Compare commits
69 Commits
Author | SHA1 | Date | |
---|---|---|---|
ec337b374d | |||
208074c455 | |||
a0c06b6d11 | |||
2a467312d4 | |||
2d4b7843b1 | |||
d47b37da3c | |||
48b8bbf689 | |||
b4f99b05bb | |||
fce4d6016f | |||
a5908aeeb0 | |||
262e9ec6bd | |||
2ca78e001c | |||
a3d80ac4f3 | |||
5fda619bac | |||
b740c4e108 | |||
8341c313ab | |||
987ea81a68 | |||
0eaf752b53 | |||
e5ce3ecbcf | |||
5b24e1335f | |||
162983e2c7 | |||
c2a85670bf | |||
846e9a9f54 | |||
7c8b0e850e | |||
b0a3c9a86c | |||
619b839471 | |||
1a0dc5a770 | |||
f59e822cee | |||
5aee421355 | |||
621a114771 | |||
9ad8e4adfb | |||
a701ce6c54 | |||
c1baafbe1b | |||
249fb986e4 | |||
cf75602def | |||
c22b222b56 | |||
2af674600e | |||
1161ca752f | |||
e87f7de716 | |||
d685598062 | |||
da53765160 | |||
d9fce868d4 | |||
a7a38bd8ec | |||
f21817050c | |||
fc79cf4685 | |||
476eab32d6 | |||
a4b1c7384d | |||
03e4bf9b56 | |||
2ced39ccb5 | |||
755c4bdfe0 | |||
f82bebfe73 | |||
d84dcd3960 | |||
fa650d21d3 | |||
c10956cd2f | |||
0d428df897 | |||
c5a5a5dfe8 | |||
901534a2ca | |||
6fe01f8b74 | |||
1b8112b309 | |||
6096c3cb3c | |||
35c0fd7a28 | |||
acc806621f | |||
ae47e6e344 | |||
8e78ec0c51 | |||
e1b5fe0640 | |||
8b761bf806 | |||
75644e6e59 | |||
6da3ab99fa | |||
86df5e0c53 |
73
.github/workflows/mac-universal.yml
vendored
Normal file
73
.github/workflows/mac-universal.yml
vendored
Normal file
@@ -0,0 +1,73 @@
|
||||
name: Mac universal build
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- universal
|
||||
release:
|
||||
types: [published]
|
||||
jobs:
|
||||
build:
|
||||
runs-on: macos-14
|
||||
env:
|
||||
CONFIGURATION: ${{ matrix.configuration }}
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }}
|
||||
PROD_MACOS_CERTIFICATE: '${{ secrets.PROD_MACOS_CERTIFICATE }}'
|
||||
PROD_MACOS_CERTIFICATE_PWD: '${{ secrets.PROD_MACOS_CERTIFICATE_PWD }}'
|
||||
PROD_MACOS_CERTIFICATE_NAME: '${{ secrets.PROD_MACOS_CERTIFICATE_NAME }}'
|
||||
PROD_MACOS_CI_KEYCHAIN_PWD: '${{ secrets.PROD_MACOS_CI_KEYCHAIN_PWD }}'
|
||||
PROD_MACOS_NOTARIZATION_APPLE_ID: '${{ secrets.PROD_MACOS_NOTARIZATION_APPLE_ID }}'
|
||||
PROD_MACOS_NOTARIZATION_TEAM_ID: '${{ secrets.PROD_MACOS_NOTARIZATION_TEAM_ID }}'
|
||||
PROD_MACOS_NOTARIZATION_PWD: '${{ secrets.PROD_MACOS_NOTARIZATION_PWD }}'
|
||||
BUILD_OS: macos
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
configuration:
|
||||
- Release
|
||||
- Debug
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Download macos-intel
|
||||
- uses: robinraju/release-downloader@v1
|
||||
id: download
|
||||
with:
|
||||
latest: true
|
||||
fileName: 'cboe-macos-intel-${{ matrix.configuration }}.tar'
|
||||
extract: true
|
||||
out-file-path: 'cboe-macos-intel-${{ matrix.configuration }}'
|
||||
|
||||
# Download macos-silicon
|
||||
- uses: robinraju/release-downloader@v1
|
||||
with:
|
||||
latest: true
|
||||
fileName: 'cboe-macos-silicon-${{ matrix.configuration }}.tar'
