Compare commits
1 Commits
Author | SHA1 | Date | |
---|---|---|---|
f03b8537c5 |
4
.github/workflows/ci.yml
vendored
4
.github/workflows/ci.yml
vendored
@@ -125,7 +125,7 @@
|
||||
]
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||||
},
|
||||
win-scons: {
|
||||
runs-on: windows-2022,
|
||||
runs-on: windows-2019,
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||||
env: {
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
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||||
},
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||||
@@ -164,7 +164,7 @@
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]
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},
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# win-mingw: {
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# runs-on: windows-2022,
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# runs-on: windows-2019,
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# steps: [
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# {
|
||||
# name: checkout,
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||||
|
6
.github/workflows/release.yml
vendored
6
.github/workflows/release.yml
vendored
@@ -21,7 +21,7 @@ jobs:
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||||
PROD_MACOS_NOTARIZATION_TEAM_ID: '${{ secrets.PROD_MACOS_NOTARIZATION_TEAM_ID }}'
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PROD_MACOS_NOTARIZATION_PWD: '${{ secrets.PROD_MACOS_NOTARIZATION_PWD }}'
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VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
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RELEASE_FLAG: ${{ matrix.configuration == 'Release' && 'true' || 'false' }}
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DEBUG_FLAG: ${{ matrix.configuration == 'Debug' && 'true' || 'false' }}
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BUILD_OS: ${{ matrix.os.name }}
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strategy:
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fail-fast: false
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@@ -45,7 +45,7 @@ jobs:
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# scons-script: scons
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- name: windows
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suffix: ''
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version: 2022
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version: 2019
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scons-script: './.github/workflows/scripts/win/scons-build.bat'
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configuration:
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- Release
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@@ -81,7 +81,7 @@ jobs:
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run: 'sudo ./.github/workflows/scripts/linux/install-tgui.sh'
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if: ${{ matrix.os.name == 'ubuntu' }}
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- name: Build
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run: '${{ matrix.os.scons-script }} test=false release=$RELEASE_FLAG'
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run: '${{ matrix.os.scons-script }} test=false debug=$DEBUG_FLAG'
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shell: bash
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||||
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- name: Download fix-rpaths.py script
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|
@@ -1,4 +1,4 @@
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#!/bin/sh -ve
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export CCFLAGS=-fdiagnostics-color=always
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scons $@
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scons
|
@@ -10,6 +10,6 @@ REM @echo "%%i"
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REM call "%%i" x86_amd64
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REM )
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||||
call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x86_amd64
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call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x86_amd64
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||||
|
||||
scons bits=64 %*
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||||
|
3
.gitmodules
vendored
3
.gitmodules
vendored
@@ -11,6 +11,3 @@
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||||
[submodule "deps/fix-rpaths"]
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path = deps/fix-rpaths
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||||
url = https://gist.github.com/NQNStudios/7145bcf6621891f5176c8caa165d6b93
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[submodule "rsrc/scenarios/custom"]
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path = rsrc/scenarios/custom
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url = https://github.com/NQNStudios/cboe-scenarios
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||||
|
@@ -85,8 +85,6 @@ For Linux builds, the following additional dependencies are required:
|
||||
- or, if cmake is available when you call `scons`, TGUI will be built from source automatically
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||||
- zenity command-line tools
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||||
|
||||
For Windows builds, [7-zip](https://7-zip.org/download.html) is required.
|
||||
|
||||
If you are using the Visual Studio toolset, we recommend installing
|
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[vcpkg](https://github.com/Microsoft/vcpkg) to manage these dependencies.
|
||||
|
||||
@@ -110,7 +108,7 @@ correct place to search. For example, if you installed Boost via Homebrew, you m
|
||||
add something like the following to the Project Build Settings, under Linking->Other
|
||||
Linking Flags:
|
||||
|
||||
-lboost_filesystem -lboost_system -lboost_locale -L/usr/local/Cellar/boost/1.57.0/lib
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||||
-lboost_filesystem -lboost_system -L/usr/local/Cellar/boost/1.57.0/lib
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||||
|
||||
Again with Homebrew, you may also need to add the following to Apple LLVM Custom
|
||||
Compiler Flags -> Other C++ Flags:
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|
10
SConstruct
10
SConstruct
@@ -384,7 +384,7 @@ if not env.GetOption('clean'):
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||||
Exit(1)
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||||
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||||
boost_versions = ['-1_84'] # This is a bit of a hack. :(
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||||
suffixes = ['-mt', f'-mt-x{env["bits"]}', f'-vc143-mt-x{env["bits"]}', f'-vc144-mt-x{env["bits"]}']
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||||
suffixes = ['-mt', f'-mt-x{env["bits"]}']
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||||
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||||
zlib = 'zlib' if (platform == "win32" and 'mingw' not in env["TOOLS"]) else 'z'
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||||
check_lib(zlib, 'zlib', ['d'], [])
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||||
@@ -397,7 +397,6 @@ if not env.GetOption('clean'):
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check_header('boost/spirit/include/classic.hpp', 'Boost.Spirit.Classic')
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||||
check_lib('boost_system', 'Boost.System', suffixes, boost_versions)
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||||
check_lib('boost_filesystem', 'Boost.Filesystem', suffixes, boost_versions)
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||||
check_lib('boost_locale', 'Boost.Locale', suffixes, boost_versions)
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||||
sfml_suffixes = ['-d']
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check_lib('sfml-system', 'SFML-system', sfml_suffixes)
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||||
check_lib('sfml-window', 'SFML-window', sfml_suffixes)
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||||
@@ -543,11 +542,8 @@ if platform == "darwin":
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def fix_target_rpaths():
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if not path.exists('deps/fix-rpaths/fix-rpaths.py'):
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subprocess.call(["git", "submodule", "update", "--init", "deps/fix-rpaths"])
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||||
app = f'build/Blades of Exile/{targ}.app'
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||||
# The build for the target may have failed, in which case, don't call fix-rpaths
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if path.exists(app):
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||||
print(app)
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subprocess.call(["deps/fix-rpaths/fix-rpaths.py", f'build/Blades of Exile/{targ}.app'])
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print(f'build/Blades of Exile/{targ}.app')
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||||
subprocess.call(["deps/fix-rpaths/fix-rpaths.py", f'build/Blades of Exile/{targ}.app'])
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if not env.GetOption('clean'):
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||||
atexit.register(fix_target_rpaths)
|
||||
elif platform == "win32":
|
||||
|
@@ -10,7 +10,6 @@ Confirmed:
|
||||
- Bret Rodabaugh
|
||||
- Dylan Nugent
|
||||
- Evan Mulrooney
|
||||
- Glen Chudley
|
||||
- Jake Harrelson
|
||||
- Jared Forcinito
|
||||
- Jeff Potter
|
||||
@@ -26,7 +25,6 @@ Confirmed:
|
||||
- K L
|
||||
- Laura Nelson
|
||||
- Mariann Krizsan
|
||||
- Maryanne Wachter
|
||||
- Mike Lapinsky
|
||||
- Nathan Rickey
|
||||
- Nick Chaimov
|
||||
|
@@ -1,6 +1,5 @@
|
||||
|
||||
set Zip="C:\Program Files\7-Zip\7z.exe"
|
||||
%Zip% >NUL || @echo 7-zip must be installed first. && exit /B
|
||||
|
||||
@echo Packing scenario %2...
|
||||
if exist %2 del /F %2
|
||||
|
@@ -76,7 +76,6 @@ Section "Blades of Exile" Section1
|
||||
File "${RELEASE_DIR}\Blades of Exile Scenarios\stealth.boes"
|
||||
File "${RELEASE_DIR}\Blades of Exile Scenarios\valleydy.boes"
|
||||
File "${RELEASE_DIR}\Blades of Exile Scenarios\zakhazi.boes"
|
||||
File "${RELEASE_DIR}\Blades of Exile Scenarios\tutorial.boes"
|
||||
!include data.nsi
|
||||
SetShellVarContext all
|
||||
CreateShortCut "$DESKTOP\Blades of Exile.lnk" "$INSTDIR\Blades of Exile.exe"
|
||||
@@ -244,7 +243,6 @@ Section Uninstall
|
||||
Delete "$INSTDIR\Blades of Exile Scenarios\stealth.boes"
|
||||
Delete "$INSTDIR\Blades of Exile Scenarios\valleydy.boes"
|
||||
Delete "$INSTDIR\Blades of Exile Scenarios\zakhazi.boes"
|
||||
Delete "$INSTDIR\Blades of Exile Scenarios\tutorial.boes"
|
||||
Delete "$INSTDIR\VCRedistInstall.exe"
|
||||
Delete "$INSTDIR\libsndfile-1.dll"
|
||||
Delete "$INSTDIR\sfml-audio-2.dll"
|
||||
|
@@ -192,7 +192,6 @@
|
||||
<Xml Include="..\..\..\rsrc\dialogs\welcome.xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\src\dialogxml\dialogs\btnpanel.cpp" />
|
||||
<ClCompile Include="..\..\..\src\dialogxml\keycodes.cpp" />
|
||||
<ClCompile Include="..\..\..\src\dialogxml\dialogs\3choice.cpp" />
|
||||
<ClCompile Include="..\..\..\src\dialogxml\dialogs\choicedlog.cpp" />
|
||||
@@ -248,7 +247,6 @@
|
||||
<ClCompile Include="..\..\..\src\scenario\item.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\monster.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\outdoors.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\quest.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\scenario.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\shop.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\special.cpp" />
|
||||
@@ -288,7 +286,6 @@
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\src\alchemy.hpp" />
|
||||
<ClInclude Include="..\..\..\src\damage.hpp" />
|
||||
<ClInclude Include="..\..\..\src\dialogxml\dialogs\btnpanel.hpp" />
|
||||
<ClInclude Include="..\..\..\src\dialogxml\keycodes.hpp" />
|
||||
<ClInclude Include="..\..\..\src\dialogxml\dialogs\3choice.hpp" />
|
||||
<ClInclude Include="..\..\..\src\dialogxml\dialogs\choicedlog.hpp" />
|
||||
@@ -504,11 +501,6 @@
|
||||
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\scenarios\valleydy $(SolutionDir)..\..\rsrc\scenarios\valleydy.boes" />
|
||||
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\scenarios\stealth $(SolutionDir)..\..\rsrc\scenarios\stealth.boes" />
|
||||
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\scenarios\zakhazi $(SolutionDir)..\..\rsrc\scenarios\zakhazi.boes" />
|
||||
<<<<<<< HEAD
|
||||
<Exec Command='xcopy $(SolutionDir)..\..\rsrc\scenarios\custom "$(TargetDir)\Blades of Exile Scenarios\custom\" /S /Y' />
|
||||
=======
|
||||
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\scenarios\tutorial $(SolutionDir)..\..\rsrc\scenarios\tutorial.boes" />
|
||||
>>>>>>> 25c8de44 (Visual studio package tutorial)
|
||||
</Target>
|
||||
<!--COPY FILES TO OUTPUT DIRECTORY-->
|
||||
<Target Name="CopyFiles" AfterTargets="BuildScenarios">
|
||||
@@ -571,4 +563,4 @@
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('..\packages\GitInfo.2.0.10\build\GitInfo.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\GitInfo.2.0.10\build\GitInfo.targets'))" />
|
||||
</Target>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@@ -828,12 +828,6 @@
|
||||
<ClCompile Include="..\..\..\src\tools\profile.cpp">
|
||||
<Filter>Tools</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\src\scenario\quest.cpp">
|
||||
<Filter>Scenario</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\src\dialogxml\dialogs\btnpanel.cpp">
|
||||
<Filter>DialogXML\Dialogs</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\src\view_dialogs.hpp" />
|
||||
@@ -1096,11 +1090,8 @@
|
||||
<ClInclude Include="..\..\..\src\tools\profile.hpp">
|
||||
<Filter>Tools</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\src\dialogxml\dialogs\btnpanel.hpp">
|
||||
<Filter>DialogXML\Dialogs</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@@ -112,7 +112,6 @@
|
||||
<ClCompile Include="..\..\..\src\scenedit\scen.menus.win.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenedit\scen.sdfpicker.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenedit\scen.townout.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenedit\scen.undo.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.actions.hpp" />
|
||||
@@ -127,7 +126,6 @@
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.sdfpicker.hpp" />
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.townout.hpp" />
|
||||
<ClInclude Include="..\..\..\rsrc\menus\scenresource.h" />
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.undo.hpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Common\Common.vcxproj">
|
||||
|
@@ -48,9 +48,6 @@
|
||||
<ClCompile Include="..\..\..\src\scenedit\scen.actions.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\src\scenedit\scen.undo.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\rsrc\menus\scenresource.h">
|
||||
@@ -89,9 +86,6 @@
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.actions.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.undo.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="..\..\..\rsrc\icons\win\BOE Editor.ico">
|
||||
|
@@ -14,7 +14,6 @@
|
||||
"boost-chrono",
|
||||
"boost-math",
|
||||
"boost-spirit",
|
||||
"boost-process",
|
||||
"boost-locale"
|
||||
"boost-process"
|
||||
]
|
||||
}
|
@@ -344,7 +344,6 @@
|
||||
<None Include="..\..\..\rsrc\dialogs\dialog.css" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\..\src\dialogxml\dialogs\btnpanel.cpp" />
|
||||
<ClCompile Include="..\..\..\src\dialogxml\keycodes.cpp" />
|
||||
<ClCompile Include="..\..\..\src\dialogxml\dialogs\3choice.cpp" />
|
||||
<ClCompile Include="..\..\..\src\dialogxml\dialogs\choicedlog.cpp" />
|
||||
@@ -404,7 +403,6 @@
|
||||
<ClCompile Include="..\..\..\src\scenario\item.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\monster.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\outdoors.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\quest.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\scenario.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\shop.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenario\special.cpp" />
|
||||
@@ -442,7 +440,6 @@
|
||||
<ClCompile Include="..\..\..\src\view_dialogs.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\src\dialogxml\dialogs\btnpanel.hpp" />
|
||||
<ClInclude Include="..\..\..\src\scenario\town_import.tpp" />
|
||||
<ClInclude Include="..\..\..\src\alchemy.hpp" />
|
||||
<ClInclude Include="..\..\..\src\damage.hpp" />
|
||||
@@ -563,8 +560,6 @@
|
||||
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\scenarios\valleydy $(SolutionDir)..\..\rsrc\scenarios\valleydy.boes" />
|
||||
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\scenarios\stealth $(SolutionDir)..\..\rsrc\scenarios\stealth.boes" />
|
||||
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\scenarios\zakhazi $(SolutionDir)..\..\rsrc\scenarios\zakhazi.boes" />
|
||||
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\scenarios\tutorial $(SolutionDir)..\..\rsrc\scenarios\tutorial.boes" />
|
||||
<Exec Command='xcopy $(SolutionDir)..\..\rsrc\scenarios\custom "$(TargetDir)\Blades of Exile Scenarios\custom\" /S /Y' />
|
||||
</Target>
|
||||
<!--COPY FILES TO OUTPUT DIRECTORY-->
|
||||
<Target Name="CopyFiles" AfterTargets="BuildScenarios">
|
||||
@@ -621,4 +616,4 @@
|
||||
</Copy>
|
||||
<Message Text="changed:@(ChangedScenarios)" Importance="high" />
|
||||
</Target>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@@ -821,12 +821,6 @@
|
||||
<ClCompile Include="..\..\..\src\tools\profile.cpp">
|
||||
<Filter>Tools</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\src\scenario\quest.cpp">
|
||||
<Filter>Scenario</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\..\src\dialogxml\dialogs\btnpanel.cpp">
|
||||
<Filter>DialogXML\Dialogs</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\..\src\scenario\town_import.tpp">
|
||||
@@ -1082,8 +1076,5 @@
|
||||
<ClInclude Include="..\..\..\src\tools\profile.hpp">
|
||||
<Filter>Tools</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\..\src\dialogxml\dialogs\btnpanel.hpp">
|
||||
<Filter>DialogXML\Dialogs</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
</Project>
|
||||
|
@@ -167,7 +167,6 @@
|
||||
<ClCompile Include="..\..\..\src\scenedit\scen.sdfpicker.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenedit\scen.townout.cpp" />
|
||||
<ClCompile Include="..\..\..\src\fileio\fileio_party.cpp" />
|
||||
<ClCompile Include="..\..\..\src\scenedit\scen.undo.cpp" />
|
||||
<ClCompile Include="..\..\..\src\universe\universe.cpp" />
|
||||
<ClCompile Include="..\..\..\src\universe\party.cpp" />
|
||||
</ItemGroup>
|
||||
@@ -184,7 +183,6 @@
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.sdfpicker.hpp" />
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.menus.hpp" />
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.townout.hpp" />
|
||||
<ClInclude Include="..\..\..\src\scenedit\scen.undo.hpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="..\..\..\rsrc\icons\win\BOE Editor.ico" />
|
||||
|
@@ -14,7 +14,6 @@
|
||||
"boost-chrono",
|
||||
"boost-math",
|
||||
"boost-spirit",
|
||||
"boost-process",
|
||||
"boost-locale"
|
||||
"boost-process"
|
||||
]
|
||||
}
|
2
proj/vscode/.gitignore
vendored
2
proj/vscode/.gitignore
vendored
@@ -1,5 +1,3 @@
|
||||
# Folder local settings are ignored.
|
||||
# Settings that should be checked in should go in the workspace file.
|
||||
.vscode/settings.json
|
||||
# This is needed to make the build system machine-independent.
|
||||
vswhere.exe
|
||||
|
@@ -1,62 +0,0 @@
|
||||
##############################################################################
|
||||
##
|
||||
## Invoke-CmdScript
|
||||
##
|
||||
## From PowerShell Cookbook (O'Reilly)
|
||||
## by Lee Holmes (http://www.leeholmes.com/guide)
|
||||
## <https://powershellcookbook.com/recipe/WqHr/program-retain-changes-to-environment-variables-set-by-a-batch-file>
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
<#
|
||||
|
||||
.SYNOPSIS
|
||||
|
||||
Invoke the specified batch file (and parameters), but also propagate any
|
||||
environment variable changes back to the PowerShell environment that
|
||||
called it.
