id)
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row jig.row
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col jig.col]
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/* // TODO tune the match zones
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(let [l (matchZoneLeft s)
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r (matchZoneRight s)]
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(s.drawRect (- l.x s.x) (- l.y s.y) l.width l.height)
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(s.drawRect (- r.x s.x) (- r.y s.y) r.width r.height)) */
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(whenLet [toLeft (dictGet matchingPiecesLeft id)
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mzl (matchZoneLeft s)
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mzr (matchZoneRight toLeft)]
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(unless .isEmpty (mzl.intersection mzr)
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(connectPiece id s toLeft)))
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(whenLet [toRight (dictGet matchingPiecesRight id)
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mzr (matchZoneRight s)
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mzl (matchZoneLeft toRight)]
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(unless .isEmpty (mzl.intersection mzr)
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(connectPiece id s toRight)))
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(whenLet [toUp (dictGet matchingPiecesUp id)
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mzu (matchZoneUp s)
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mzd (matchZoneDown toUp)]
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(unless .isEmpty (mzu.intersection mzd)
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(connectPiece id s toUp)))
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(whenLet [toDown (dictGet matchingPiecesDown id)
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mzd (matchZoneDown s)
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mzu (matchZoneUp toDown)]
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(unless .isEmpty (mzu.intersection mzd)
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(connectPiece id s toDown)))))
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(method :Array<FlxExtendedSprite> recursivelyConnectedPieces [s &opt :Array<FlxExtendedSprite> collected]
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(unless collected (set collected []))
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(let [directlyConnected (dictGet connectedPieces (dictGet indexMap s))]
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(doFor piece directlyConnected
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(unless (contains collected piece)
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(collected.push piece)
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(recursivelyConnectedPieces piece collected))))
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collected) |