|
||||
extract: true
|
||||
out-file-path: 'cboe-macos-silicon-${{ matrix.configuration }}'
|
||||
|
||||
- run: .github/workflows/scripts/mac/make-universal.sh
|
||||
|
||||
# Skipping this for now because of issue nqnstudios#13
|
||||
- name: Codesign and notarize
|
||||
run: 'SIGN="no" NOTARIZE="no" .github/workflows/scripts/mac/sign-apps.sh'
|
||||
|
||||
- name: 'Tar files'
|
||||
run: 'tar -cvf cboe-macos-universal-${{matrix.configuration}}.tar "build/Blades of Exile"'
|
||||
|
||||
# Upload everything as artifact
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: mac-universal-dependencies-${{matrix.configuration}}
|
||||
path: cboe-macos-universal-${{matrix.configuration}}.tar
|
||||
|
||||
# upload a release
|
||||
- name: Github release
|
||||
uses: softprops/action-gh-release@v2
|
||||
with:
|
||||
files: cboe-macos-universal-${{ matrix.configuration }}.tar
|
||||
tag_name: ${{ steps.download.outputs.tag_name }}
|
||||
|
||||
- name: 'Itch.io release'
|
||||
run: './.github/workflows/scripts/butler_push.sh'
|
||||
shell: bash
|
||||
if: ${{ matrix.configuration == 'Release' }}
|
131
.github/workflows/release.yml
vendored
Normal file
131
.github/workflows/release.yml
vendored
Normal file
@@ -0,0 +1,131 @@
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- 'itch-edition'
|
||||
tags:
|
||||
- "v*.*.*"
|
||||
pull_request:
|
||||
branches:
|
||||
- itch-edition
|
||||
jobs:
|
||||
release:
|
||||
env:
|
||||
ARCH: ${{ matrix.os.flag }}
|
||||
MACOSX_DEPLOYMENT_TARGET: 10.15
|
||||
BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }}
|
||||
PROD_MACOS_CERTIFICATE: '${{ secrets.PROD_MACOS_CERTIFICATE }}'
|
||||
PROD_MACOS_CERTIFICATE_PWD: '${{ secrets.PROD_MACOS_CERTIFICATE_PWD }}'
|
||||
PROD_MACOS_CERTIFICATE_NAME: '${{ secrets.PROD_MACOS_CERTIFICATE_NAME }}'
|
||||
PROD_MACOS_CI_KEYCHAIN_PWD: '${{ secrets.PROD_MACOS_CI_KEYCHAIN_PWD }}'
|
||||
PROD_MACOS_NOTARIZATION_APPLE_ID: '${{ secrets.PROD_MACOS_NOTARIZATION_APPLE_ID }}'
|
||||
PROD_MACOS_NOTARIZATION_TEAM_ID: '${{ secrets.PROD_MACOS_NOTARIZATION_TEAM_ID }}'
|
||||
PROD_MACOS_NOTARIZATION_PWD: '${{ secrets.PROD_MACOS_NOTARIZATION_PWD }}'
|
||||
VCPKG_BINARY_SOURCES: "clear;x-gha,readwrite"
|
||||
DEBUG_FLAG: ${{ matrix.configuration == 'Debug' && 'true' || 'false' }}
|
||||
BUILD_OS: ${{ matrix.os.name }}
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
os:
|
||||
- name: macos
|
||||
suffix: '-intel'
|
||||
flag: x86_64
|
||||
deps: macos-universal
|
||||
version: 12
|
||||
scons-script: './.github/workflows/scripts/mac/scons-build.sh'
|
||||
- name: macos
|
||||
flag: arm64
|
||||
suffix: '-silicon'
|
||||
deps: macos-universal
|
||||
version: 14
|
||||
scons-script: './.github/workflows/scripts/mac/scons-build.sh'
|
||||
# - name: ubuntu
|
||||
# suffix: ''
|
||||
# version: 22.04
|
||||
# scons-script: scons
|
||||
- name: windows
|
||||
suffix: ''
|
||||