|
||||
|
||||
.EXAMPLE
|
||||
|
||||
PS > type foo-that-sets-the-FOO-env-variable.cmd
|
||||
@set FOO=%*
|
||||
echo FOO set to %FOO%.
|
||||
|
||||
PS > $env:FOO
|
||||
PS > Invoke-CmdScript "foo-that-sets-the-FOO-env-variable.cmd" Test
|
||||
|
||||
C:\Temp>echo FOO set to Test.
|
||||
FOO set to Test.
|
||||
|
||||
PS > $env:FOO
|
||||
Test
|
||||
|
||||
#>
|
||||
|
||||
param(
|
||||
## The path to the script to run
|
||||
[Parameter(Mandatory = $true)]
|
||||
[string] $Path,
|
||||
|
||||
## The arguments to the script
|
||||
[string] $ArgumentList
|
||||
)
|
||||
|
||||
Set-StrictMode -Version 3
|
||||
|
||||
$tempFile = [IO.Path]::GetTempFileName()
|
||||
|
||||
## Store the output of cmd.exe. We also ask cmd.exe to output
|
||||
## the environment table after the batch file completes
|
||||
cmd /c " `"$Path`" $argumentList && set > `"$tempFile`" "
|
||||
|
||||
## Go through the environment variables in the temp file.
|
||||
## For each of them, set the variable in our local environment.
|
||||
Get-Content $tempFile | Foreach-Object {
|
||||
if($_ -match "^(.*?)=(.*)$")
|
||||
{
|
||||
Set-Content "env:\$($matches[1])" $matches[2]
|
||||
}
|
||||
}
|
||||
|
||||
Remove-Item $tempFile
|
@@ -1,25 +0,0 @@
|
||||
|
||||
Set-Location proj\vscode
|
||||
|
||||
$vswhere_path = "vswhere.exe"
|
||||
|
||||
if(-not(Test-Path -path $vswhere_path)) {
|
||||
(New-Object Net.WebClient).DownloadFile('https://github.com/microsoft/vswhere/releases/latest/download/vswhere.exe', $vswhere_path)
|
||||
if(-not(Test-Path -path $vswhere_path)) {
|
||||
Write-Output 'Failed to download vswhere.exe'
|
||||
exit 1
|
||||
}
|
||||
}
|
||||
|
||||
# $msbuild_path = .\proj\vscode\vswhere -latest -products * -requires Microsoft.Component.MSBuild -find MSBuild\**\Bin\MSBuild.exe | select-object -first 1
|
||||
$vars_path = .\vswhere -latest -products * -requires Microsoft.Component.MSBuild -find **\VC\Auxiliary\Build\vcvars64.bat
|
||||
if($vars_path) {
|
||||
.\Invoke-CmdScript $vars_path
|
||||
# Write-Output $msbuild_path @args
|
||||
# & "$msbuild_path\..\..\..\..\VC\Auxiliary\Build\vcvars64.bat"
|
||||
# Write-Output $env:PATH
|
||||
MSBuild @args
|
||||
} else {
|
||||
Write-Output 'Could not find MSBuild.exe'
|
||||
exit 1
|
||||
}
|
@@ -10,62 +10,6 @@
|
||||
"ms-vscode.cpptools",
|
||||
]
|
||||
},
|
||||
"tasks": {
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Build (Debug)",
|
||||
"windows": {
|
||||
"type": "process",
|
||||
"command": "powershell",
|
||||
"args": [
|
||||
"${workspaceFolder}/proj/vscode/build.ps1",
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:VcpkgConfiguration=Debug",
|
||||
"/t:build",
|
||||
"\"${workspaceRoot}\\proj\\vs2017\\Blades of Exile.sln\""
|
||||
],
|
||||
"problemMatcher": "$msCompile",
|
||||
},
|
||||
"group": "build"
|
||||
},
|
||||
{
|
||||
"label": "Build (Release)",
|
||||
"windows": {
|
||||
"type": "process",
|
||||
"command": "powershell",
|
||||
"args": [
|
||||
"${workspaceFolder}/proj/vscode/build.ps1",
|
||||
"/property:GenerateFullPaths=true",
|
||||
"/property:VcpkgConfiguration=Release",
|
||||
"/t:build",
|
||||
"${workspaceRoot}\\proj\\vs2013\\Blades of Exile.sln"
|
||||
],
|
||||
"problemMatcher": "$msCompile",
|
||||
},
|
||||
"group": "build"
|
||||
},
|
||||
{
|
||||
"label": "Run tests",
|
||||
"windows": {
|
||||
"type": "process",
|
||||
"command": "${workspaceRoot}\\proj\\vs2013\\Release\\OBoE Tests.exe",
|
||||
"problemMatcher": {
|
||||
"fileLocation": ["relative", "${workspaceRoot}"],
|
||||
"pattern": {
|
||||
"regexp": "^\\.(.*)\\((\\d+)\\): FAILED$",
|
||||
"file": 1,
|
||||
"line": 2
|
||||
}
|
||||
},
|
||||
},
|
||||
"options": {
|
||||
"cwd": "${workspaceRoot}/test"
|
||||
},
|
||||
"group": "test"
|
||||
}
|
||||
]
|
||||
},
|
||||
"settings": {
|
||||
"xml.fileAssociations": [
|
||||
{
|
||||
|
@@ -56,7 +56,6 @@
|
||||
2BF04B2E0BF51924006C0831 /* boe.town.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 2BF04B090BF51924006C0831 /* boe.town.cpp */; };
|
||||
410CEEE82D84618C00FFF8CD /* profile.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 410CEEE62D84618C00FFF8CD /* profile.cpp */; };
|
||||
410CEEE92D84618C00FFF8CD /* profile.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 410CEEE72D84618C00FFF8CD /* profile.hpp */; };
|
||||
41342CEA2DFB872400E66BEB /* quest.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 41342CE92DFB872400E66BEB /* quest.cpp */; };
|
||||
413AAF612D389F94002E9BF1 /* fileio_party.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 91E30F2A1A74819B0057C54A /* fileio_party.cpp */; };
|
||||
413AAF622D38A076002E9BF1 /* universe.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 91AC61C50FA2729900EEAE67 /* universe.cpp */; };
|
||||
413AAF632D38A1B8002E9BF1 /* party.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 913D05B50FA1E9E300184C18 /* party.cpp */; };
|
||||
@@ -66,9 +65,6 @@
|
||||
413AAF672D38A4A5002E9BF1 /* living.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 914698FB1A7362D900F20F5E /* living.cpp */; };
|
||||
413FE08F2CECFAFF000D97DC /* winutil.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 413FE08E2CECFAFF000D97DC /* winutil.cpp */; };
|
||||
415EEEB02D5534A500B47408 /* prefs.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 415EEEAF2D5534A500B47408 /* prefs.cpp */; };
|
||||
419889802E4541D10080B0FE /* btnpanel.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4198897F2E4541D10080B0FE /* btnpanel.cpp */; };
|
||||
419889812E4541D10080B0FE /* btnpanel.hpp in Headers */ = {isa = PBXBuildFile; fileRef = 4198897E2E4541D10080B0FE /* btnpanel.hpp */; };
|
||||
41E550542DEB8C2A00A7DF52 /* scen.undo.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 41E550532DEB8C2A00A7DF52 /* scen.undo.cpp */; };
|
||||
91034D211B225E4A008F01C1 /* scen.appleevents.mm in Sources */ = {isa = PBXBuildFile; fileRef = 91034D201B225E49008F01C1 /* scen.appleevents.mm */; };
|
||||
911A14031B8FAFC600900FD9 /* town_read.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 91C2A6EC1B8FA91400346948 /* town_read.cpp */; };
|
||||
911A14041B8FB00300900FD9 /* talk_read.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 91C2A6EE1B8FAA8E00346948 /* talk_read.cpp */; };
|
||||
@@ -637,13 +633,8 @@
|
||||
2BF04B0A0BF51924006C0831 /* boe.town.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = boe.town.hpp; sourceTree = "<group>"; };
|
||||
410CEEE62D84618C00FFF8CD /* profile.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = profile.cpp; sourceTree = "<group>"; };
|
||||
410CEEE72D84618C00FFF8CD /* profile.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = profile.hpp; sourceTree = "<group>"; };
|
||||
41342CE92DFB872400E66BEB /* quest.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = quest.cpp; sourceTree = "<group>"; };
|
||||
413FE08E2CECFAFF000D97DC /* winutil.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = winutil.cpp; sourceTree = "<group>"; };
|
||||
415EEEAF2D5534A500B47408 /* prefs.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = prefs.cpp; sourceTree = "<group>"; };
|
||||
4198897E2E4541D10080B0FE /* btnpanel.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = btnpanel.hpp; sourceTree = "<group>"; };
|
||||
4198897F2E4541D10080B0FE /* btnpanel.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = btnpanel.cpp; sourceTree = "<group>"; };
|
||||
41E550522DEB8C1400A7DF52 /* scen.undo.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = scen.undo.hpp; sourceTree = "<group>"; };
|
||||
41E550532DEB8C2A00A7DF52 /* scen.undo.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = scen.undo.cpp; sourceTree = "<group>"; };
|
||||
91034D201B225E49008F01C1 /* scen.appleevents.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = scen.appleevents.mm; sourceTree = "<group>"; };
|
||||
9103DC652C6A406600849E60 /* cli.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = cli.hpp; sourceTree = "<group>"; };
|
||||
910BBA170FB8BECA001E34EA /* dialog.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = dialog.hpp; sourceTree = "<group>"; };
|
||||
@@ -1159,8 +1150,6 @@
|
||||
91E128F41BC2077700C8BE1D /* pictchoice.hpp */,
|
||||
91E128F51BC2077700C8BE1D /* strchoice.hpp */,
|
||||
91E128F61BC2077700C8BE1D /* strdlog.hpp */,
|
||||
4198897E2E4541D10080B0FE /* btnpanel.hpp */,
|
||||
4198897F2E4541D10080B0FE /* btnpanel.cpp */,
|
||||
);
|
||||
path = dialogs;
|
||||
sourceTree = "<group>";
|
||||
@@ -1294,7 +1283,6 @@
|
||||
9185BD941EA01BCC0027C346 /* scenario */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
41342CE92DFB872400E66BEB /* quest.cpp */,
|
||||
91279D3D0F9D1D6A007B0D52 /* item.cpp */,
|
||||
91279CC10F9D19DA007B0D52 /* monster.cpp */,
|
||||
91E5C79D0F9F60FA00C21460 /* outdoors.cpp */,
|
||||
@@ -1480,7 +1468,6 @@
|
||||
91B3EEE70F969BA700BF5B67 /* scen.btnmg.hpp */,
|
||||
91B3EEE10F969BA700BF5B67 /* scen.core.hpp */,
|
||||
91B3EEE40F969BA700BF5B67 /* scen.fileio.hpp */,
|
||||
41E550522DEB8C1400A7DF52 /* scen.undo.hpp */,
|
||||
91B3EEDE0F969BA700BF5B67 /* scen.global.hpp */,
|
||||
91B3EEE50F969BA700BF5B67 /* scen.graphics.hpp */,
|
||||
91B3EEE00F969BA700BF5B67 /* scen.keydlgs.hpp */,
|
||||
@@ -1495,7 +1482,6 @@
|
||||
91B3EEEA0F969BA700BF5B67 /* src */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
41E550532DEB8C2A00A7DF52 /* scen.undo.cpp */,
|
||||
91B3EEF10F969BA700BF5B67 /* scen.actions.cpp */,
|
||||
91034D201B225E49008F01C1 /* scen.appleevents.mm */,
|
||||
91B3EEF50F969BA700BF5B67 /* scen.btnmg.cpp */,
|
||||
@@ -1757,7 +1743,6 @@
|
||||
9149924C25913E3F00B5BE97 /* container.hpp in Headers */,
|
||||
9149924E25913E3F00B5BE97 /* led.hpp in Headers */,
|
||||
9170C5102D717F24009B6E7C /* scen.locpicker.hpp in Headers */,
|
||||
419889812E4541D10080B0FE /* btnpanel.hpp in Headers */,
|
||||
9143044B2970EDC1003A3967 /* keymods.hpp in Headers */,
|
||||
9149925025913E3F00B5BE97 /* ledgroup.hpp in Headers */,
|
||||
915473CE2C800AB000EB1C94 /* enchant.hpp in Headers */,
|
||||
@@ -2073,7 +2058,6 @@
|
||||
"$(SRCROOT)/../../rsrc/scenarios/valleydy",
|
||||
"$(SRCROOT)/../../rsrc/scenarios/stealth",
|
||||
"$(SRCROOT)/../../rsrc/scenarios/zakhazi",
|
||||
"$(SRCROOT)/../../rsrc/scenarios/tutorial",
|
||||
"$(SRCROOT)/../../rsrc/bases/cavebase",
|
||||
);
|
||||
name = "Pack Scenarios";
|
||||
@@ -2083,7 +2067,6 @@
|
||||
"$(BUILT_PRODUCTS_DIR)/Blades of Exile Scenarios/valleydy.boes",
|
||||
"$(BUILT_PRODUCTS_DIR)/Blades of Exile Scenarios/stealth.boes",
|
||||
"$(BUILT_PRODUCTS_DIR)/Blades of Exile Scenarios/zakhazi.boes",
|
||||
"$(BUILT_PRODUCTS_DIR)/Blades of Exile Scenarios/tutorial.boes",
|
||||
"$(BUILT_PRODUCTS_DIR)/Blades of Exile Base/cavebase.boes",
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
@@ -2206,12 +2189,10 @@
|
||||
9143044A2970EDC1003A3967 /* keymods.cpp in Sources */,
|
||||
919BE8B32D6776A8000C64C6 /* special-outdoor.cpp in Sources */,
|
||||
91E128EF1BC2076B00C8BE1D /* pictchoice.cpp in Sources */,
|
||||
41342CEA2DFB872400E66BEB /* quest.cpp in Sources */,
|
||||
91E128F01BC2076B00C8BE1D /* strchoice.cpp in Sources */,
|
||||
91E128F11BC2076B00C8BE1D /* strdlog.cpp in Sources */,
|
||||
91CE248A1EA12866005BDCE4 /* utility.cpp in Sources */,
|
||||
91CE248C1EA12A96005BDCE4 /* render_text.cpp in Sources */,
|
||||
419889802E4541D10080B0FE /* btnpanel.cpp in Sources */,
|
||||
91CE248E1EA12AA3005BDCE4 /* render_shapes.cpp in Sources */,
|
||||
91A2480E2969CFD200B8D90F /* res_dialog.cpp in Sources */,
|
||||
91CE24921EA12ABD005BDCE4 /* gfxsheets.cpp in Sources */,
|
||||
@@ -2269,7 +2250,6 @@
|
||||
914CA45819074E0100B6ADD1 /* scen.menus.mac.mm in Sources */,
|
||||
91034D211B225E4A008F01C1 /* scen.appleevents.mm in Sources */,
|
||||
91B0D5D21E344300002BE4DA /* view_dialogs.cpp in Sources */,
|
||||
41E550542DEB8C2A00A7DF52 /* scen.undo.cpp in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
@@ -2508,7 +2488,7 @@
|
||||
"-Wno-quoted-include-in-framework-header",
|
||||
"-Wno-shorten-64-to-32",
|
||||
"-Wno-comma",
|
||||
"-Wimplicit-fallthrough",
|
||||
"-Werror=implicit-fallthrough",
|
||||
);
|
||||
};
|
||||
name = Debug;
|
||||
@@ -2622,7 +2602,7 @@
|
||||
"-Wno-quoted-include-in-framework-header",
|
||||
"-Wno-shorten-64-to-32",
|
||||
"-Wno-comma",
|
||||
"-Wimplicit-fallthrough",
|
||||
"-Werror=implicit-fallthrough",
|
||||
);
|
||||
};
|
||||
name = Release;
|
||||
|
@@ -1884,7 +1884,6 @@
|
||||
"$(SRCROOT)/../../rsrc/scenarios/valleydy",
|
||||
"$(SRCROOT)/../../rsrc/scenarios/stealth",
|
||||
"$(SRCROOT)/../../rsrc/scenarios/zakhazi",
|
||||
"$(SRCROOT)/../../rsrc/scenarios/tutorial",
|
||||
);
|
||||
name = "Pack Scenarios";
|
||||
outputPaths = (
|
||||
@@ -1893,7 +1892,6 @@
|
||||
"$(BUILT_PRODUCTS_DIR)/Blades of Exile Scenarios/valleydy.boes",
|
||||
"$(BUILT_PRODUCTS_DIR)/Blades of Exile Scenarios/stealth.boes",
|
||||
"$(BUILT_PRODUCTS_DIR)/Blades of Exile Scenarios/zakhazi.boes",
|
||||
"$(BUILT_PRODUCTS_DIR)/Blades of Exile Scenarios/tutorial.boes",
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
shellPath = /bin/sh;
|
||||
|
@@ -55,10 +55,8 @@ scen_env.BuildScenario('#build/rsrc/scenarios/busywork.boes', 'scenarios/busywor
|
||||
scen_env.BuildScenario('#build/rsrc/scenarios/valleydy.boes', 'scenarios/valleydy/header.exs')
|
||||
scen_env.BuildScenario('#build/rsrc/scenarios/stealth.boes', 'scenarios/stealth/header.exs')
|
||||
scen_env.BuildScenario('#build/rsrc/scenarios/zakhazi.boes', 'scenarios/zakhazi/header.exs')
|
||||
scen_env.BuildScenario('#build/rsrc/scenarios/tutorial.boes', 'scenarios/tutorial/header.exs')
|
||||
|
||||
env.Install(path.join(install_dir, "Blades of Exile Scenarios"), Glob("#build/rsrc/scenarios/*.boes"))
|
||||
env.Install(path.join(install_dir, "Blades of Exile Scenarios"), "scenarios/custom")
|
||||
env.Install(path.join(install_dir, "Blades of Exile Base"), Glob("#build/rsrc/bases/*.boes"))
|
||||
|
||||
# Validate dialogs
|
||||
|
@@ -18,11 +18,11 @@
|
||||
<!-- The height of this text needs to be 10 times the number of lines. -->
|
||||
<text top='52' left='50' width='400' height='240'>
|
||||
ORIGINAL GAME: <br/><br/><br/><br/><br/><br/>
|
||||
OPEN SOURCE CREDITS: <br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/>
|
||||
OPEN SOURCE CREDITS: <br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/>
|
||||
SCENARIO FIXES AND UPDATES: <br/><br/>
|
||||
</text>
|
||||
<!-- This text is right-aligned and fills out the above text with sub-headings -->
|
||||
<text top='52' left='40' width='190' height='860' align='right'>
|
||||
<text top='52' left='40' width='190' height='840' align='right'>
|
||||
<br/>
|
||||
Concept, Design, Programming: <br/>
|
||||
Graphics: <br/>
|
||||
@@ -34,11 +34,11 @@
|
||||
Graphics: <br/><br/><br/><br/><br/><br/><br/>
|
||||
Consulting: <br/><br/><br/><br/>
|
||||
Testing and Troubleshooting: <br/><br/>
|
||||
Funding: <br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/>
|
||||
Funding: <br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/><br/>
|
||||
<br/><br/>
|
||||
Bandit Busywork: <br/>
|
||||
</text>
|
||||
<text top='52' left='250' width='230' height='860'>
|
||||
<text top='52' left='250' width='230' height='840'>
|
||||
<!-- ORIGINAL GAME --><br/>
|
||||
<!-- Concept, Design, Programming -->Jeff Vogel <br/>
|
||||
<!-- Graphics -->Andrew Hunter <br/>
|
||||
@@ -84,7 +84,6 @@
|
||||
Bret Rodabaugh <br/>
|
||||
Dylan Nugent <br/>
|
||||
Evan Mulrooney <br/>
|
||||
Glen Chudley <br/>
|
||||
Jake Harrelson <br/>
|
||||
Jared Forcinito <br/>
|
||||
Jeff Potter <br/>
|
||||
@@ -100,7 +99,6 @@
|
||||
K L <br/>
|
||||
Laura Nelson <br/>
|
||||
Mariann Krizsan <br/>
|
||||
Maryanne Wachter <br/>
|
||||
Mike Lapinsky <br/>
|
||||
Nathan Rickey <br/>
|
||||
Nick Chaimov <br/>
|
||||
|
@@ -4,22 +4,16 @@
|
||||
<dialog defbtn='done' escbtn='done'>
|
||||
<button name='done' type='done' top='341' left='319'/>
|
||||
<pict type='dlog' num='8' top='9' left='9'/>
|
||||
<pane name='pane1' framed='true' top='37' left='53' width='257' height='92'>
|
||||
<text name='str1' framed='true' top='37' left='53' width='257'/>
|
||||
</pane>
|
||||
<pane name='pane2' framed='true' top='136' left='53' width='257' height='92'>
|
||||
<text name='str2' framed='true' top='136' left='53' width='257'/>
|
||||
</pane>
|
||||
<pane name='pane3' framed='true' top='235' left='53' width='257' height='92'>
|
||||
<text name='str3' framed='true' top='235' left='53' width='257'/>
|
||||
</pane>
|
||||
<text name='str1' framed='true' top='37' left='53' width='257' height='92'/>
|
||||
<text name='str2' framed='true' top='136' left='53' width='257' height='92'/>
|
||||
<text name='str3' framed='true' top='235' left='53' width='257' height='92'/>
|
||||
<text size='large' top='9' left='53' width='257' height='19'>Encounter Notes:</text>
|
||||
<button name='left' type='left' def-key='left' top='340' left='48'/>
|
||||
<button name='right' type='right' def-key='right' top='340' left='111'/>
|
||||
<!--
|
||||
TODO: I like the idea of assigning the delete key to this...
