Block a user
Less controversial cherry-picks from the big PR
Fields only damage monsters when placed or when they move onto the space.
Big monsters only check 1 tile for being 'clear'
missile attack originates from top-left corner of big monster regardless of facing
Roads on the minimap are drawn as white squares instead of brown squares
Shift confirm dialog should show the target area's name
town entrance autosave happens before special nodes resolve
search in string picker: page forward or backward, text stays highlighted
Walkway trims sometimes wrong