version: 2019
|
||||
scons-script: './.github/workflows/scripts/win/scons-build.bat'
|
||||
configuration:
|
||||
- Release
|
||||
- Debug
|
||||
runs-on: '${{ matrix.os.name }}-${{ matrix.os.version }}'
|
||||
steps:
|
||||
- name: Export GitHub Actions cache environment variables
|
||||
uses: actions/github-script@v7
|
||||
with:
|
||||
script: "core.exportVariable('ACTIONS_CACHE_URL', process.env.ACTIONS_CACHE_URL || ''); core.exportVariable('ACTIONS_RUNTIME_TOKEN', process.env.ACTIONS_RUNTIME_TOKEN || '');"
|
||||
- name: checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: true
|
||||
- name: Download dependency build
|
||||
uses: robinraju/release-downloader@v1
|
||||
with:
|
||||
repository: NQNStudios/cboe-dependencies
|
||||
latest: true
|
||||
fileName: 'dependencies-${{ matrix.os.deps || matrix.os.name }}-${{ matrix.configuration }}.tar'
|
||||
extract: true
|
||||
out-file-path: 'deps'
|
||||
- name: Windows build dependencies
|
||||
run: 'vcpkg install libxml2 && pip install scons'
|
||||
if: ${{ matrix.os.name == 'windows' }}
|
||||
- name: Mac build dependencies
|
||||
run: brew install scons
|
||||
if: ${{ matrix.os.name == 'macos' }}
|
||||
- name: Linux build dependencies
|
||||
run: sudo apt-get update && sudo apt-get install scons libxml2-utils libgl-dev libopenal-dev
|
||||
if: ${{ matrix.os.name == 'ubuntu' }}
|
||||
- name: Install TGUI
|
||||
run: 'sudo ./.github/workflows/scripts/linux/install-tgui.sh'
|
||||
if: ${{ matrix.os.name == 'ubuntu' }}
|
||||
- name: Build
|
||||
run: '${{ matrix.os.scons-script }} test=false debug=$DEBUG_FLAG'
|
||||
shell: bash
|
||||
|
||||
- name: Download fix-rpaths.py script
|
||||
run: git clone https://gist.github.com/NQNStudios/7145bcf6621891f5176c8caa165d6b93
|
||||
if: ${{ matrix.os.name == 'macos' }}
|
||||
- name: Fix rpaths game
|
||||
run: 'python 7145bcf6621891f5176c8caa165d6b93/fix-rpaths.py "build/Blades of Exile/Blades of Exile.app"'
|
||||
if: ${{ matrix.os.name == 'macos' }}
|
||||
- name: Fix rpaths scenario editor
|
||||
run: 'python 7145bcf6621891f5176c8caa165d6b93/fix-rpaths.py "build/Blades of Exile/BoE Scenario Editor.app"'
|
||||
if: ${{ matrix.os.name == 'macos' }}
|
||||
- name: Fix rpaths character editor
|
||||
run: 'python 7145bcf6621891f5176c8caa165d6b93/fix-rpaths.py "build/Blades of Exile/BoE Character Editor.app"'
|
||||
if: ${{ matrix.os.name == 'macos' }}
|
||||
|
||||
- run: cp .itch.windows.toml build/.itch.toml
|
||||
if: ${{ matrix.os.name == 'windows' }}
|
||||
|
||||
- name: 'Tar unsigned files'
|
||||
run: 'tar -cvf cboe-${{ matrix.os.name }}${{ matrix.os.suffix }}-${{ matrix.configuration }}-unsigned.tar "Blades of Exile"'
|
||||
working-directory: '${{ github.workspace }}/build'
|
||||
- name: upload pre-signing artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: cboe-${{ matrix.os.name }}${{ matrix.os.suffix }}-${{ matrix.configuration }}-unsigned