|
||||
-->
|
||||
<button name='del1' type='regular' top='109' left='329'>Delete</button>
|
||||
<button name='del2' type='regular' top='208' left='329'>Delete</button>
|
||||
<button name='del3' type='regular' top='307' left='329'>Delete</button>
|
||||
<button name='del1' type='regular' top='109' left='319'>Delete</button>
|
||||
<button name='del2' type='regular' top='208' left='319'>Delete</button>
|
||||
<button name='del3' type='regular' top='307' left='319'>Delete</button>
|
||||
</dialog>
|
||||
|
@@ -1,12 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{item}} before editing another item?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
@@ -1,12 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{monst}} before editing another monster?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
@@ -1,12 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{enc-type}} {{num}} before editing another encounter?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
@@ -1,12 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{name}} before editing another personality?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
@@ -1,12 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{quest}} before editing another quest?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
@@ -1,12 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{shop}} before editing another shop?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
@@ -1,12 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{spec-item}} before editing another special item?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
@@ -1,12 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{PC}}'s spells before editing someone else?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
@@ -1,12 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='keep' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<text name='keep-msg' top='6' left='49' width='256' height='32'>
|
||||
Keep changes to {{ter}} before editing another terrain?
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='43' left='109'>Cancel</button>
|
||||
<button name='revert' type='regular' top='43' left='175'>Discard</button>
|
||||
<button name='keep' type='regular' top='43' left='240'>Keep</button>
|
||||
</dialog>
|
@@ -1,7 +1,7 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='yes' escbtn='no'>
|
||||
<dialog defbtn='no'>
|
||||
<button name='no' type='regular' def-key='n' top='39' left='178'>No</button>
|
||||
<button name='yes' type='regular' def-key='y' top='39' left='244'>Yes</button>
|
||||
<pict type='dlog' num='11' top='9' left='9'/>
|
||||
|
@@ -8,11 +8,12 @@
|
||||
<text top='6' left='49' width='271' height='66'>
|
||||
You are about to delete the last town in your scenario's town list
|
||||
(so if you have 10 towns in your scenario, the tenth will disappear).
|
||||
This change will immediately be saved, and can't be undone.
|
||||
</text>
|
||||
<text top='127' left='49' width='268' height='14'>Are you sure you want to do this?</text>
|
||||
<text top='73' left='49' width='276' height='53'>
|
||||
Make sure to remove all outdoor entrances to the deleted town,
|
||||
as well as all references to it in special encounters.
|
||||
Failure to do so will result in scenario run-time errors.
|
||||
</text>
|
||||
<text top='127' left='49' width='268' height='14'>Are you sure you want to do this?</text>
|
||||
</dialog>
|
||||
|
@@ -13,12 +13,11 @@
|
||||
|
||||
<text rel-anchor='prev' relative='abs pos' size='large' top='8' left='8' width='142' height='13'>Item special ability:</text>
|
||||
<text name='abilname' rel-anchor='prev' relative='pos pos-in' framed='true' top='0' left='11' width='250' height='13'/>
|
||||
<!-- These fields are called str1 and str2 but I think they can only be for numbers? -->
|
||||
<text name='str1-title' rel-anchor='prev' relative='abs pos' framed='true' top='8' left='8' width='185' height='16'/>
|
||||
<field name='str1' type='int' rel-anchor='prev' relative='pos pos-in' top='0' left='7' width='77' height='16'/>
|
||||
<field name='str1' rel-anchor='prev' relative='pos pos-in' top='0' left='7' width='77' height='16'/>
|
||||
<button name='str1-choose' rel-anchor='prev' relative='pos pos-in' type='large' top='-4' left='13'>Create/Edit</button>
|
||||
<text name='str2-title' rel-anchor='prev' relative='abs pos' framed='true' top='3' left='8' width='185' height='16'/>
|
||||
<field name='str2' type='int' rel-anchor='prev' relative='pos pos-in' top='0' left='7' width='77' height='16'/>
|
||||
<field name='str2' rel-anchor='prev' relative='pos pos-in' top='0' left='7' width='77' height='16'/>
|
||||
<button name='str2-choose1' rel-anchor='prev' relative='pos pos-in' type='regular' top='-4' left='13'>Choose</button>
|
||||
<button name='str2-choose2' rel-anchor='prev' relative='pos pos-in' type='regular' top='0' left='5'>Priest</button>
|
||||
|
||||
|
@@ -29,7 +29,6 @@
|
||||
<button name='left' type='left' top='334' left='10' def-key='left'/>
|
||||
<text name='num' top='115' left='211' width=' 46' height='14'/>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<pict name='ter-pic' type='ter' num='0' top='70' left='458'/>
|
||||
<text size='large' top='6' left='50' width='256' height='20'>Item Placement Shortcuts</text>
|
||||
<text top='25' left='50' width='439' height='40'>
|
||||
You can design shortcuts for automatic placement of items in towns.
|
||||
@@ -39,7 +38,7 @@
|
||||
<text top='66' left='50' width='439' height='41'>
|
||||
Enter the terrain type to get the items,
|
||||
the numbers of the items to place,
|
||||
and the percentage chance (0-100) that the item is placed there.
|
||||
and the percentage chance (0-100) that the item is places there.
|
||||
For more details, see the documentation.
|
||||
</text>
|
||||
<text top='115' left='50' width='155' height='14'>Item shortcut number:</text>
|
||||
|
@@ -2,18 +2,21 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!--
|
||||
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
|
||||
-->
|
||||
<field name='full' top='30' left='163' width='226' height='16'/>
|
||||
<field name="short" top='54' left='163' width='125' height='16'/>
|
||||
<field name='picnum' type='uint' top='82' left='140' width='52' height='16'/>
|
||||
<field name='level' type='uint' top='219' left='161' width='52' height='16'/>
|
||||
<field name='awkward' type='uint' top='243' left='161' width='52' height='16'/>
|
||||
<field name='bonus' type='uint' top='267' left='161' width='52' height='16'/>
|
||||
<field name='prot' type='int' top='291' left='161' width='52' height='16'/>
|
||||
<field name='charges' type='uint' top='315' left='161' width='52' height='16'/>
|
||||
<field name='flag' type='uint' top='219' left='366' width='52' height='16'/>
|
||||
<field name='value' type='uint' top='243' left='366' width='52' height='16'/>
|
||||
<field name='weight' type='uint' top='267' left='366' width='52' height='16'/>
|
||||
<field name='class' type='uint' top='291' left='366' width='52' height='16'/>
|
||||
<field name='picnum' top='82' left='140' width='52' height='16'/>
|
||||
<field name='level' top='219' left='161' width='52' height='16'/>
|
||||
<field name='awkward' top='243' left='161' width='52' height='16'/>
|
||||
<field name='bonus' top='267' left='161' width='52' height='16'/>
|
||||
<field name='prot' top='291' left='161' width='52' height='16'/>
|
||||
<field name='charges' top='315' left='161' width='52' height='16'/>
|
||||
<field name='flag' top='219' left='366' width='52' height='16'/>
|
||||
<field name='value' top='243' left='366' width='52' height='16'/>
|
||||
<field name='weight' top='267' left='366' width='52' height='16'/>
|
||||
<field name='class' top='291' left='366' width='52' height='16'/>
|
||||
<button name='okay' type='regular' top='357' left='509'>OK</button>
|
||||
<button name='cancel' type='regular' top='357' left='434'>Cancel</button>
|
||||
<button name='prev' type='left' top='357' left='13'/>
|
||||
@@ -79,7 +82,7 @@
|
||||
<pict name='missile-pic' type='missile' num='3' top='243' left='440'/>
|
||||
<button name='choosemiss' type='regular' top='240' left='521'>Choose</button>
|
||||
<text name='skill-title' top='270' left='440' width='140' height='16'>Weapon key skill:</text>
|
||||
<field name='weap-type' type='uint' top='291' left='440' width='73' height='16'/>
|
||||
<field name='weap-type' top='291' left='440' width='73' height='16'/>
|
||||
<button name='choosetp' type='regular' top='288' left='521'>Choose</button>
|
||||
<text top='313' left='221' width='363' height='40'>
|
||||
Enter properties for this item type.
|
||||
|
@@ -18,23 +18,23 @@
|
||||
<button name='pick-subtype' type='regular' top='161' left='330'>Choose</button>
|
||||
|
||||
<text top='192' left='10' width='100' height='16'>Missile:</text>
|
||||
<field name='missile' type='uint' top='190' left='120' width='50' height='16'/>
|
||||
<field name='missile' top='190' left='120' width='50' height='16'/>
|
||||
<text name='missile-touch' framed='true' top='192' left='120' width='50' height='16'>None</text>
|
||||
<button name='pick-missile' type='regular' top='187' left='180'>Choose</button>
|
||||
<pict name='missile-pic' type='missile' num='0' top='192' left='253'/>
|
||||
|
||||
<text top='220' left='10' width='100' height='16'>Ability Range:</text>
|
||||
<field name='range' type='uint' top='218' left='120' width='50' height='16'/>
|
||||
<field name='range' top='218' left='120' width='50' height='16'/>
|
||||
<text name='range-touch' framed='true' top='220' left='120' width='50' height='16'>Touch</text>
|
||||
<text top='220' left='180' width='100' height='16'>Chance of Using:</text>
|
||||
<field name='odds' type='uint' top='218' left='290' width='50' height='16'/>
|
||||
<field name='odds' top='218' left='290' width='50' height='16'/>
|
||||
|
||||
<text top='248' left='10' width='100' height='16'>Ability Strength:</text>
|
||||
<field name='strength' type='uint' top='246' left='120' width='70' height='16'/>
|
||||
<field name='strength' top='246' left='120' width='70' height='16'/>
|
||||
<button name='pick-strength' type='regular' top='245' left='200'>Choose</button>
|
||||
|
||||
<text name='extra-title' top='276' left='10' width='100' height='16'>Extra:</text>
|
||||
<field name='extra' type='int' top='274' left='120' width='70' height='16'/>
|
||||
<field name='extra' top='274' left='120' width='70' height='16'/>
|
||||
<button name='pick-extra' type='regular' top='271' left='200'>Choose</button>
|
||||
|
||||
<button name='okay' type='regular' top='300' left='330'>OK</button>
|
||||
|
@@ -18,14 +18,14 @@
|
||||
<button name='pick-subtype' type='regular' top='161' left='330'>Choose</button>
|
||||
|
||||
<text top='192' left='10' width='100' height='16'>Missile:</text>
|
||||
<field name='missile' type='uint' top='190' left='120' width='50' height='16'/>
|
||||
<field name='missile' top='190' left='120' width='50' height='16'/>
|
||||
<button name='pick-missile' type='regular' top='187' left='180'>Choose</button>
|
||||
<pict name='missile-pic' type='missile' num='0' top='192' left='253'/>
|
||||
|
||||
<text top='220' left='10' width='100' height='16'>Number of Dice:</text>
|
||||
<field name='dice' type='uint' top='218' left='120' width='50' height='16'/>
|
||||
<field name='dice' top='218' left='120' width='50' height='16'/>
|
||||
<text top='220' left='180' width='100' height='16'>Sides per Die:</text>
|
||||
<field name='sides' type='uint' top='218' left='290' width='50' height='16'/>
|
||||
<field name='sides' top='218' left='290' width='50' height='16'/>
|
||||
|
||||
<text top='248' left='10' width='100' height='16'>Ability Range:</text>
|
||||
<field name='range' top='246' left='120' width='50' height='16'/>
|
||||
@@ -33,7 +33,7 @@
|
||||
<field name='odds' top='246' left='290' width='50' height='16'/>
|
||||
|
||||
<text top='276' left='10' width='100' height='16'>Skill Level:</text>
|
||||
<field name='skill' type='uint' top='274' left='120' width='70' height='16'/>
|
||||
<field name='skill' top='274' left='120' width='70' height='16'/>
|
||||
|
||||
<button name='okay' type='regular' top='300' left='330'>OK</button>
|
||||
<button name='cancel' type='regular' top='300' left='265'>Cancel</button>
|
||||
|
@@ -1,13 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<pict type='dlog' num='7' top='8' left='8'/>
|
||||
<text name='warning' top='2' left='48' width='248' height='33'>
|
||||
This ability will be overwritten: <br/>
|
||||
<br/>
|
||||
{{abil}}
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='42' left='169'>Cancel</button>
|
||||
<button name='okay' type='regular' top='42' left='238'>OK</button>
|
||||
</dialog>
|
@@ -12,14 +12,14 @@
|
||||
<text name='type' framed='true' top='108' left='120' width='200' height='16'/>
|
||||
|
||||
<text top='136' left='10' width='100' height='16'>Field Type:</text>
|
||||
<field name='field' type='uint' top='134' left='120' width='70' height='16'/>
|
||||
<field name='field' top='134' left='120' width='70' height='16'/>
|
||||
<button name='pick-field' type='regular' top='133' left='200'>Choose</button>
|
||||
|
||||
<text top='164' left='10' width='120' height='16'>Radiate Chance:</text>
|
||||
<field name='odds' type='uint' top='162' left='120' width='50' height='16'/>
|
||||
<field name='odds' top='162' left='120' width='50' height='16'/>
|
||||
|
||||
<text top='192' left='10' width='100' height='16'>Area Affected:</text>
|
||||
<field name='pat' type='uint' top='190' left='120' width='50' height='16'/>
|
||||
<field name='pat' top='190' left='120' width='50' height='16'/>
|
||||
<button name='pick-pat' type='regular' top='187' left='180'>Choose</button>
|
||||
|
||||
<button name='okay' type='regular' top='216' left='330'>OK</button>
|
||||
|
@@ -14,14 +14,14 @@
|
||||
<text name='ap' framed='true' top='136' left='120' width='200' height='16'/>
|
||||
|
||||
<text name='extra1-title' framed='true' top='164' left='10' width='200' height='16'>Extra 1</text>
|
||||
<field name='extra1' type='uint' top='162' left='220' width='70' height='16'/>
|
||||
<field name='extra1' top='162' left='220' width='70' height='16'/>
|
||||
<button name='pick-extra1' type='large' top='161' left='300'>Create/Edit</button>
|
||||
|
||||
<text name='extra2-title' framed='true' top='192' left='10' width='200' height='16'>Extra 2</text>
|
||||
<field name='extra2' type='uint' top='190' left='220' width='70' height='16'/>
|
||||
<field name='extra2' top='190' left='220' width='70' height='16'/>
|
||||
|
||||
<text name='extra3-title' framed='true' top='220' left='10' width='200' height='16'>Extra 3</text>
|
||||
<field name='extra3' type='uint' top='218' left='220' width='70' height='16'/>
|
||||
<field name='extra3' top='218' left='220' width='70' height='16'/>
|
||||
|
||||
<button name='okay' type='regular' top='244' left='339'>OK</button>
|
||||
<button name='cancel' type='regular' top='244' left='274'>Cancel</button>
|
||||
|
@@ -20,14 +20,14 @@
|
||||
<button name='pick-summon' type='regular' top='161' left='330'>Choose</button>
|
||||
|
||||
<text top='192' left='10' width='100' height='16'>Minimum number:</text>
|
||||
<field name='min' type='uint' top='190' left='120' width='50' height='16'/>
|
||||
<field name='min' top='190' left='120' width='50' height='16'/>
|
||||
<text top='192' left='180' width='100' height='16'>Maximum number:</text>
|
||||
<field name='max' type='uint' top='190' left='290' width='50' height='16'/>
|
||||
<field name='max' top='190' left='290' width='50' height='16'/>
|
||||
|
||||
<text top='220' left='10' width='100' height='16'>Summon duration:</text>
|
||||
<field name='len' type='uint' top='218' left='120' width='50' height='16'/>
|
||||
<field name='len' top='218' left='120' width='50' height='16'/>
|
||||
<text top='220' left='180' width='100' height='16'>Chance of Using:</text>
|
||||
<field name='odds' type='uint' top='218' left='290' width='50' height='16'/>
|
||||
<field name='odds' top='218' left='290' width='50' height='16'/>
|
||||
|
||||
<button name='okay' type='regular' top='244' left='330'>OK</button>
|
||||
<button name='cancel' type='regular' top='244' left='265'>Cancel</button>
|
||||
|
@@ -2,14 +2,30 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<pict name='icon' type='monst' num='0' top='8' left='8'/>
|
||||
<!--
|
||||
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
|
||||
-->
|
||||
<field name='loot-item' top='178' left='194' width='64' height='16'/>
|
||||
<field name='loot-chance' top='178' left='464' width='64' height='16'/>
|
||||
<text top='216' left='120' width='40' height='16'>Magic:</text>
|
||||
<field name='magic-res' top='215' left='167' width='80' height='16'/>
|
||||
<text top='246' left='120' width='40' height='16'>Fire:</text>
|
||||
<field name='fire-res' top='245' left='167' width='80' height='16'/>
|
||||
<text top='216' left='273' width='40' height='16'>Cold:</text>
|
||||
<field name='cold-res' top='215' left='320' width='80' height='16'/>
|
||||
<text top='246' left='273' width='40' height='16'>Poison:</text>
|
||||
<field name='poison-res' top='245' left='320' width='80' height='16'/>
|
||||
<led name='mindless' top='215' left='415'>Mindless</led>
|
||||
<led name='amorph' top='230' left='415'>Amorphous</led>
|
||||
<led name='invuln' top='245' left='415'>Invulnerable</led>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text size='large' top='6' left='50' width='158' height='16'>Edit Monster Abilities</text>
|
||||
<text name='info' framed='true' top='6' left='222' width='170' height='14'>Monster {{num}}: {{name}}</text>
|
||||
<text framed='true' top='6' left='222' width='111' height='14'>Monster number:</text>
|
||||
<text name='num' framed='true' top='8' left='340' width='37' height='14'/>
|
||||
<text top='2' left='408' width='184' height='54'>
|
||||
Enter properties for this monster type. For a detailed
|
||||
description of the fields, see the documentation.
