// // damage.cpp // BoE // // Created by Celtic Minstrel on 2023-08-27. // // #include "damage.hpp" static status_info_t status_info[int(eStatus::CHARM) + 1] = { {false, 4}, // POISONED_WEAPON {false, 2, 3}, // BLESS_CURSE {true, 0, -1, {1, 4}}, // POISON {false, 6, 8 // HASTE_SLOW //, {7, 0, 0} // uncomment to enable the "normal speed" icon }, {false, 5}, // INVULNERABLE {false, 9, 19}, // MAGIC_RESISTANCE {true, 10}, // WEBS {true, 11}, // DISEASE {false, 12}, // INVISIBLE {true, 13, 18}, // DUMB {false, 14}, // MARTYRS_SHIELD {true, 15, 21}, // ASLEEP {true, 16}, // PARALYZED {true, 17}, // ACIDS {true, 20}, // FORCECAGE {true, 22}, // CHARM }; static status_info_t party_status_info[int(ePartyStatus::FIREWALK) + 1] = { {false, 26}, // STEALTH {false, 23}, // FLIGHT {false, 24}, // DETECT_LIFE {false, 25}, // FIREWALK }; status_info_t dummy_main_info{}; const status_info_t& operator* (eStatus status) { if(status == eStatus::MAIN) return dummy_main_info; return status_info[int(status)]; } const status_info_t& operator* (ePartyStatus status) { return party_status_info[int(status)]; }