|
||||
path: '${{ github.workspace }}/build/cboe-${{ matrix.os.name }}${{ matrix.os.suffix }}-${{ matrix.configuration }}-unsigned.tar'
|
||||
# Skipping this for now because of issue nqnstudios#13
|
||||
- name: Codesign and notarize
|
||||
run: 'SIGN="no" NOTARIZE="no" ./.github/workflows/scripts/mac/sign-apps.sh'
|
||||
if: ${{ matrix.os.name == 'macos' }}
|
||||
- name: 'Tar files'
|
||||
run: 'tar -cvf cboe-${{ matrix.os.name }}${{ matrix.os.suffix }}-${{ matrix.configuration }}.tar "Blades of Exile"'
|
||||
working-directory: '${{ github.workspace }}/build'
|
||||
- name: 'Upload Artifact'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: cboe-${{ matrix.os.name }}${{ matrix.os.suffix }}-${{ matrix.configuration }}
|
||||
path: '${{ github.workspace }}/build/cboe-${{ matrix.os.name }}${{ matrix.os.suffix }}-${{ matrix.configuration }}.tar'
|
||||
- name: Github release
|
||||
uses: softprops/action-gh-release@v2
|
||||
with:
|
||||
files: '${{ github.workspace }}/build/cboe-${{ matrix.os.name }}${{ matrix.os.suffix }}-${{ matrix.configuration }}.tar'
|
||||
if: ${{ startsWith(github.ref, 'refs/tags/') }}
|
||||
- name: 'Itch.io release'
|
||||
run: './.github/workflows/scripts/butler_push.sh'
|
||||
shell: bash
|
||||
if: ${{ startsWith(github.ref, 'refs/tags/') && matrix.configuration == 'Release' && matrix.os.name != 'macos' }}
|
28
.github/workflows/scripts/butler_push.sh
vendored
Executable file
28
.github/workflows/scripts/butler_push.sh
vendored
Executable file
@@ -0,0 +1,28 @@
|
||||
#! /bin/bash
|
||||
|
||||
butler_channel=""
|
||||
butler_exe=""
|
||||
release_dir=""
|
||||
if [ "$BUILD_OS" = "ubuntu" ]; then
|
||||
butler_channel=linux-amd64
|
||||
butler_exe=butler
|
||||
release_dir="linux"
|
||||
elif [ "$BUILD_OS" = "windows" ]; then
|
||||
butler_channel=windows-amd64
|
||||
butler_exe=butler.exe
|
||||
release_dir="windows"
|
||||
elif [ "$BUILD_OS" = "macos" ]; then
|
||||
butler_channel=darwin-amd64
|
||||
butler_exe=butler
|
||||
release_dir="macos"
|
||||
fi
|
||||
|
||||
# -L follows redirects
|
||||
# -O specifies output name
|
||||
curl -L -o butler.zip https://broth.itch.ovh/butler/${butler_channel}/LATEST/archive/default
|
||||
unzip butler.zip
|
||||
# GNU unzip tends to not set the executable bit even though it's set in the .zip
|
||||
chmod +x ${butler_exe}
|
||||
# just a sanity check run (and also helpful in case you're sharing CI logs)
|
||||
./${butler_exe} -V
|
||||
./${butler_exe} push "build/Blades of Exile/" nqn/blades-of-exile:${butler_channel}
|
@@ -3,7 +3,7 @@
|
||||
git clone --depth 1 -b 0.9 https://github.com/texus/TGUI.git
|
||||
cd TGUI
|
||||
export CLICOLOR_FORCE=1
|
||||
cmake -D TGUI_CXX_STANDARD=14 .
|
||||
SFML_DIR=../deps/lib/cmake/SFML cmake -D TGUI_CXX_STANDARD=14 -D SFML_DIR=../deps/lib/cmake/SFML .
|
||||
make
|
||||
cmake --install .
|
||||
cd .. # Probably not needed but...