|
||||
</text>
|
||||
|
||||
<text size='large' top='54' left='7' width='110' height='14'>Special abilities:</text>
|
||||
<stack name='abils'>
|
||||
<text name='abil-name1' framed='true' top='54' left='124' width='183' height='14'/>
|
||||
@@ -23,7 +39,13 @@
|
||||
</stack>
|
||||
<button name='abil-up' type='up' top='82' left='30'/>
|
||||
<button name='abil-down' type='down' top='107' left='30'/>
|
||||
|
||||
<text size='large' top='160' left='7' width='158' height='16'>Special treasure:</text>
|
||||
<text top='179' left='23' width='162' height='14'>Item to drop when killed:</text>
|
||||
<text top='179' left='270' width='186' height='14'>Chance of dropping: (0-100)</text>
|
||||
<text top='211' left='9' width='108' height='112'>Monster resistances:<br/><br/>
|
||||
This is the % of full damage the monster takes when of this type.<br/>
|
||||
e.g. 0 - no damage, 100 - normal, 200 - double
|
||||
</text>
|
||||
<text top='81' left='420' width='94' height='14'>Summon type:</text>
|
||||
<group name='summon'>
|
||||
<led name='s0' state='off' top='85' left='505'>Weak (no summon)</led>
|
||||
@@ -32,47 +54,18 @@
|
||||
<led name='s3' state='off' top='130' left='505'>Type 3</led>
|
||||
<led name='s4' state='off' top='145' left='505'>Unique (no summon)</led>
|
||||
</group>
|
||||
|
||||
<text size='large' top='160' left='7' width='158' height='16'>Special treasure:</text>
|
||||
<text top='179' left='23' width='162' height='14'>Item to drop when killed:</text>
|
||||
<field name='loot-item' top='178' left='164' width='64' height='16' type='uint'/>
|
||||
<button name='pick-item' type='regular' top='175' left='238'>Choose</button>
|
||||
|
||||
<text top='179' left='320' width='186' height='14'>Chance of dropping: (0-100)</text>
|
||||
<field name='loot-chance' top='178' left='484' width='64' height='16' type='uint'/>
|
||||
|
||||
<text top='211' left='9' width='108' height='112'>Monster resistances:<br/><br/>
|
||||
This is the % of full damage the monster takes when of this type.<br/>
|
||||
e.g. 0 - no damage, 100 - normal, 200 - double
|
||||
</text>
|
||||
<text top='216' left='120' width='40' height='16'>Magic:</text>
|
||||
<field name='magic-res' top='215' left='167' width='80' height='16' type='uint' />
|
||||
<text top='246' left='120' width='40' height='16'>Fire:</text>
|
||||
<field name='fire-res' top='245' left='167' width='80' height='16' type='uint' />
|
||||
<text top='216' left='273' width='40' height='16'>Cold:</text>
|
||||
<field name='cold-res' top='215' left='320' width='80' height='16' type='uint' />
|
||||
<text top='246' left='273' width='40' height='16'>Poison:</text>
|
||||
<field name='poison-res' top='245' left='320' width='80' height='16' type='uint' />
|
||||
|
||||
<led name='mindless' top='215' left='415'>Mindless</led>
|
||||
<led name='amorph' top='230' left='415'>Amorphous</led>
|
||||
<led name='invuln' top='245' left='415'>Invulnerable</led>
|
||||
|
||||
<led name='invis' size='small' top='280' left='120'>
|
||||
This monster is naturally and permanently invisible.
|
||||
</led>
|
||||
<led name='guard' size='small' top='296' left='120'>
|
||||
This monster is a guard - when the town goes hostile, it will hunt the party down.
|
||||
</led>
|
||||
|
||||
<text top='331' left='10' width='250' height='16'>Special node to call when monster first seen</text>
|
||||
<field name='onsee' top='330' left='270' width='50' height='16' type='uint' />
|
||||
<field name='onsee' top='330' left='270' width='50' height='16'/>
|
||||
<button name='edit-see' type='large' top='327' left='330'>Create/Edit</button>
|
||||
|
||||
<text top='361' left='10' width='250' height='16'>Monster vocalization sound</text>
|
||||
<field name='snd' top='360' left='270' width='50' height='16' type='uint' />
|
||||
<field name='snd' top='360' left='270' width='50' height='16'/>
|
||||
<button name='pick-snd' type='regular' top='357' left='330'>Choose</button>
|
||||
|
||||
<button name='okay' type='regular' top='385' left='572'>OK</button>
|
||||
<button name='cancel' type='regular' top='385' left='506'>Cancel</button>
|
||||
</dialog>
|
||||
|
@@ -2,6 +2,9 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!--
|
||||
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
|
||||
-->
|
||||
<pict name='icon' type='monst' num='0' top='8' left='8'/>
|
||||
<text size='large' top='6' left='44' width='158' height='16'>Edit Monster Statistics</text>
|
||||
|
||||
@@ -12,31 +15,31 @@
|
||||
<field name='name' top='30' left='180' width='186' height='16'/>
|
||||
|
||||
<text top='58' left='8' width='120' height='14'>Monster picture:</text>
|
||||
<field name='pic' type='uint' top='57' left='140' width='52' height='16'/>
|
||||
<field name='pic' top='57' left='140' width='52' height='16'/>
|
||||
<button name='pickicon' type='large' top='53' left='201'>Select Icon</button>
|
||||
<text name='w' top='59' left='334' width='86' height='14'>Width = </text>
|
||||
<text name='h' top='59' left='426' width='86' height='14'>Height = </text>
|
||||
|
||||
<text top='83' left='8' width='179' height='14'>Monster level: (0 - 40)</text>
|
||||
<field name='level' type='uint' top='82' left='206' width='52' height='16'/>
|
||||
<field name='level' top='82' left='206' width='52' height='16'/>
|
||||
|
||||
<text top='107' left='8' width='179' height='14'>Monster health: (0 - 2500)</text>
|
||||
<field name='health' type='uint' top='106' left='206' width='52' height='16'/>
|
||||
<field name='health' top='106' left='206' width='52' height='16'/>
|
||||
|
||||
<text top='131' left='8' width='179' height='14'>Monster armor: (0 - 50)</text>
|
||||
<field name='armor' type='uint' top='130' left='206' width='52' height='16'/>
|
||||
<field name='armor' top='130' left='206' width='52' height='16'/>
|
||||
|
||||
<text top='155' left='8' width='179' height='14'>Monster skill: (0 - 40)</text>
|
||||
<field name='skill' type='uint' top='154' left='206' width='52' height='16'/>
|
||||
<field name='skill' top='154' left='206' width='52' height='16'/>
|
||||
|
||||
<text top='179' left='8' width='179' height='14'>Monster speed: (1-12)</text>
|
||||
<field name='speed' type='uint' top='178' left='206' width='52' height='16'/>
|
||||
<field name='speed' top='178' left='206' width='52' height='16'/>
|
||||
|
||||
<text top='203' left='8' width='179' height='14'>Monster magic spells: (0 - 7)</text>
|
||||
<field name='mage' type='uint' top='202' left='206' width='51' height='16'/>
|
||||
<field name='mage' top='202' left='206' width='51' height='16'/>
|
||||
|
||||
<text top='227' left='8' width='179' height='14'>Monster priest spells: (0 - 7)</text>
|
||||
<field name='priest' type='uint' top='226' left='206' width='51' height='16'/>
|
||||
<field name='priest' top='226' left='206' width='51' height='16'/>
|
||||
|
||||
<text size='large' top='82' left='273' width='158' height='16'>Hand to hand combat:</text>
|
||||
<text top='102' left='343' width='72' height='40'>Number of dice:<br/>(0 - 20)</text>
|
||||
@@ -44,20 +47,20 @@
|
||||
<text top='128' left='470' width='56' height='14'>Type</text>
|
||||
|
||||
<text top='150' left='283' width='50' height='14'>Attack 1:</text>
|
||||
<field name='dice1' type='uint' top='149' left='350' width='52' height='16'/>
|
||||
<field name='sides1' type='uint' top='149' left='410' width='52' height='16'/>
|
||||
<field name='dice1' top='149' left='350' width='52' height='16'/>
|
||||
<field name='sides1' top='149' left='410' width='52' height='16'/>
|
||||
<text name='type1' top='150' left='470' width='120' height='14'/>
|
||||
<button name='picktype1' type='regular' top='146' left='525'>Choose</button>
|
||||
|
||||
<text top='174' left='283' width='50' height='14'>Attack 2:</text>
|
||||
<field name='dice2' type='uint' top='173' left='350' width='52' height='16'/>
|
||||
<field name='sides2' type='uint' top='173' left='410' width='52' height='16'/>
|
||||
<field name='dice2' top='173' left='350' width='52' height='16'/>
|
||||
<field name='sides2' top='173' left='410' width='52' height='16'/>
|
||||
<text name='type2' top='174' left='470' width='120' height='14'/>
|
||||
<button name='picktype2' type='regular' top='170' left='525'>Choose</button>
|
||||
|
||||
<text top='198' left='283' width='50' height='14'>Attack 3:</text>
|
||||
<field name='dice3' type='uint' top='197' left='350' width='52' height='16'/>
|
||||
<field name='sides3' type='uint' top='197' left='410' width='52' height='16'/>
|
||||
<field name='dice3' top='197' left='350' width='52' height='16'/>
|
||||
<field name='sides3' top='197' left='410' width='52' height='16'/>
|
||||
<text name='type3' top='198' left='470' width='120' height='14'/>
|
||||
<button name='picktype3' type='regular' top='194' left='525'>Choose</button>
|
||||
|
||||
@@ -66,12 +69,12 @@
|
||||
<button name='picktype' type='regular' top='250' left='264'>Choose</button>
|
||||
|
||||
<text top='278' left='8' width='120' height='14'>Default talking picture:</text>
|
||||
<field name='talk' type='uint' top='276' left='138' width='77' height='16'/>
|
||||
<field name='talk' top='276' left='138' width='77' height='16'/>
|
||||
<pict name='talkpic' type='talk' num='0' top='276' left='226'/>
|
||||
<button name='picktalk' type='regular' top='275' left='264'>Choose</button>
|
||||
|
||||
<text top='250' left='343' width='162' height='14'>Monster treasure: (0-4)</text>
|
||||
<field name='treas' type='uint' top='248' left='513' width='55' height='16'/>
|
||||
<field name='treas' top='248' left='513' width='55' height='16'/>
|
||||
|
||||
<text top='275' left='343' width='302' height='14'>Default attitude:<br/>
|
||||
(attitude creature has when you place it)
|
||||
|
@@ -18,16 +18,16 @@
|
||||
<led name='snd4' top='85' left='350'>Custom</led>
|
||||
</group>
|
||||
<text top='106' left='50' width='190' height='16'>Background: (-1 = scenario default)</text>
|
||||
<field name='bg-out' type='int' top='104' left='250' width='80' height='16'/>
|
||||
<field name='bg-out' top='104' left='250' width='80' height='16'/>
|
||||
<button name='pick-out' type='regular' top='101' left='340'>Choose</button>
|
||||
<text top='130' left='50' width='190' height='16'>Combat Background:</text>
|
||||
<field name='bg-fight' type='int' top='128' left='250' width='80' height='16'/>
|
||||
<field name='bg-fight' top='128' left='250' width='80' height='16'/>
|
||||
<button name='pick-fight' type='regular' top='125' left='340'>Choose</button>
|
||||
<text top='154' left='50' width='190' height='16'>Default Town Background:</text>
|
||||
<field name='bg-town' type='int' top='152' left='250' width='80' height='16'/>
|
||||
<field name='bg-town' top='152' left='250' width='80' height='16'/>
|
||||
<button name='pick-town' type='regular' top='149' left='340'>Choose</button>
|
||||
<text top='178' left='50' width='190' height='16'>Default Dungeon Background:</text>
|
||||
<field name='bg-dungeon' type='int' top='176' left='250' width='80' height='16'/>
|
||||
<field name='bg-dungeon' top='176' left='250' width='80' height='16'/>
|
||||
<button name='pick-dungeon' type='regular' top='173' left='340'>Choose</button>
|
||||
<text top='204' left='50' width='101' height='90'>Comment:<br/><br/>
|
||||
You can put useful notes for yourself here. It's not used by the game for anything.
