Files
oboe/src/damage.cpp

49 lines
1.1 KiB
C++

//
// damage.cpp
// BoE
//
// Created by Celtic Minstrel on 2023-08-27.
//
//
#include "damage.hpp"
static status_info_t status_info[int(eStatus::CHARM) + 1] = {
{false, 4}, // POISONED_WEAPON
{false, 2, 3}, // BLESS_CURSE
{true, 0, -1, {1, 4}}, // POISON
{false, 6, 8 // HASTE_SLOW
//, {7, 0, 0} // uncomment to enable the "normal speed" icon
},
{false, 5}, // INVULNERABLE
{false, 9, 19}, // MAGIC_RESISTANCE
{true, 10}, // WEBS
{true, 11}, // DISEASE
{false, 12}, // INVISIBLE
{true, 13, 18}, // DUMB
{false, 14}, // MARTYRS_SHIELD
{true, 15, 21}, // ASLEEP
{true, 16}, // PARALYZED
{true, 17}, // ACIDS
{true, 20}, // FORCECAGE
{true, 22}, // CHARM
};
static status_info_t party_status_info[int(ePartyStatus::FIREWALK) + 1] = {
{false, 26}, // STEALTH
{false, 23}, // FLIGHT
{false, 24}, // DETECT_LIFE
{false, 25}, // FIREWALK
};
status_info_t dummy_main_info{};
const status_info_t& operator* (eStatus status) {
if(status == eStatus::MAIN) return dummy_main_info;
return status_info[int(status)];
}
const status_info_t& operator* (ePartyStatus status) {
return party_status_info[int(status)];
}