|
||||
|
21
.github/workflows/scripts/mac/make-universal.sh
vendored
Executable file
21
.github/workflows/scripts/mac/make-universal.sh
vendored
Executable file
@@ -0,0 +1,21 @@
|
||||
#! /bin/bash
|
||||
|
||||
if [ -z "$CONFIGURATION" ]; then
|
||||
CONFIGURATION=Release
|
||||
fi
|
||||
|
||||
INTEL=cboe-macos-intel-$CONFIGURATION
|
||||
SILICON=cboe-macos-silicon-$CONFIGURATION
|
||||
|
||||
combine() {
|
||||
mkdir -p "build/Blades of Exile/$1.app/Contents/MacOS"
|
||||
lipo -create "$SILICON/Blades of Exile/$1.app/Contents/MacOS/$1" "$INTEL/Blades of Exile/$1.app/Contents/MacOS/$1" -output "build/Blades of Exile/$1.app/Contents/MacOS/$1"
|
||||
cp -r "$SILICON/Blades of Exile/$1.app/Contents/Frameworks" "build/Blades of Exile/$1.app/Contents/"
|
||||
cp -r "$SILICON/Blades of Exile/$1.app/Contents/Resources" "build/Blades of Exile/$1.app/Contents/"
|
||||
cp "$SILICON/Blades of Exile/$1.app/Contents/Info.plist" "build/Blades of Exile/$1.app/Contents/"
|
||||
cp "$SILICON/Blades of Exile/$1.app/Contents/PkgInfo" "build/Blades of Exile/$1.app/Contents/"
|
||||
}
|
||||
|
||||
combine "Blades of Exile"
|
||||
combine "BoE Scenario Editor"
|
||||
combine "BoE Character Editor"
|
2
.github/workflows/scripts/mac/scons-build.sh
vendored
2
.github/workflows/scripts/mac/scons-build.sh
vendored
@@ -4,4 +4,4 @@ export CC="$(brew --prefix llvm)/bin/clang"
|
||||
export CXX="$(brew --prefix llvm)/bin/clang++"
|
||||
export SDKROOT="$(xcrun --show-sdk-path)"
|
||||
|
||||
scons CXXFLAGS="-I/usr/local/opt/zlib/include" LINKFLAGS="-L/usr/local/opt/zlib/lib" $@
|
||||
scons CXXFLAGS="-I/usr/local/opt/zlib/include -arch $ARCH" LINKFLAGS="-L/usr/local/opt/zlib/lib" $@
|
||||
|
79
.github/workflows/scripts/mac/sign-apps.sh
vendored
Executable file
79
.github/workflows/scripts/mac/sign-apps.sh
vendored
Executable file
@@ -0,0 +1,79 @@
|
||||
#! /bin/bash
|
||||
|
||||
# CODE-SIGNING STEP
|
||||
# Original Source: https://federicoterzi.com/blog/automatic-code-signing-and-notarization-for-macos-apps-using-github-actions/
|
||||
# Modified by NQNStudios
|
||||
|
||||
# Turn our base64-encoded certificate back to a regular .p12 file
|
||||
|
||||
echo $PROD_MACOS_CERTIFICATE | base64 --decode > certificate.p12
|
||||
|
||||
# We need to create a new keychain, otherwise using the certificate will prompt
|
||||
# with a UI dialog asking for the certificate password, which we can't
|
||||
# use in a headless CI environment
|
||||
|
||||
security create-keychain -p "$PROD_MACOS_CI_KEYCHAIN_PWD" build.keychain
|
||||
security default-keychain -s build.keychain
|
||||
security unlock-keychain -p "$PROD_MACOS_CI_KEYCHAIN_PWD" build.keychain
|
||||
security import certificate.p12 -k build.keychain -P "$PROD_MACOS_CERTIFICATE_PWD" -T /usr/bin/codesign
|
||||
security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k "$PROD_MACOS_CI_KEYCHAIN_PWD" build.keychain
|
||||
|
||||
sign() {
|
||||
if [ "$SIGN" = "no" ];
|
||||
then
|
||||
return
|
||||
fi
|
||||
APP_PATH="build/Blades of Exile/$1.app"