|
||||
|
@@ -2,11 +2,12 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<field name='onmeet' type='int' top='189' left='361' width='46' height='16'/>
|
||||
<!-- OK button -->
|
||||
<field name='onmeet' top='189' left='361' width='46' height='16'/>
|
||||
<field name='onwin' top='231' left='361' width='46' height='16'/>
|
||||
<field name='onflee' type='int' top='275' left='361' width='46' height='16'/>
|
||||
<field name='endy' type='int' top='309' left='460' width='39' height='16'/>
|
||||
<field name='endx' type='int' top='309' left='508' width='39' height='16'/>
|
||||
<field name='onflee' top='275' left='361' width='46' height='16'/>
|
||||
<field name='endy' top='309' left='460' width='39' height='16'/>
|
||||
<field name='endx' top='309' left='508' width='39' height='16'/>
|
||||
<text name='foe1' framed='true' top='135' left='129' width='145' height='14'/>
|
||||
<text name='foe2' framed='true' top='159' left='129' width='145' height='14'/>
|
||||
<text name='foe3' framed='true' top='183' left='129' width='145' height='14'/>
|
||||
@@ -17,6 +18,10 @@
|
||||
<text name='ally1' framed='true' top='303' left='129' width='145' height='14'/>
|
||||
<text name='ally2' framed='true' top='327' left='129' width='145' height='14'/>
|
||||
<text name='ally3' framed='true' top='351' left='129' width='145' height='14'/>
|
||||
<button name='okay' type='regular' top='370' left='489'>OK</button>
|
||||
<button name='cancel' type='regular' top='370' left='423'>Cancel</button>
|
||||
<button name='left' type='left' def-key='left' top='370' left='11'/>
|
||||
<button name='right' type='right' def-key='right' top='370' left='74'/>
|
||||
<button name='choose-foe1' type='regular' top='130' left='280'>Choose</button>
|
||||
<button name='choose-foe2' type='regular' top='154' left='280'>Choose</button>
|
||||
<button name='choose-foe3' type='regular' top='178' left='280'>Choose</button>
|
||||
@@ -64,23 +69,4 @@
|
||||
<text top='213' left='352' width='194' height='14'>Special called when party wins</text>
|
||||
<text top='256' left='352' width='194' height='14'>Special called if party flees</text>
|
||||
<text top='299' left='352' width='103' height='33'>Stuff done flag to eliminate encounter</text>
|
||||
|
||||
|
||||
<text name='loc-label' size='large' top='380' left='11' width='113' height='14'>Locations</text>
|
||||
<text name='loc-label2' top='394' left='11' width='113' height='14'>(Any group can appear at any location.)</text>
|
||||
|
||||
<text name='loc1' framed='true' top='380' left='129' width='55' height='14'/>
|
||||
<button name='choose-loc1' type='tiny' relative='pos abs' rel-anchor='prev' top='381' left='7'/>
|
||||
<text name='loc2' framed='true' relative='pos abs' rel-anchor='prev' top='380' left='10' width='55' height='14'/>
|
||||
<button name='choose-loc2' type='tiny' relative='pos abs' rel-anchor='prev' top='381' left='7'/>
|
||||
<text name='loc3' framed='true' relative='pos abs' rel-anchor='prev' top='380' left='10' width='55' height='14'/>
|
||||
<button name='choose-loc3' type='tiny' relative='pos abs' rel-anchor='prev' top='381' left='7'/>
|
||||
<text name='loc4' framed='true' top='380' relative='pos abs' rel-anchor='prev' left='10' width='55' height='14'/>
|
||||
<button name='choose-loc4' type='tiny' relative='pos abs' rel-anchor='prev' top='381' left='7'/>
|
||||
|
||||
<button name='left' type='left' def-key='left' top='412' left='11'/>
|
||||
<button name='right' type='right' def-key='right' top='412' left='74'/>
|
||||
<!-- OK button -->
|
||||
<button name='okay' type='regular' top='412' left='489'>OK</button>
|
||||
<button name='cancel' type='regular' top='412' left='423'>Cancel</button>
|
||||
</dialog>
|
||||
|
@@ -2,11 +2,14 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!-- OK button -->
|
||||
<field name='title' top='42' left='174' width='189' height='16'/>
|
||||
<field name='dunno' top='66' left='254' width='246' height='43'/>
|
||||
<field name='look' top='123' left='73' width='427' height='68'/>
|
||||
<field name='name' top='215' left='73' width='427' height='67'/>
|
||||
<field name='job' top='308' left='73' width='427' height='67'/>
|
||||
<button name='okay' type='regular' top='381' left='441'>OK</button>
|
||||
<button name='cancel' type='regular' top='381' left='375'>Cancel</button>
|
||||
<button name='left' type='left' top='381' left='47'/>
|
||||
<button name='right' type='right' top='381' left='110'/>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
@@ -18,8 +21,4 @@
|
||||
<text top='103' left='50' width='160' height='14'>Response to 'look'</text>
|
||||
<text top='196' left='50' width='165' height='14'>Response to 'name'</text>
|
||||
<text top='288' left='52' width='170' height='14'>Response to 'job'</text>
|
||||
|
||||
<!-- OK button -->
|
||||
<button name='okay' type='regular' top='381' left='441'>OK</button>
|
||||
<button name='cancel' type='regular' top='381' left='375'>Cancel</button>
|
||||
</dialog>
|
||||
|
@@ -1,7 +1,7 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<dialog defbtn='okay'>
|
||||
<!-- OK button -->
|
||||
<button name='okay' type='regular' top='195' left='316'>OK</button>
|
||||
<pict name='pic' type='dlog' num='16' top='8' left='12'/>
|
||||
@@ -11,9 +11,9 @@
|
||||
Charges:<br/>
|
||||
(-1 = default)
|
||||
</text>
|
||||
<field name='charges' type='int' top='73' left='135' width='52' height='16'/>
|
||||
<field name='charges' top='73' left='135' width='52' height='16'/>
|
||||
<text name='abil-lbl' top='101' left='50' width='80' height='16'>Ability:</text>
|
||||
<field name='abil' type='int' top='101' left='135' width='52' height='16'/>
|
||||
<field name='abil' top='101' left='135' width='52' height='16'/>
|
||||
<button name='abil-choose' type='regular' top='98' left='200'>Choose</button>
|
||||
<text top='120' left='50' width='80' height='14'>Special Flags:</text>
|
||||
<led name='always' font='bold' top='138' left='84' height='14'>Always here</led>
|
||||
@@ -26,6 +26,5 @@
|
||||
<button name='del' type='regular' top='195' left='8'>Delete</button>
|
||||
<button name='cancel' type='regular' top='195' left='248'>Cancel</button>
|
||||
<text top='28' left='196' width='70' height='14'>Location:</text>
|
||||
<text name='loc' top='28' left='257' width='90' height='14'/>
|
||||
<button name='pick-loc' type='regular' relative='pos neg' rel-anchor='prev' top='4' left='5'>Move</button>
|
||||
<text name='loc' top='28' left='272' width='116' height='14'/>
|
||||
</dialog>
|
||||
|
@@ -11,21 +11,21 @@
|
||||
<field name='name' top='57' left='205' width='252' height='16'/>
|
||||
<field name='descr' top='84' left='205' width='252' height='104'/>
|
||||
<text top='209' left='50' width='170' height='28'>Must be completed by day:<br/>(-1 for no deadline)</text>
|
||||
<field name='chop' type='int' top='208' left='205' width='110' height='16'/>
|
||||
<field name='chop' top='208' left='205' width='110' height='16'/>
|
||||
<text top='247' left='50' width='170' height='28'>Event to waive deadline:<br/>(-1 for none)</text>
|
||||
<field name='evt' type='int' top='246' left='205' width='60' height='16'/>
|
||||
<field name='evt' top='246' left='205' width='60' height='16'/>
|
||||
<button name='choose-evt' type='regular' anchor='evt' relative='pos pos-in' top='-4' left='8'>Choose</button>
|
||||
<text size='large' top='280' left='50' width='220' height='17'>Reward for completing:</text>
|
||||
<text top='307' left='50' width='150' height='16'>Experience Points:</text>
|
||||
<field name='xp' type='uint' top='306' left='205' width='110' height='16'/>
|
||||
<field name='xp' top='306' left='205' width='110' height='16'/>
|
||||
<text top='333' left='50' width='150' height='16'>Gold:</text>
|
||||
<field name='gold' type='uint' top='332' left='205' width='110' height='16'/>
|
||||
<field name='gold' top='332' left='205' width='110' height='16'/>
|
||||
<led name='rel' wrap='true' top='208' left='345'>Deadline is relative to start day</led>
|
||||
<led name='start' wrap='true' top='246' left='345'>Player is given quest when scenario starts</led>
|
||||
<led name='inbank' top='285' left='345'>Include in a job bank:</led>
|
||||
<field name='bank1' type='int' top='306' left='359' width='110' height='16'/>
|
||||
<field name='bank1' top='306' left='359' width='110' height='16'/>
|
||||
<button name='choose-bank1' type='regular' anchor='bank1' relative='pos pos-in' top='-4' left='8'>Choose</button>
|
||||
<field name='bank2' type='int' top='332' left='359' width='110' height='16'/>
|
||||
<field name='bank2' top='332' left='359' width='110' height='16'/>
|
||||
<button name='choose-bank2' type='regular' anchor='bank2' relative='pos pos-in' top='-4' left='8'>Choose</button>
|
||||
<button name='left' type='left' def-key='left' top='358' left='50'/>
|
||||
<button name='right' type='right' def-key='right' top='358' left='115'/>
|
||||
|
@@ -12,7 +12,7 @@
|
||||
<led name='adjust' top='56' left='50' size='small'>Adjust difficulty if played by a party stronger than recommended</led>
|
||||
|
||||
<text top='79' left='50' width='120' height='14'>Special on Start:</text>
|
||||
<field name='oninit' type='int' top='78' left='181' width='100' height='16'/>
|
||||
<field name='oninit' top='78' left='181' width='100' height='16'/>
|
||||
<button name='pickinit' type='large' top='74' left='290'>Create/Edit</button>
|
||||
|
||||
<text top='107' left='50' width='120' height='14'>Campaign ID:</text>
|
||||
|
@@ -3,26 +3,26 @@
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<stack name='list' pages='2'>
|
||||
<field name='time1' type='uint' top='133' left='130' width='67' height='16'/>
|
||||
<field name='time2' type='uint' top='161' left='130' width='67' height='16'/>
|
||||
<field name='time3' type='uint' top='189' left='130' width='67' height='16'/>
|
||||
<field name='time4' type='uint' top='217' left='130' width='67' height='16'/>
|
||||
<field name='time5' type='uint' top='245' left='130' width='67' height='16'/>
|
||||
<field name='time6' type='uint' top='273' left='130' width='67' height='16'/>
|
||||
<field name='time7' type='uint' top='301' left='130' width='67' height='16'/>
|
||||
<field name='time8' type='uint' top='329' left='130' width='67' height='16'/>
|
||||
<field name='time9' type='uint' top='357' left='130' width='67' height='16'/>
|
||||
<field name='time10' type='uint' top='385' left='130' width='67' height='16'/>
|
||||
<field name='node1' type='int' top='133' left='270' width='39' height='16'/>
|
||||
<field name='node2' type='int' top='161' left='270' width='39' height='16'/>
|
||||
<field name='node3' type='int' top='189' left='270' width='39' height='16'/>
|
||||
<field name='node4' type='int' top='217' left='270' width='39' height='16'/>
|
||||
<field name='node5' type='int' top='245' left='270' width='39' height='16'/>
|
||||
<field name='node6' type='int' top='273' left='270' width='39' height='16'/>
|
||||
<field name='node7' type='int' top='301' left='270' width='39' height='16'/>
|
||||
<field name='node8' type='int' top='329' left='270' width='39' height='16'/>
|
||||
<field name='node9' type='int' top='357' left='270' width='39' height='16'/>
|
||||
<field name='node10' type='int' top='385' left='270' width='39' height='16'/>
|
||||
<field name='time1' top='133' left='130' width='67' height='16'/>
|
||||
<field name='time2' top='161' left='130' width='67' height='16'/>
|
||||
<field name='time3' top='189' left='130' width='67' height='16'/>
|
||||
<field name='time4' top='217' left='130' width='67' height='16'/>
|
||||
<field name='time5' top='245' left='130' width='67' height='16'/>
|
||||
<field name='time6' top='273' left='130' width='67' height='16'/>
|
||||
<field name='time7' top='301' left='130' width='67' height='16'/>
|
||||
<field name='time8' top='329' left='130' width='67' height='16'/>
|
||||
<field name='time9' top='357' left='130' width='67' height='16'/>
|
||||
<field name='time10' top='385' left='130' width='67' height='16'/>
|
||||
<field name='node1' top='133' left='270' width='39' height='16'/>
|
||||
<field name='node2' top='161' left='270' width='39' height='16'/>
|
||||
<field name='node3' top='189' left='270' width='39' height='16'/>
|
||||
<field name='node4' top='217' left='270' width='39' height='16'/>
|
||||
<field name='node5' top='245' left='270' width='39' height='16'/>
|
||||
<field name='node6' top='273' left='270' width='39' height='16'/>
|
||||
<field name='node7' top='301' left='270' width='39' height='16'/>
|
||||
<field name='node8' top='329' left='270' width='39' height='16'/>
|
||||
<field name='node9' top='357' left='270' width='39' height='16'/>
|
||||
<field name='node10' top='385' left='270' width='39' height='16'/>
|
||||
</stack>
|
||||
<button name='edit1' type='large' top='131' left='324'>Create/Edit</button>
|
||||
<button name='edit2' type='large' top='159' left='324'>Create/Edit</button>
|
||||
|
@@ -7,7 +7,7 @@
|
||||
<text top='50' left='10' width='100' height='16'>Name:</text>
|
||||
<field name='name' top='48' left='110' width='200' height='16'/>
|
||||
<text top='75' left='10' width='100' height='16'>Special Node:</text>
|
||||
<field name='node' type='int' top='74' left='110' width='80' height='16'/>
|
||||
<field name='node' top='74' left='110' width='80' height='16'/>
|
||||
<button name='edit' type='large' top='71' left='200'>Create/Edit</button>
|
||||
<text top='100' left='10' width='100' height='16'>Quantity:</text>
|
||||
<field name='amount' type='uint' top='98' left='110' width='80' height='16'/>
|
||||
|
@@ -2,16 +2,13 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<field name='num' type='uint' top='64' left='209' width='75' height='16'/>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<button name='okay' type='regular' top='87' left='311'>OK</button>
|
||||
<text size='large' top='6' left='50' width='256' height='17'>Set Special Number:</text>
|
||||
<text name='prompt' top='25' left='50' width='323' height='27'>
|
||||
Which special node should be called when this space is entered/examined? (0-{{max-num}} for existing, {{next-num}} for new.)
|
||||
<text top='25' left='50' width='323' height='27'>
|
||||
Which special node should be called when this space is entered/examined?