|
||||
|
||||
# We finally codesign our app bundle, specifying the Hardened runtime option
|
||||
|
||||
/usr/bin/codesign --force -s "$PROD_MACOS_CERTIFICATE_NAME" --options runtime "$APP_PATH"/Contents/Frameworks/*.dylib -v
|
||||
(cd "$APP_PATH" && frameworks=Contents/Frameworks/*.framework/Versions/A/* && \
|
||||
for framework in $frameworks; do
|
||||
if [ -f "$framework" ]; then
|
||||
/usr/bin/codesign --force -s "$PROD_MACOS_CERTIFICATE_NAME" --options runtime "$framework" -v
|
||||
fi
|
||||
done)
|
||||
/usr/bin/codesign --force -s "$PROD_MACOS_CERTIFICATE_NAME" --options runtime "$APP_PATH"/Contents/Frameworks/*.framework/Versions/A/Resources/Info.plist -v
|
||||
/usr/bin/codesign --force -s "$PROD_MACOS_CERTIFICATE_NAME" --options runtime "$APP_PATH/Contents/Info.plist" -v
|
||||
|
||||
/usr/bin/codesign --force -s "$PROD_MACOS_CERTIFICATE_NAME" --options runtime "$APP_PATH" -v
|
||||
|
||||
# NOTARIZATION STEP
|
||||
if [ "$NOTARIZE" = "no" ];
|
||||
then
|
||||
return
|
||||
fi
|
||||
|
||||
# (same source)
|
||||
|
||||
# Store the notarization credentials so that we can prevent a UI password dialog
|
||||
# from blocking the CI
|
||||
|
||||
echo "Create keychain profile"
|
||||
xcrun notarytool store-credentials "notarytool-profile" --apple-id "$PROD_MACOS_NOTARIZATION_APPLE_ID" --team-id "$PROD_MACOS_NOTARIZATION_TEAM_ID" --password "$PROD_MACOS_NOTARIZATION_PWD"
|
||||
|
||||
# We can't notarize an app bundle directly, but we need to compress it as an archive.
|
||||
# Therefore, we create a zip file containing our app bundle, so that we can send it to the
|
||||
# notarization service
|
||||
|
||||
echo "Creating temp notarization archive"
|
||||
ditto -c -k --keepParent "$APP_PATH" "notarization.zip"
|
||||
|
||||
# Here we send the notarization request to the Apple's Notarization service, waiting for the result.
|
||||
# This typically takes a few seconds inside a CI environment, but it might take more depending on the App
|
||||
# characteristics. Visit the Notarization docs for more information and strategies on how to optimize it if
|
||||
# you're curious
|
||||
|
||||
echo "Notarize app"
|
||||
xcrun notarytool submit "notarization.zip" --keychain-profile "notarytool-profile" --wait
|
||||
|
||||
# Finally, we need to "attach the staple" to our executable, which will allow our app to be
|
||||
# validated by macOS even when an internet connection is not available.
|
||||
echo "Attach staple"
|
||||
xcrun stapler staple "$APP_PATH" || exit 1
|
||||
}
|
||||
|
||||
sign "Blades of Exile"
|
||||
sign "BoE Scenario Editor"
|
||||
sign "BoE Character Editor"
|
3
.itch.windows.toml
Normal file
3
.itch.windows.toml
Normal file
@@ -0,0 +1,3 @@
|
||||
[[actions]]
|
||||
name = "play"
|
||||
path = "Blades of Exile.exe"
|
113
SConstruct
113
SConstruct
@@ -185,7 +185,14 @@ if platform == "darwin":
|
||||
dest_path = path.join(target[0].path, basefile)
|
||||
if path.exists(dest_path):
|
||||
break
|
||||
Execute(Copy(dest_path, src_path))