|
||||
</text>
|
||||
<text top='64' left='120' width='84' height='16'>Special node:</text>
|
||||
<field name='num' type='uint' top='64' left='209' width='75' height='16'/>
|
||||
<!--TODO add a picker-->
|
||||
|
||||
<button name='cancel' type='regular' top='87' left='5'>Cancel</button>
|
||||
<button name='edit' type='large' top='87' left='180'>Create/Edit</button>
|
||||
<button name='okay' type='regular' top='87' left='286'>OK</button>
|
||||
<button name='cancel' type='regular' top='87' left='246'>Cancel</button>
|
||||
</dialog>
|
||||
|
@@ -2,6 +2,9 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!--
|
||||
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
|
||||
-->
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text name='title' size='large' top='6' left='50' width='158' height='16'>Edit Special Node</text>
|
||||
<text top='8' left='222' width='90' height='14'>Node number:</text>
|
||||
@@ -27,80 +30,80 @@
|
||||
|
||||
<text size='large' top='102' left='8' width='158' height='16'>Stuff Done Flags:</text>
|
||||
<text name='sdf1-lbl' framed='true' top='121' left='22' width='220' height='15'/>
|
||||
<field name='sdf1' type='int' top='120' left='254' width='51' height='16'/>
|
||||
<field name='sdf1' top='120' left='254' width='51' height='16'/>
|
||||
<button name='sdf1-edit' type='tiny' top='106' left='272'/>
|
||||
<led name='sdf1-toggle' top='106' left='272'/>
|
||||
|
||||
<text name='sdf2-lbl' framed='true' top='121' left='317' width='176' height='16'/>
|
||||
<field name='sdf2' type='int' top='120' left='510' width='51' height='16'/>
|
||||
<field name='sdf2' top='120' left='510' width='51' height='16'/>
|
||||
<button name='sdf2-edit' type='tiny' top='106' left='528'/>
|
||||
<led name='sdf2-toggle' top='106' left='528'/>
|
||||
|
||||
|
||||
<text size='large' top='141' left='8' width='176' height='16'>Message, Pict:</text>
|
||||
<text name='msg1-lbl' framed='true' top='164' left='22' width='238' height='15'/>
|
||||
<field name='msg1' type='int' top='163' left='270' width='51' height='16'/>
|
||||
<field name='msg1' top='163' left='270' width='51' height='16'/>
|
||||
<button name='msg1-edit' type='large' top='161' left='329'>Create/Edit</button>
|
||||
<led name='msg1-toggle' top='167' left='329'/>
|
||||
|
||||
<text name='msg2-lbl' framed='true' top='188' left='22' width='238' height='15'/>
|
||||
<field name='msg2' type='int' top='187' left='270' width='51' height='16'/>
|
||||
<field name='msg2' top='187' left='270' width='51' height='16'/>
|
||||
<button name='msg2-edit' type='large' top='185' left='329'>Create/Edit</button>
|
||||
<led name='msg2-toggle' top='191' left='329'/>
|
||||
|
||||
<text name='msg3-lbl' framed='true' top='212' left='22' width='238' height='15'/>
|
||||
<field name='msg3' type='int' top='211' left='270' width='51' height='16'/>
|
||||
<field name='msg3' top='211' left='270' width='51' height='16'/>
|
||||
<button name='msg3-edit' type='large' top='209' left='329'>Create/Edit</button>
|
||||
<led name='msg3-toggle' top='215' left='329'/>
|
||||
|
||||
<text name='pict-lbl' framed='true' top='236' left='22' width='238' height='15'/>
|
||||
<field name='pict' type='int' top='235' left='270' width='51' height='16'/>
|
||||
<field name='pict' top='235' left='270' width='51' height='16'/>
|
||||
<button name='pict-edit' type='large' top='233' left='329'>Choose</button>
|
||||
<led name='pict-toggle' top='239' left='329'/>
|
||||
|
||||
<text name='pictype-lbl' framed='true' top='260' left='22' width='238' height='15'/>
|
||||
<field name='pictype' type='int' top='259' left='270' width='51' height='16'/>
|
||||
<field name='pictype' top='259' left='270' width='51' height='16'/>
|
||||
<button name='pictype-edit' type='large' top='257' left='329'>Choose</button>
|
||||
<led name='pictype-toggle' top='263' left='329'/>
|
||||
|
||||
|
||||
<text size='large' top='281' left='8' width='158' height='16'>Extra 1:</text>
|
||||
<text name='x1a-lbl' framed='true' top='302' left='22' width='238' height='15'/>
|
||||
<field name='x1a' type='int' top='301' left='270' width='51' height='16'/>
|
||||
<field name='x1a' top='301' left='270' width='51' height='16'/>
|
||||
<button name='x1a-edit' type='large' top='298' left='330'>Choose</button>
|
||||
<led name='x1a-toggle' top='304' left='330'/>
|
||||
|
||||
<text name='x1b-lbl' framed='true' top='326' left='22' width='238' height='15'/>
|
||||
<field name='x1b' type='int' top='325' left='270' width='51' height='16'/>
|
||||
<field name='x1b' top='325' left='270' width='51' height='16'/>
|
||||
<button name='x1b-edit' type='large' top='322' left='330'>Create/Edit</button>
|
||||
<led name='x1b-toggle' top='328' left='330'/>
|
||||
|
||||
<text name='x1c-lbl' framed='true' top='350' left='22' width='238' height='15'/>
|
||||
<field name='x1c' type='int' top='349' left='270' width='51' height='16'/>
|
||||
<field name='x1c' top='349' left='270' width='51' height='16'/>
|
||||
<button name='x1c-edit' type='large' top='346' left='330'>Create/Edit</button>
|
||||
<led name='x1c-toggle' top='352' left='330'/>
|
||||
|
||||
|
||||
<text size='large' top='372' left='8' width='158' height='16'>Extra 2:</text>
|
||||
<text name='x2a-lbl' framed='true' top='394' left='22' width='238' height='15'/>
|
||||
<field name='x2a' type='int' top='394' left='270' width='51' height='16'/>
|
||||
<field name='x2a' top='394' left='270' width='51' height='16'/>
|
||||
<button name='x2a-edit' type='large' top='391' left='330'>Choose</button>
|
||||
<led name='x2a-toggle' top='397' left='330'/>
|
||||
|
||||
<text name='x2b-lbl' framed='true' top='419' left='22' width='238' height='15'/>
|
||||
<field name='x2b' type='int' top='418' left='270' width='51' height='16'/>
|
||||
<field name='x2b' top='418' left='270' width='51' height='16'/>
|
||||
<button name='x2b-edit' type='large' top='416' left='330'>Create/Edit</button>
|
||||
<led name='x2b-toggle' top='422' left='330'/>
|
||||
|
||||
<text name='x2c-lbl' framed='true' top='443' left='22' width='238' height='15'/>
|
||||
<field name='x2c' type='int' top='442' left='270' width='51' height='16'/>
|
||||
<field name='x2c' top='442' left='270' width='51' height='16'/>
|
||||
<button name='x2c-edit' type='large' top='440' left='330'>Create/Edit</button>
|
||||
<led name='x2c-toggle' top='446' left='330'/>
|
||||
|
||||
|
||||
<text size='large' top='471' left='8' width='87' height='16'>Jump To:</text>
|
||||
<text name='jump-lbl' framed='true' top='472' left='99' width='182' height='14'/>
|
||||
<field name='jump' type='int' top='471' left='291' width='52' height='15'/>
|
||||
<field name='jump' top='471' left='291' width='52' height='15'/>
|
||||
<button name='jump-edit' type='large' top='468' left='349'>Create/Edit</button>
|
||||
<led name='jump-toggle' top='474' left='349'/>
|
||||
|
||||
|
@@ -2,18 +2,20 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<field name='who' type='int' top='26' left='186' width='64' height='16'/>
|
||||
<!-- OK button -->
|
||||
<field name='who' top='26' left='186' width='64' height='16'/>
|
||||
<field name='key1' top='54' left='165' width='52' height='16' max-chars='4'/>
|
||||
<field name='key2' top='54' left='285' width='52' height='16' max-chars='4'/>
|
||||
<text top='6' left='350' width='160' height='48'>The in-game "Buy" button checks for these response keys, in order: purc, sale, heal, iden, trai, ench</text>
|
||||
<text relative='pos-in pos' rel-anchor='prev' top='0' left='0' width='160' height='50'>The "Sell" button checks for sell.</text>
|
||||
<field name='extra1' type='int' top='114' left='344' width='64' height='16'/>
|
||||
<field name='extra2' type='int' top='137' left='344' width='64' height='16'/>
|
||||
<field name='extra3' type='int' top='160' left='344' width='64' height='16'/>
|
||||
<field name='extra4' type='int' top='183' left='344' width='64' height='16'/>
|
||||
<field name='extra1' top='114' left='344' width='64' height='16'/>
|
||||
<field name='extra2' top='137' left='344' width='64' height='16'/>
|
||||
<field name='extra3' top='160' left='344' width='64' height='16'/>
|
||||
<field name='extra4' top='183' left='344' width='64' height='16'/>
|
||||
<field name='str1' top='223' left='72' width='430' height='80'/>
|
||||
<field name='str2' top='328' left='72' width='434' height='80'/>
|
||||
|
||||
<button name='okay' type='regular' top='415' left='445'>OK</button>
|
||||
<button name='cancel' type='regular' top='415' left='380'>Cancel</button>
|
||||
<button name='back' type='large' top='415' left='49'>Go Back</button>
|
||||
<button name='new' type='large' top='415' left='155'>Create New</button>
|
||||
<text name='type' framed='true' top='79' left='135' width='160' height='14'/>
|
||||
@@ -42,8 +44,4 @@
|
||||
<button name='chooseC' type='regular' top='158' left='414'>Choose</button>
|
||||
<button name='chooseB' type='regular' top='135' left='414'>Choose</button>
|
||||
<button name='chooseA' type='regular' top='112' left='414'>Choose</button>
|
||||
|
||||
<!-- OK button -->
|
||||
<button name='okay' type='regular' top='415' left='445'>OK</button>
|
||||
<button name='cancel' type='regular' top='415' left='380'>Cancel</button>
|
||||
</dialog>
|
||||
|
@@ -2,6 +2,9 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='done' escbtn='cancel'>
|
||||
<!--
|
||||
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
|
||||
-->
|
||||
<pict name='graphic' type='ter' num='0' top='8' left='8'/>
|
||||
<text size='large' top='6' left='50' height='17' width='138'>Edit Terrain Type</text>
|
||||
|
||||
@@ -17,12 +20,12 @@
|
||||
<field name='name' top='30' left='186' height='16' width='186'/>
|
||||
|
||||
<text top='63' left='9' height='14' width='120'>Terrain picture:</text>
|
||||
<field name='pict' type='uint' top='62' left='141' height='16' width='52' />
|
||||
<field name='pict' top='62' left='141' height='16' width='52' />
|
||||
<button name='pickpict' type='large' top='59' left='205'>Pick Picture</button>
|
||||
<button name='pickanim' type='large' top='59' left='319'>Animated</button>
|
||||
|
||||
<text top='63' left='430' width='60' height='14'>Map icon:</text>
|
||||
<field name='map' type='uint' top='62' left='495' width='80' height='16'/>
|
||||
<field name='map' top='62' left='495' width='80' height='16'/>
|
||||
<pict name='seemap' top='86' left='465' type='map' num='0'/>
|
||||
<button name='pickmap' type='regular' top='86' left='495'>Choose</button>
|
||||
<text top='115' left='431' height='32' width='157'>(Enter -1 to scale down the large picture)</text>
|
||||
@@ -52,19 +55,19 @@
|
||||
</group>
|
||||
|
||||
<text top='194' left='8' height='14' width='91'>Shortcut key:</text>
|
||||
<field name='key' top='193' left='109' height='16' width='52' max-chars='1' />
|
||||
<field name='key' top='193' left='109' height='16' width='52' />
|
||||
<text top='194' left='171' height='14' width='91'>Light radius:</text>
|
||||
<field name='light' type='uint' top='193' left='271' height='16' width='52' />
|
||||
<field name='light' top='193' left='271' height='16' width='52' />
|
||||
<text top='193' left='333' height='14' width='128'>Transform to what?</text>
|
||||
<field name='trans' type='uint' top='193' left='467' height='16' width='52' />
|
||||
<field name='trans' top='193' left='467' height='16' width='52' />
|
||||
<button name='picktrans' top='190' left='530' type='regular'>Choose</button>
|
||||
|
||||
<text top='217' left='8' height='14' width='91'>Ground type:</text>
|
||||
<field name='ground' type='uint' top='216' left='109' height='16' width='52' />
|
||||
<field name='ground' top='216' left='109' height='16' width='52' />
|
||||
<text top='217' left='171' height='14' width='91'>Trim terrain:</text>
|
||||
<field name='trimter' type='int' top='216' left='271' height='16' width='52' />
|
||||
<field name='trimter' top='216' left='271' height='16' width='52' />
|
||||
<text top='217' left='333' height='14' width='128'>Trim type:</text>
|
||||
<field name='trim' type='uint' top='216' left='467' height='16' width='52' />
|
||||
<field name='trim' top='216' left='467' height='16' width='52' />
|
||||
<button name='picktrim' top='213' left='530' type='regular'>Choose</button>
|
||||
|
||||
<text size='large' top='238' left='8' height='14' width='175'>Special properties:</text>
|
||||
@@ -96,21 +99,21 @@
|
||||
</group>
|
||||
|
||||
<text top='254' left='467' height='14' width='100'>Combat Arena:</text>
|
||||
<field name='arena' type='uint' top='275' left='467' height='16' width='64'/>
|
||||
<field name='arena' top='275' left='467' height='16' width='64'/>
|
||||
<button name='pickarena' type='regular' top='299' left='467'>Choose</button>
|
||||
<button name='picktown' type='regular' top='299' left='532'>Custom</button>
|
||||
<button name='object' top='344' left='467' type='large'>Object Detail</button>
|
||||
|
||||
<text top='385' left='9' height='14' width='91'>Extra values:</text>
|
||||
<text name='flag1text' framed='true' top='385' left='109' height='14' width='209'>*flag1</text>
|
||||
<field name='flag1' type='int' top='384' left='329' height='16' width='64' />
|
||||
<field name='flag1' top='384' left='329' height='16' width='64' />
|
||||
<button name='pickflag1' top='381' left='404' type='regular'>Choose</button>
|
||||
<button name='editspec' top='381' left='404' type='large'>Create/Edit</button>
|
||||
<text name='flag2text' framed='true' top='410' left='109' height='14' width='209'>*flag2</text>
|
||||
<field name='flag2' type='int' top='409' left='329' height='16' width='64' />
|
||||
<field name='flag2' top='409' left='329' height='16' width='64' />
|
||||
<button name='pickflag2' top='406' left='404' type='regular'>Choose</button>
|
||||
<text name='flag3text' framed='true' top='435' left='109' height='14' width='209'>*flag3</text>
|
||||
<field name='flag3' type='int' top='434' left='329' height='16' width='64' />
|
||||
<field name='flag3' top='434' left='329' height='16' width='64' />
|
||||
<button name='pickflag3' top='431' left='404' type='regular'>Choose</button>
|
||||
|
||||
<button name='done' type='regular' top='455' left='517'>OK</button>
|
||||
|
@@ -12,23 +12,23 @@
|
||||
<text name='exit-specials' relative='pos-in pos' rel-anchor='prev' top='0' left='-2' width='302' height='64' framed='true'/>
|
||||
<text relative='pos-in' anchor='exit-specials' top='3' left='3' width='197' height='15'>Exit town specials:</text>
|
||||
<button name='edit-onexit1' relative='pos-in pos' rel-anchor='prev' type='tiny' top='6' left='0' height='15' text-size='10'>Top</button>
|
||||
<field name='onexit1' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<field name='onexit1' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<button relative='pos-in pos' anchor='edit-onexit1' name='edit-onexit2' type='tiny' top='8' left='0' height='15' text-size='10'>Left</button>
|
||||
<field name='onexit2' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<field name='onexit2' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<button name='edit-onexit3' relative='pos pos-in' anchor='onexit1' type='tiny' top='4' left='8' height='15' text-size='10'>Bottom</button>
|
||||
<field name='onexit3' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<field name='onexit3' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<button name='edit-onexit4' relative='pos-in pos' anchor='edit-onexit3' type='tiny' top='8' left='0' height='15' text-size='10'>Right</button>
|
||||
<field name='onexit4' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<field name='onexit4' relative='pos-in' rel-anchor='prev' top='-4' left='75' width='67' height='16'/>
|
||||
<button name='exit-special-help' type='help' relative='neg-in pos-in' anchor='exit-specials' top='2' left='18'/>
|
||||
|
||||
<text name='specials' relative='pos-in pos' anchor='exit-specials' top='10' left='0' width='302' height='90' framed='true'/>
|
||||
<text relative='pos-in' anchor='specials' top='3' left='3' width='202' height='15'>Town entry special node:</text>
|
||||
<button name='edit-onenter' relative='pos-in pos' rel-anchor='prev' type='tiny' top='8' left='0' height='15' text-size='10'>Still alive</button>
|
||||
<field name='onenter' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='146' width='67' height='16'/>
|
||||
<field name='onenter' relative='pos-in' rel-anchor='prev' top='-4' left='146' width='67' height='16'/>
|
||||
<button name='edit-onenterdead' relative='pos-in pos' anchor='edit-onenter' type='tiny' top='8' left='0' height='15' text-size='10'>Been abandoned</button>
|
||||
<field name='onenterdead' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='146' width='67' height='16'/>
|
||||
<field name='onenterdead' relative='pos-in' rel-anchor='prev' top='-4' left='146' width='67' height='16'/>
|
||||
<button name='edit-onhostile' relative='pos-in pos' anchor='edit-onenterdead' type='tiny' top='8' left='0' height='15' text-size='10'>When Goes Hostile</button>
|
||||
<field name='onhostile' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='146' width='67' height='16'/>
|
||||
<field name='onhostile' relative='pos-in' rel-anchor='prev' top='-4' left='146' width='67' height='16'/>
|
||||
<button name='special-help' type='help' relative='neg-in pos-in' anchor='specials' top='2' left='18'/>
|
||||
|
||||
<text name='exits' relative='pos pos-in' anchor='exit-specials' top='0' left='10' width='185' height='164' framed='true'/>
|
||||
@@ -36,25 +36,25 @@
|
||||
<text name='exit-x' relative='pos-in pos' rel-anchor='prev' top='4' left='100' width='35' height='15'>X</text>
|
||||
<text name='exit-y' relative='pos pos-in' rel-anchor='prev' top='0' left='12' width='35' height='15'>Y</text>
|
||||
<button name='exit1' relative='pos-in pos' anchor='exit-x' type='tiny' top='4' left='-100' width='96' height='15' text-size='10'>Top</button>
|
||||
<field name='exit1-x' type='int' relative='pos-in pos' anchor='exit-x' top='4' left='-8' width='39' height='16'/>
|
||||
<field name='exit1-y' type='int' relative='pos-in pos' anchor='exit-y' top='4' left='-8' width='39' height='16'/>
|
||||
<field name='exit1-x' relative='pos-in pos' anchor='exit-x' top='4' left='-8' width='39' height='16'/>
|
||||
<field name='exit1-y' relative='pos-in pos' anchor='exit-y' top='4' left='-8' width='39' height='16'/>
|
||||
<button name='exit2' relative='pos-in pos' anchor='exit1' type='tiny' top='9' left='0' width='96' height='15' text-size='10'>Left</button>
|
||||
<field name='exit2-x' type='int' relative='pos-in pos' anchor='exit1-x' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit2-y' type='int' relative='pos-in pos' anchor='exit1-y' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit2-x' relative='pos-in pos' anchor='exit1-x' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit2-y' relative='pos-in pos' anchor='exit1-y' top='8' left='0' width='39' height='16'/>
|
||||
<button name='exit3' relative='pos-in pos' anchor='exit2' type='tiny' top='9' left='0' width='96' height='15' text-size='10'>Bottom</button>
|
||||
<field name='exit3-x' type='int' relative='pos-in pos' anchor='exit2-x' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit3-y' type='int' relative='pos-in pos' anchor='exit2-y' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit3-x' relative='pos-in pos' anchor='exit2-x' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit3-y' relative='pos-in pos' anchor='exit2-y' top='8' left='0' width='39' height='16'/>
|
||||
<button name='exit4' relative='pos-in pos' anchor='exit3' type='tiny' top='9' left='0' width='96' height='15' text-size='10'>Right</button>
|
||||
<field name='exit4-x' type='int' relative='pos-in pos' anchor='exit3-x' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit4-y' type='int' relative='pos-in pos' anchor='exit3-y' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit4-x' relative='pos-in pos' anchor='exit3-x' top='8' left='0' width='39' height='16'/>
|
||||
<field name='exit4-y' relative='pos-in pos' anchor='exit3-y' top='8' left='0' width='39' height='16'/>
|
||||
<button name='exit-help' type='help' relative='neg-in pos-in' anchor='exits' top='2' left='18'/>
|
||||
|
||||
<text name='bg' relative='pos pos-in' anchor='props' top='0' left='10' width='166' height='100' framed='true'/>
|
||||
<text relative='pos-in' anchor='bg' top='3' left='3' width='100' height='15'>Backgrounds:</text>
|
||||
<button name='pick-town' relative='pos-in pos' rel-anchor='prev' type='tiny' top='8' left='0' text-size='10'>Town:</button>
|
||||
<field name='bg-town' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='80' width='80' height='16'/>
|
||||
<field name='bg-town' relative='pos-in' rel-anchor='prev' top='-4' left='80' width='80' height='16'/>
|
||||
<button name='pick-fight' relative='pos-in pos' anchor='pick-town' type='tiny' top='15' left='0' text-size='10'>Combat:</button>
|
||||
<field name='bg-fight' type='int' relative='pos-in' rel-anchor='prev' top='-4' left='80' width='80' height='16'/>
|
||||
<field name='bg-fight' relative='pos-in' rel-anchor='prev' top='-4' left='80' width='80' height='16'/>
|
||||
<button name='bg-help' type='help' relative='neg-in pos-in' anchor='bg' top='2' left='18'/>
|
||||
|
||||
<text name='props' relative='pos-in pos' anchor='specials' top='10' left='0' width='126' height='100' framed='true'/>
|
||||
|
@@ -11,17 +11,17 @@
|
||||
<text top='58' left='50' width='130' height='14'>Town timing:</text>
|
||||
|
||||
<text top='78' left='59' width='242' height='14'>Day when town dies: (if -1, it doesn't)</text>
|
||||
<field name='chop' type='int' top='77' left='327' width='43' height='16'/>
|
||||
<field name='chop' top='77' left='327' width='43' height='16'/>
|
||||
|
||||
<text top='98' left='59' width='261' height='41'>Number of event which prevents town death (if -1 or 0, none) - see chapter in documentation on time for more details.</text>
|
||||
<field name='key' type='int' top='101' left='327' width='43' height='16'/>
|
||||
<field name='key' top='101' left='327' width='43' height='16'/>
|
||||
<button name='choose-key' type='regular' relative='pos neg' rel-anchor='prev' top='4' left='4'>Choose</button>
|
||||
|
||||
<text top='216' left='50' width='234' height='42'>
|
||||
Maximum number of monsters:
|
||||
(When this many monsters are killed, the dungeon will be abandoned)
|
||||
</text>
|
||||
<field name='population' type='uint' top='219' left='294' width='54' height='16'/>
|
||||
<field name='population' top='219' left='294' width='54' height='16'/>
|
||||
<text name='population-hint' relative='pos neg' rel-anchor='prev' top='4' left='4' width='90'>
|
||||
This town has {{num}} hostile creatures.
|
||||
</text>
|
||||
@@ -30,7 +30,7 @@
|
||||
Town difficulty (0-10):
|
||||
(Determines how fast wandering monsters appear, how nasty traps are, and how hard it is to unlock doors.)
|
||||
</text>
|
||||
<field name='difficulty' type='uint' top='265' left='294' width='54' height='16'/>
|
||||
<field name='difficulty' top='265' left='294' width='54' height='16'/>
|
||||
|
||||
<text top='143' left='50' width='63' height='14'>Lighting:</text>
|
||||
<group name='lighting'>
|
||||
|
@@ -2,23 +2,22 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<field name='time1' type='uint' top='122' left='146' width='67' height='16'/>
|
||||
<field name='time2' type='uint' top='150' left='146' width='67' height='16'/>
|
||||
<field name='time3' type='uint' top='178' left='146' width='67' height='16'/>
|
||||
<field name='time4' type='uint' top='206' left='146' width='67' height='16'/>
|
||||
<field name='time5' type='uint' top='234' left='146' width='67' height='16'/>
|
||||
<field name='time6' type='uint' top='262' left='146' width='67' height='16'/>
|
||||
<field name='time7' type='uint' top='290' left='146' width='67' height='16'/>
|
||||
<field name='time8' type='uint' top='318' left='146' width='67' height='16'/>
|
||||
<!-- Unsigned because you don't use -1 for none, you just set the interval to 0: -->
|
||||
<field name='spec1' type='uint' top='122' left='270' width='39' height='16'/>
|
||||
<field name='spec2' type='uint' top='150' left='270' width='39' height='16'/>
|
||||
<field name='spec3' type='uint' top='178' left='270' width='39' height='16'/>
|
||||
<field name='spec4' type='uint' top='206' left='270' width='39' height='16'/>
|
||||
<field name='spec5' type='uint' top='234' left='270' width='39' height='16'/>
|
||||
<field name='spec6' type='uint' top='262' left='270' width='39' height='16'/>
|
||||
<field name='spec7' type='uint' top='290' left='270' width='39' height='16'/>
|
||||
<field name='spec8' type='uint' top='318' left='270' width='39' height='16'/>
|
||||
<field name='time1' top='122' left='146' width='67' height='16'/>
|
||||
<field name='time2' top='150' left='146' width='67' height='16'/>
|
||||
<field name='time3' top='178' left='146' width='67' height='16'/>
|
||||
<field name='time4' top='206' left='146' width='67' height='16'/>
|
||||
<field name='time5' top='234' left='146' width='67' height='16'/>
|
||||
<field name='time6' top='262' left='146' width='67' height='16'/>
|
||||
<field name='time7' top='290' left='146' width='67' height='16'/>
|
||||
<field name='time8' top='318' left='146' width='67' height='16'/>
|
||||
<field name='spec1' top='122' left='270' width='39' height='16'/>
|
||||
<field name='spec2' top='150' left='270' width='39' height='16'/>
|
||||
<field name='spec3' top='178' left='270' width='39' height='16'/>
|
||||
<field name='spec4' top='206' left='270' width='39' height='16'/>
|
||||
<field name='spec5' top='234' left='270' width='39' height='16'/>
|
||||
<field name='spec6' top='262' left='270' width='39' height='16'/>
|
||||
<field name='spec7' top='290' left='270' width='39' height='16'/>
|
||||
<field name='spec8' top='318' left='270' width='39' height='16'/>
|
||||
<button name='okay' type='regular' top='343' left='411'>OK</button>
|
||||
<button name='cancel' type='regular' relative='neg pos-in' rel-anchor='prev' top='0' left='71'>Cancel</button>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
|
@@ -2,30 +2,29 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<field name='group1-monst1' type='uint' top='137' left='174' width='39' height='16'/><button name='pick1-monst1' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group1-monst2' type='uint' top='165' left='174' width='39' height='16'/><button name='pick1-monst2' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group1-monst3' type='uint' top='193' left='174' width='39' height='16'/><button name='pick1-monst3' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group1-monst4' type='uint' top='221' left='174' width='39' height='16'/><button name='pick1-monst4' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group2-monst1' type='uint' top='137' left='239' width='39' height='16'/><button name='pick2-monst1' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group2-monst2' type='uint' top='165' left='239' width='39' height='16'/><button name='pick2-monst2' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group2-monst3' type='uint' top='193' left='239' width='39' height='16'/><button name='pick2-monst3' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group2-monst4' type='uint' top='221' left='239' width='39' height='16'/><button name='pick2-monst4' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group3-monst1' type='uint' top='137' left='304' width='39' height='16'/><button name='pick3-monst1' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group3-monst2' type='uint' top='165' left='304' width='39' height='16'/><button name='pick3-monst2' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group3-monst3' type='uint' top='193' left='304' width='39' height='16'/><button name='pick3-monst3' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group3-monst4' type='uint' top='221' left='304' width='39' height='16'/><button name='pick3-monst4' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group4-monst1' type='uint' top='137' left='369' width='39' height='16'/><button name='pick4-monst1' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group4-monst2' type='uint' top='165' left='369' width='39' height='16'/><button name='pick4-monst2' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group4-monst3' type='uint' top='193' left='369' width='39' height='16'/><button name='pick4-monst3' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<field name='group4-monst4' type='uint' top='221' left='369' width='39' height='16'/><button name='pick4-monst4' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<button name='okay' type='regular' top='283' left='436'>OK</button>
|
||||
<field name='group1-monst1' top='137' left='174' width='39' height='16'/>
|
||||
<field name='group1-monst2' top='165' left='174' width='39' height='16'/>
|
||||
<field name='group1-monst3' top='193' left='174' width='39' height='16'/>
|
||||
<field name='group1-monst4' top='221' left='174' width='39' height='16'/>
|
||||
<field name='group2-monst1' top='137' left='239' width='39' height='16'/>
|
||||
<field name='group2-monst2' top='165' left='239' width='39' height='16'/>
|
||||
<field name='group2-monst3' top='193' left='239' width='39' height='16'/>
|
||||
<field name='group2-monst4' top='221' left='239' width='39' height='16'/>
|
||||
<field name='group3-monst1' top='137' left='304' width='39' height='16'/>
|
||||
<field name='group3-monst2' top='165' left='304' width='39' height='16'/>
|
||||
<field name='group3-monst3' top='193' left='304' width='39' height='16'/>
|
||||
<field name='group3-monst4' top='221' left='304' width='39' height='16'/>
|
||||
<field name='group4-monst1' top='137' left='369' width='39' height='16'/>
|
||||
<field name='group4-monst2' top='165' left='369' width='39' height='16'/>
|
||||
<field name='group4-monst3' top='193' left='369' width='39' height='16'/>
|
||||
<field name='group4-monst4' top='221' left='369' width='39' height='16'/>
|
||||
<button name='okay' type='regular' top='273' left='436'>OK</button>
|
||||
<button name='cancel' type='regular' relative='neg pos-in' rel-anchor='prev' top='0' left='71'>Cancel</button>
|
||||
<text top='6' left='50' width='256' height='17'>Town wandering monsters</text>
|
||||
<text top='25' left='50' width='439' height='40'>
|
||||
Wandering monsters in towns appear in groups of up to 5.
|
||||
Enter the numbers of the wandering monsters in each group type,
|
||||
or press the small button next to each field to choose the appearing
|
||||
monsters from a list.
|
||||
or press the Choose button to select the appearing monsters from a list.
|
||||
</text>
|
||||
<text top='68' left='50' width='437' height='40'>
|
||||
A group of wandering monsters contains one each of the first three monsters, and 1 or 2 of the fourth.
|
||||
@@ -36,14 +35,12 @@
|
||||
<text top='115' left='231' width='58' height='14'>Group 2</text>
|
||||
<text top='115' left='294' width='58' height='14'>Group 3</text>
|
||||
<text top='115' left='357' width='58' height='14'>Group 4</text>
|
||||
<button name='choose1' type='regular' top='243' left='162'>Choose</button>
|
||||
<button name='choose2' type='regular' top='243' left='227'>Choose</button>
|
||||
<button name='choose3' type='regular' top='243' left='292'>Choose</button>
|
||||
<button name='choose4' type='regular' top='243' left='357'>Choose</button>
|
||||
<text top='138' left='8' width='150' height='14'>Monster 1 (1 appears)</text>
|
||||
<text top='166' left='8' width='150' height='14'>Monster 2 (1 appears)</text>
|
||||
<text top='194' left='8' width='150' height='14'>Monster 3 (1 appears)</text>
|
||||
<text top='222' left='8' width='150' height='14'>Monster 4 (1-2 appears)</text>
|
||||
|
||||
<text top='250' left='8' width='150' height='30'>Locations<br/>(Any group can appear at any location)</text>
|
||||
<text name='loc1' top='258' left='174' width='39' height='16'/><button name='pick-loc1' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<text name='loc2' top='258' left='239' width='39' height='16'/><button name='pick-loc2' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<text name='loc3' top='258' left='304' width='39' height='16'/><button name='pick-loc3' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
<text name='loc4' top='258' left='369' width='39' height='16'/><button name='pick-loc4' type='tiny' relative='neg pos-in' rel-anchor='prev' top='2' left='20'></button>
|
||||
</dialog>
|
||||
|
@@ -2,11 +2,14 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<field name='extra1' type='int' top='126' left='221' width='67' height='16'/>
|
||||
<field name='extra2' type='int' top='153' left='221' width='67' height='16'/>
|
||||
<field name='death' type='int' top='298' left='285' width='67' height='16'/>
|
||||
<field name='sdfy' type='int' top='362' left='262' width='39' height='16'/>
|
||||
<field name='sdfx' type='int' top='362' left='310' width='39' height='16'/>
|
||||
<!--
|
||||
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
|
||||
-->
|
||||
<field name='extra1' top='126' left='221' width='67' height='16'/>
|
||||
<field name='extra2' top='153' left='221' width='67' height='16'/>
|
||||
<field name='death' top='298' left='285' width='67' height='16'/>
|
||||
<field name='sdfy' top='362' left='262' width='39' height='16'/>
|
||||
<field name='sdfx' top='362' left='310' width='39' height='16'/>
|
||||
<text size='large' top='6' left='50' width='256' height='17'>Townsperson/monster advanced</text>
|
||||
<text top='28' left='62' width='97' height='15'>Creature type:</text>
|
||||
<text name='type' top='28' left='162' width='195' height='15'/>
|
||||
@@ -22,7 +25,7 @@
|
||||
Number of town special node to call before talking to creature:
|
||||
(-1 for none)
|
||||
</text>
|
||||
<field name='hail' type='int' top='326' left='285' width='67' height='16'/>
|
||||
<field name='hail' top='326' left='285' width='67' height='16'/>
|
||||
<button name='edithail' type='large' top='322' left='360'>Create/Edit</button>
|
||||
<text top='350' left='25' width='230' height='40'>
|
||||
Stuff done flag creature's life is linked to:
|
||||
|
@@ -1,8 +1,8 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<field name='talk' type='int' top='189' left='149' width='67' height='16'/>
|
||||
<dialog defbtn='okay'>
|
||||
<field name='talk' top='189' left='149' width='67' height='16'/>
|
||||
<button name='talk-edit' type='regular' top='186' left='228'>Choose</button>
|
||||
<text name='picnum' top='189' left='375' width='40' height='16'/>
|
||||
<text size='large' top='71' left='51' width='115' height='15'>Creature type:</text>
|
||||
@@ -25,9 +25,13 @@
|
||||
<led name='mob1' top='133' left='224'>No</led>
|
||||
<led name='mob2' top='133' left='282'>Yes</led>
|
||||
</group>
|
||||
<button name='okay' type='regular' top='224' left='471'>OK</button>
|
||||
<button name='cancel' type='regular' top='224' left='405'>Cancel</button>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text top='7' left='313' width='126' height='15'>Creature number:</text>
|
||||
<text name='num' top='7' left='450' width='50' height='15'/>
|
||||
<button name='more' type='large' top='224' left='51'>Advanced</button>
|
||||
<button name='del' type='regular' top='224' left='155'>Delete</button>
|
||||
<text top='24' left='50' width='476' height='40'>
|
||||
Enter the information for this monster/townsperson.
|
||||
You only need to worry about the talking section if this is not a hostile monster.
|
||||
@@ -35,13 +39,4 @@
|
||||
</text>
|
||||
<text size='large' top='160' left='51' width='256' height='17'>Talking to this creature:</text>
|
||||
<text top='205' left='295' width='101' height='26'>Leave at -1 for no pic.</text>
|
||||
|
||||
<text top='224' left='51' width='70' height='14'>Location:</text>
|
||||
<text name='loc' top='224' left='122' width='90' height='14'/>
|
||||
<button name='pick-loc' type='regular' relative='pos neg' rel-anchor='prev' top='4' left='5'>Move</button>
|
||||
|
||||
<button name='more' type='large' top='249' left='51'>Advanced</button>
|
||||
<button name='del' type='regular' top='249' left='155'>Delete</button>
|
||||
<button name='cancel' type='regular' top='249' left='405'>Cancel</button>
|
||||
<button name='okay' type='regular' top='249' left='471'>OK</button>
|
||||
</dialog>
|
||||
|
@@ -5,14 +5,13 @@
|
||||
<text name='title' size='large' rel-anchor='prev' relative='pos pos-in' top='-2' left='6' width='256' height='17'>Edit Vehicle</text>
|
||||
|
||||
<text name='num-lbl' rel-anchor='prev' relative='pos-in pos' top='2' left='0' width='97' height='14'>Number</text>
|
||||
<text name='num' rel-anchor='prev' relative='pos pos-in' top='0' left='5' width='46' height='16' framed='true'/>
|
||||
<field name='num' rel-anchor='prev' relative='pos pos-in' top='0' left='5' width='46' height='14'/>
|
||||
|
||||
<text name='area-lbl' anchor='num-lbl' relative='pos-in pos' top='11' left='0' width='97' height='14'>Starting Area</text>
|
||||
<text name='area' rel-anchor='prev' relative='pos pos-in' top='0' left='5' width='100' height='16' framed='true'/>
|
||||
|
||||
<text name='loc-lbl' anchor='area-lbl' relative='pos-in pos' top='11' left='0' width='97' height='14'>Location</text>
|
||||
<text name='loc' rel-anchor='prev' relative='pos pos-in' top='0' left='5' width='40' height='16'/>
|
||||
<button name='pick-loc' rel-anchor='prev' relative='pos neg' type='regular' top='4' left='5'>Move</button>
|
||||
|
||||
<text name='name-lbl' anchor='loc-lbl' relative='pos-in pos' top='11' left='0' width='97' height='14'>Name</text>
|
||||
<field name='name' rel-anchor='prev' relative='pos pos-in' top='0' left='5' width='100' height='14'/>
|
||||
|
@@ -4,8 +4,6 @@
|
||||
<dialog defbtn='done' escbtn='done'>
|
||||
<button name='done' type='done' top='408' left='337'/>
|
||||
<pict type='dlog' num='2' top='10' left='10'/>
|
||||
<button name='gold' type='small' def-key='shift 4' relative='pos-in pos' rel-anchor='prev' top='4' left='0'><key/></button>
|
||||
<text name='gold-label' relative='pos pos-in' rel-anchor='prev' top='0' left='2' width='38'>Get all gold</text>
|
||||
<button name='pc1' type='small' def-key='1' top='354' left='89'><key/></button>
|
||||
<button name='pc2' type='small' def-key='2' top='354' left='174'><key/></button>
|
||||
<button name='pc3' type='small' def-key='3' top='354' left='259'><key/></button>
|
||||
|
@@ -1,8 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='okay'>
|
||||
<button name='okay' type='regular' top='37' left='256'>OK</button>
|
||||
<pict type='dlog' num='16' top='6' left='6'/>
|
||||
<text top='6' left='49' width='272' height='28'>No random items were added. Double-check your Item Placement Shortcuts in the Scenario menu.</text>
|
||||
</dialog>
|
@@ -1,8 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='okay'>
|
||||
<button name='okay' type='regular' top='37' left='256'>OK</button>
|
||||
<pict type='dlog' num='16' top='6' left='6'/>
|
||||
<text top='6' left='49' width='272' height='28'>Nothing changed. No items in this town were marked as property.</text>
|
||||
</dialog>
|
@@ -1,8 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='okay'>
|
||||
<button name='okay' type='regular' top='37' left='256'>OK</button>
|
||||
<pict type='dlog' num='16' top='6' left='6'/>
|
||||
<text top='6' left='49' width='272' height='28'>There are no items in this town.</text>
|
||||
</dialog>
|
@@ -1,7 +1,7 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='done' escbtn='cancel'>
|
||||
<dialog defbtn='done' escbtn='done'>
|
||||
<!--
|
||||
TODO: Add width attributes to the LEDs
|
||||
-->
|
||||
@@ -68,10 +68,9 @@
|
||||
<led name='spell60' state='off' top='248' left='268'/>
|
||||
<led name='spell61' state='off' top='260' left='268'/>
|
||||
<led name='spell62' state='off' top='272' left='268'/>
|
||||
<button name='cancel' type='regular' top='310' left='358'>Cancel</button>
|
||||
<button name='done' type='done' top='310' left='422'/>
|
||||
<button name='left' type='left' def-key='left' top='310' left='12'/>
|
||||
<button name='right' type='right' def-key='right' top='310' left='79'/>
|
||||
<text name='title' size='large' top='15' left='53' width='83' height='16'>{{type}} Spells For:</text>
|
||||
<text name='who' framed='true' top='15' left='166' width='186' height='16'/>
|
||||
<button name='right' type='right' def-key='right' top='309' left='79'/>
|
||||
<text name='who' size='large' top='15' left='53' width='83' height='16'>Spells For:</text>
|
||||
<text framed='true' top='15' left='146' width='186' height='16'/>
|
||||
</dialog>
|
||||
|
@@ -1,10 +1,10 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='done' escbtn='cancel'>
|
||||
<!--TODO Need a cancel button. In other contexts (like preferences), Escape would discard changes in a submenu.-->
|
||||
<dialog defbtn='done'>
|
||||
<text size='large' top='9' left='55' width='181' height='16'>Special Characteristics:</text>
|
||||
<pict type='dlog' num='7' top='6' left='6'/>
|
||||
<button name='cancel' type='regular' top='349' left='350'>Cancel</button>
|
||||
<button name='done' type='done' top='349' left='423'/>
|
||||
<text size='large' top='30' left='55' width='65' height='18'>Species:</text>
|
||||
<text name='xp' framed='true' top='352' left='254' width='50' height='16'/>
|
||||
|
@@ -46,38 +46,7 @@
|
||||
<text outline='double' name='start3' top='205' left='59' width='342' height='84'/>
|
||||
</page>
|
||||
</stack>
|
||||
|
||||
<button name='core' def-key='0' type='tiny' top='294' left='5'>Core</button>
|
||||
<text name='custom' relative='pos neg' size='large' rel-anchor='prev' left='5' top='2'>Custom:</text>
|
||||
<button name='a' def-key='a' type='tiny' relative='pos pos-in' rel-anchor='prev' top='2' left='3'>A</button>
|
||||
<button name='b' def-key='b' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>B</button>
|
||||
<button name='c' def-key='c' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>C</button>
|
||||
<button name='d' def-key='d' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>D</button>
|
||||
<button name='e' def-key='e' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>E</button>
|
||||
<button name='f' def-key='f' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>F</button>
|
||||
<button name='g' def-key='g' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>G</button>
|
||||
<button name='h' def-key='h' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>H</button>
|
||||
<button name='i' def-key='i' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>I</button>
|
||||
<button name='j' def-key='j' type='tiny' relative='pos-in pos' anchor='a' top='2' left='0'>J</button>
|
||||
<button name='k' def-key='k' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>K</button>
|
||||
<button name='l' def-key='l' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>L</button>
|
||||
<button name='m' def-key='m' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>M</button>
|
||||
<button name='n' def-key='n' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>N</button>
|
||||
<button name='o' def-key='o' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>O</button>
|
||||
<button name='p' def-key='p' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>P</button>
|
||||
<button name='q' def-key='q' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>Q</button>
|
||||
<button name='r' def-key='r' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>R</button>
|
||||
<button name='s' def-key='s' type='tiny' relative='pos-in pos' anchor='j' top='2' left='0'>S</button>
|
||||
<button name='t' def-key='t' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>T</button>
|
||||
<button name='u' def-key='u' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>U</button>
|
||||
<button name='v' def-key='v' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>V</button>
|
||||
<button name='w' def-key='w' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>W</button>
|
||||
<button name='x' def-key='x' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>X</button>
|
||||
<button name='y' def-key='y' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>Y</button>
|
||||
<button name='z' def-key='z' type='tiny' relative='pos pos-in' rel-anchor='prev' top='0' left='4'>Z</button>
|
||||
<button name='#' def-key='shift 3' type='tiny' relative='neg pos-in' anchor='j' top='0' left='32'>#</button>
|
||||
|
||||
<button name='cancel' type='regular' top='330' left='5'>Cancel</button>
|
||||
<button name='cancel' type='regular' top='294' left='5'>Cancel</button>
|
||||
<button name='prev' type='left' def-key='left' relative='pos pos-in' rel-anchor='prev' top='0' left='14'/>
|
||||
<button name='next' type='right' def-key='right' relative='pos pos-in' rel-anchor='prev' top='0' left='0'/>
|
||||
<button name='folder' type='large' relative='pos pos-in' rel-anchor='prev' top='0' left='14'>Show Folder</button>
|
||||
|
@@ -5,7 +5,7 @@
|
||||
<text size='large' relative='pos pos-in' rel-anchor='prev' top='0' left='4' width='218' height='16'>
|
||||
BoE Scenario Editor Preferences
|
||||
</text>
|
||||
<led name='nosound' relative='pos-in pos' rel-anchor='prev' top='10' left='0'>No UI Sounds</led>
|
||||
<led name='nosound' relative='pos-in pos' rel-anchor='prev' top='10' left='0'>No Sounds</led>
|
||||
<text name='scale-head' size='large' relative='neg pos' rel-anchor='prev' top='17' left='10' width='260' height='17'>Scale UI:</text>
|
||||
<group name='scaleui'>
|
||||
<led name='1' relative='pos-in pos' anchor='scale-head' top='4' left='15'>1</led>
|
||||
|
@@ -7,13 +7,15 @@
|
||||
<button name='okay' type='regular' top='181' left='278'>OK</button>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text size='large' top='6' left='50' width='175' height='17'>Importing a town</text>
|
||||
<text name='prompt' top='143' left='50' width='162' height='27'>What town do you wish to import? (0 - {{max-num}})</text>
|
||||
<text name='prompt' top='143' left='50' width='162' height='27'>What town do you wish to import?</text>
|
||||
<text top='27' left='50' width='301' height='54'>
|
||||
The town with this number in the selected scenario be imported.
|
||||
Enter a town number and hit OK, and you will be asked to select a scenario file.
|
||||
The town with that number in the selected scenario will then be loaded in over the current town.
|
||||
</text>
|
||||
<button name='cancel' type='regular' top='181' left='212'>Cancel</button>
|
||||
<text top='83' left='50' width='301' height='54'>
|
||||
Warning: This will overwrite over the town currently in memory.
|
||||
Warning: This will write over the town currently in memory.
|
||||
Also, the town you select must be the same size (large/medium/small) as the town currently in memory.
|
||||
</text>
|
||||
<button name='choose' type='regular' top='146' left='281'>Choose</button>
|
||||
</dialog>
|
||||
|
@@ -6,7 +6,7 @@
|
||||
<button name='okay' type='regular' top='136' left='229'>OK</button>
|
||||
<button name='cancel' type='regular' top='136' left='164'>Cancel</button>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text name='prompt' size='large' top='6' left='50' width='188' height='16'>{{Action}} Which Outdoor Section?</text>
|
||||
<text size='large' top='6' left='50' width='188' height='16'>Edit Which Outdoor Section?</text>
|
||||
<text top='25' left='68' width='111' height='14'>World width:</text>
|
||||
<text name='width' top='25' left='186' width='37'/>
|
||||
<text name='x' framed='true' top='63' left='142' width='75' height='16'/>
|
||||
|
@@ -9,7 +9,7 @@
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text size='large' top='6' left='50' width='167' height='17'>Pick Town to Edit:</text>
|
||||
<text name='prompt' top='25' left='50' width='185' height='28'>
|
||||
Enter the number of the town you want to edit next: (0 - {{max-num}})
|
||||
Enter the number of the town you want to edit next:
|
||||
</text>
|
||||
<button name='choose' type='regular' top='56' left='169'>Choose</button>
|
||||
</dialog>
|
||||
|
@@ -2,16 +2,14 @@
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay' escbtn='cancel'>
|
||||
<!-- OK button -->
|
||||
<field type='uint' name='town' top='71' left='119' width='62' height='16'/>
|
||||
<button name='okay' type='regular' top='95' left='206'>OK</button>
|
||||
<button name='cancel' type='regular' top='95' left='140'>Cancel</button>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text size='large' top='6' left='50' width='207' height='17'>Entrance to what town?</text>
|
||||
<text name='prompt' top='25' left='50' width='213' height='42'>
|
||||
What town do you want the party to end up in when they walk into this space? (0 - {{max-num}} for existing, {{next-num}} for new.)
|
||||
What town do you want the party to end up in when they walk into this space?
|
||||
</text>
|
||||
<field type='uint' name='town' top='71' left='119' width='62' height='16'/>
|
||||
<button name='choose' type='regular' top='69' left='186'>Choose</button>
|
||||
|
||||
<button name='cancel' type='regular' top='95' left='5'>Cancel</button>
|
||||
|
||||
<button name='edit' type='large' top='95' left='100'>Create/Edit</button>
|
||||
<button name='okay' type='regular' top='95' left='206'>OK</button>
|
||||
</dialog>
|
||||
|
@@ -9,11 +9,11 @@
|
||||
You can very easily mess up your game by doing this, so be sure you know what you're doing first.
|
||||
</text>
|
||||
<text top='105' left='8' width='100' height='16'>SDF Part A:</text>
|
||||
<field name='x' type='uint' top='103' left='110' width='80' height='16'/>
|
||||
<field name='x' top='103' left='110' width='80' height='16'/>
|
||||
<text top='125' left='8' width='100' height='16'>SDF Part B:</text>
|
||||
<field name='y' type='uint' top='123' left='110' width='80' height='16'/>
|
||||
<field name='y' top='123' left='110' width='80' height='16'/>
|
||||
<text top='145' left='8' width='100' height='16'>Value:</text>
|
||||
<field name='val' type='int' top='143' left='110' width='80' height='16'/>
|
||||
<field name='val' top='143' left='110' width='80' height='16'/>
|
||||
<text name='feedback' top='165' left='8' width='230' height='16'/>
|
||||
<button name='exit' type='regular' top='185' left='122'>Exit</button>
|
||||
<button name='set' type='regular' top='185' left='187'>Set</button>
|
||||
|
@@ -5,7 +5,8 @@
|
||||
<button name='no' type='regular' def-key='n' top='39' left='178'>No</button>
|
||||
<button name='yes' type='regular' def-key='y' top='39' left='244'>Yes</button>
|
||||
<pict type='dlog' num='11' top='9' left='9'/>
|
||||
<text name='prompt' top='4' left='51' width='251' height='32'>
|
||||
Shift to this town's entrance in outdoor section {sec} at {loc} ({loc_str})?
|
||||
<text top='4' left='51' width='251' height='32'>
|
||||
Shift to this town's entrance in this outdoor section?
|
||||
</text>
|
||||
<text name='out-sec' relative='pos-in pos' rel-anchor='prev' top='4' left='0'></text>
|
||||
</dialog>
|
||||
|
@@ -1,9 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='play'>
|
||||
<pict type='scen' size='large' num='0' top='9' left='9'/>
|
||||
<text name='prompt' top='5' left='80' width='250' height='32'>You've completed the tutorial! We recommend playing the first official scenario, The Valley of Dying Things, next.</text>
|
||||
<button name='cancel' type='regular' top='46' left='178'>Cancel</button>
|
||||
<button name='play' type='regular' def-key='esc' top='46' left='248'>Play</button>
|
||||
</dialog>
|
@@ -1,16 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='done' escbtn='cancel'>
|
||||
<pict name='pic' type='dlog' num='16' top='8' left='8'/>
|
||||
<text name='title' size='large' top='6' left='50' width='256' height='14'>Select:</text>
|
||||
<!-- Column 1 -->
|
||||
<button type='tiny' name='button1' top='54' left='8'/>
|
||||
<button type='tiny' name='button2' relative='pos-in pos-in' rel-anchor='prev' top='15' left='0'/>
|
||||
<button type='tiny' name='button3' relative='pos-in pos-in' rel-anchor='prev' top='15' left='0'/>
|
||||
<button type='tiny' name='button4' relative='pos-in pos-in' rel-anchor='prev' top='15' left='0'/>
|
||||
<button type='tiny' name='button5' relative='pos-in pos-in' rel-anchor='prev' top='15' left='0'/>
|
||||
<button name='left' type='left' def-key='left' relative='pos-in pos-in' anchor='button5' top='19' left='0'/>
|
||||
<button name='right' type='right' def-key='right' relative='pos-in pos-in' rel-anchor='prev' top='0' left='63'/>
|
||||
<button name='cancel' type='regular' relative='pos-in pos-in' rel-anchor='prev' top='0' left='101'>Cancel</button>
|
||||
<button name='done' type='regular' relative='pos-in pos-in' rel-anchor='prev' top='0' left='66'>OK</button>
|
||||
</dialog>
|
Binary file not shown.
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 24 KiB |
Submodule rsrc/scenarios/custom deleted from 1f33aa6bd4
@@ -30,9 +30,6 @@
|
||||
<intro-msg>
|
||||
<![CDATA[After months of scraping out a living, you start to get excited. At last, you can go out, have adventures, and fight evil!]]>
|
||||
</intro-msg>
|
||||
<first-time-help-extra>
|
||||
<![CDATA[For now, you should find Vonnegut and get your orders. Press the mouth button (or type 't') to talk to nearby people or creatures.]]>
|
||||
</first-time-help-extra>
|
||||
</text>
|
||||
<ratings>
|
||||
<content>PG</content>
|
||||
|
Binary file not shown.
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,48 +0,0 @@
|
||||
22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22
|
||||
22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22
|
||||
22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22
|
||||
22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22
|
||||
22,22,22,22,35,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,24,32,22,22,22,22
|
||||
22,22,22,22,26,49,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,38,46,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2*0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2*1,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,121,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,234@0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2*2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2*3,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,40,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,44,30,22,22,22,22
|
||||
22,22,22,22,26,48,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,42,47,30,22,22,22,22
|
||||
22,22,22,22,34,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,33,22,22,22,22
|
||||
22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22
|
||||
22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22
|
||||
22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22
|
||||
22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22,22
|
@@ -1,5 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<sector boes="2.0.0">
|
||||
<name>Area name</name>
|
||||
<comment>Comment</comment>
|
||||
</sector>
|
@@ -1,63 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<scenario boes="2.0.0">
|
||||
<title>Tutorial</title>
|
||||
<icon>0</icon>
|
||||
<id></id>
|
||||
<version>1.0.0</version>
|
||||
<language>en-US</language>
|
||||
<author>
|
||||
<name>OpenBoE</name>
|
||||
<email></email>
|
||||
</author>
|
||||
<feature-flags>
|
||||
<door-town-difficulty>fixed</door-town-difficulty>
|
||||
<resurrection-balm>required</resurrection-balm>
|
||||
<scenario-meta-format>V2</scenario-meta-format>
|
||||
</feature-flags>
|
||||
<text>
|
||||
<teaser>An exciting adventure!</teaser>
|
||||
<teaser></teaser>
|
||||
</text>
|
||||
<ratings>
|
||||
<content>G</content>
|
||||
<difficulty>1</difficulty>
|
||||
</ratings>
|
||||
<flags>
|
||||
<adjust-difficulty>true</adjust-difficulty>
|
||||
<legacy>false</legacy>
|
||||
<custom-graphics>false</custom-graphics>
|
||||
</flags>
|
||||
<creator>
|
||||
<type>oboe</type>
|
||||
<version>2.0.0</version>
|
||||
</creator>
|
||||
<game>
|
||||
<num-towns>1</num-towns>
|
||||
<out-width>1</out-width>
|
||||
<out-height>1</out-height>
|
||||
<start-town>0</start-town>
|
||||
<town-start x="32" y="32" />
|
||||
<outdoor-start x="0" y="0" />
|
||||
<sector-start x="24" y="24" />
|
||||
<shop>
|
||||
<name>Healing</name>
|
||||
<type>dead</type>
|
||||
<prompt>heal</prompt>
|
||||
<face>41</face>
|
||||
<entries>
|
||||
<heal>0</heal>
|
||||
<heal>1</heal>
|
||||
<heal>2</heal>
|
||||
<heal>4</heal>
|
||||
<heal>9</heal>
|
||||
<heal>5</heal>
|
||||
<heal>6</heal>
|
||||
<heal>7</heal>
|
||||
<heal>8</heal>
|
||||
</entries>
|
||||
</shop>
|
||||
</game>
|
||||
<editor>
|
||||
<default-ground>2</default-ground>
|
||||
</editor>
|
||||
</scenario>
|
File diff suppressed because it is too large
Load Diff
@@ -1,63 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<dialogue boes="2.0.0">
|
||||
<personality id="0">
|
||||
<title>Unused</title>
|
||||
<look></look>
|
||||
<name></name>
|
||||
<job></job>
|
||||
</personality>
|
||||
<personality id="1">
|
||||
<title>Unused</title>
|
||||
<look></look>
|
||||
<name></name>
|
||||
<job></job>
|
||||
</personality>
|
||||
<personality id="2">
|
||||
<title>Unused</title>
|
||||
<look></look>
|
||||
<name></name>
|
||||
<job></job>
|
||||
</personality>
|
||||
<personality id="3">
|
||||
<title>Unused</title>
|
||||
<look></look>
|
||||
<name></name>
|
||||
<job></job>
|
||||
</personality>
|
||||
<personality id="4">
|
||||
<title>Unused</title>
|
||||
<look></look>
|
||||
<name></name>
|
||||
<job></job>
|
||||
</personality>
|
||||
<personality id="5">
|
||||
<title>Unused</title>
|
||||
<look></look>
|
||||
<name></name>
|
||||
<job></job>
|
||||
</personality>
|
||||
<personality id="6">
|
||||
<title>Unused</title>
|
||||
<look></look>
|
||||
<name></name>
|
||||
<job></job>
|
||||
</personality>
|
||||
<personality id="7">
|
||||
<title>Unused</title>
|
||||
<look></look>
|
||||
<name></name>
|
||||
<job></job>
|
||||
</personality>
|
||||
<personality id="8">
|
||||
<title>Unused</title>
|
||||
<look></look>
|
||||
<name></name>
|
||||
<job></job>
|
||||
</personality>
|
||||
<personality id="9">
|
||||
<title>Unused</title>
|
||||
<look></look>
|
||||
<name></name>
|
||||
<job></job>
|
||||
</personality>
|
||||
</dialogue>
|
@@ -1,48 +0,0 @@
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0v,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0>,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0<,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0^,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
@@ -1,7 +0,0 @@
|
||||
@end-scen = 0
|
||||
sdf -1, -1
|
||||
msg -1, -1, -1
|
||||
pic 0, 4
|
||||
ex1 -1, -1, -1
|
||||
ex2 -1, -1, -1
|
||||
goto -1
|
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Reference in New Issue
Block a user