|
||||
# Copying .frameworks needs to preserve symlinks by using cp -a.
|
||||
# SCons provides Copy(symlinks=True) but that doesn't seem to work.
|
||||
try:
|
||||
print(subprocess.check_output(['cp', '-av', src_path, dest_path], text=True))
|
||||
except:
|
||||
print('cp -av failed')
|
||||
Exit(1)
|
||||
# Recursively bundle the dependencies of each dependency:
|
||||
bundle_libraries_for(target, [File(check_path)], env)
|
||||
break
|
||||
elif platform == "win32":
|
||||
@@ -199,13 +206,15 @@ elif platform == "win32":
|
||||
vcpkg_other_libs = list(filter(path.exists, vcpkg_other_libs))
|
||||
vcpkg_other_bins = [path.join(d.get_abspath(), 'bin') for d in vcpkg_other_packages]
|
||||
vcpkg_other_bins = list(filter(path.exists, vcpkg_other_bins))
|
||||
|
||||
include_paths=[path.join(vcpkg_installed, 'include')] + vcpkg_other_includes
|
||||
project_includes = []
|
||||
for (root, dirs, files) in os.walk('src'):
|
||||
project_includes.append(path.join(os.getcwd(), root))
|
||||
include_paths=project_includes
|
||||
env.Append(
|
||||
LINKFLAGS=['/SUBSYSTEM:WINDOWS','/ENTRY:mainCRTStartup',f'/MACHINE:X{arch_short}'],
|
||||
LINKFLAGS=['/SUBSYSTEM:WINDOWS','/ENTRY:mainCRTStartup',f'/MACHINE:X{arch_short}', '/VERBOSE', '/NODEFAULTLIB:libboost_filesystem-vc142-mt-x64-1_85.lib'],
|
||||
CXXFLAGS=['/EHsc','/MD','/FIglobal.hpp'],
|
||||
CPPPATH=include_paths,
|
||||
LIBPATH=[path.join(vcpkg_installed, 'lib')] + vcpkg_other_libs + vcpkg_other_bins,
|
||||
LIBPATH=[],
|
||||
LIBS=Split("""
|
||||
kernel32
|
||||
user32
|
||||
@@ -226,7 +235,10 @@ elif platform == "win32":
|
||||
def build_app_package(env, source, build_dir, info):
|
||||
env.Install(build_dir, source)
|
||||
elif platform == "posix":
|
||||
env.Append(CXXFLAGS=["-std=c++14","-include","global.hpp"])
|
||||
env.Append(
|
||||
CXXFLAGS=["-std=c++14","-include","global.hpp"],
|
||||
#LINKFLAGS=["-rpath-link", "deps/lib/", "-rpath", "./"]
|
||||
)
|
||||
def build_app_package(env, source, build_dir, info):
|
||||
env.Install(build_dir, source)
|
||||
|
||||
@@ -300,10 +312,6 @@ if not env.GetOption('clean'):
|
||||
print("There's a problem with your compiler!")
|
||||
Exit(1)
|
||||
|
||||
if not conf.CheckLib('zlib' if (platform == "win32" and 'mingw' not in env["TOOLS"]) else 'z'):
|
||||
print('zlib must be installed!')
|
||||
Exit(1)
|
||||
|
||||
def check_lib(lib, disp, suffixes=[], versions=[], msvc_versions=[]):
|
||||
if "mingw" in env["TOOLS"] and lib.startswith("sfml"):
|
||||
lib = "lib" + lib
|
||||
@@ -338,6 +346,8 @@ if not env.GetOption('clean'):
|
||||
boost_versions = ['-1_84'] # This is a bit of a hack. :(
|
||||
suffixes = ['-mt', f'-mt-x{env["bits"]}']
|
||||
|
||||
zlib = 'zlib' if (platform == "win32" and 'mingw' not in env["TOOLS"]) else 'z'
|
||||
check_lib(zlib, 'zlib', ['d'], [])
|
||||
|
||||
check_header('boost/lexical_cast.hpp', 'Boost.LexicalCast')
|
||||
check_header('boost/optional.hpp', 'Boost.Optional')
|
||||
@@ -347,10 +357,11 @@ if not env.GetOption('clean'):
|
||||
check_header('boost/spirit/include/classic.hpp', 'Boost.Spirit.Classic')
|
||||
check_lib('boost_system', 'Boost.System', suffixes, boost_versions)
|
||||
check_lib('boost_filesystem', 'Boost.Filesystem', suffixes, boost_versions)
|
||||
check_lib('sfml-system', 'SFML-system')
|
||||
check_lib('sfml-window', 'SFML-window')
|
||||
check_lib('sfml-audio', 'SFML-audio')
|
||||
check_lib('sfml-graphics', 'SFML-graphics')
|
||||
sfml_suffixes = ['-d']
|
||||
check_lib('sfml-system', 'SFML-system', sfml_suffixes)
|
||||
check_lib('sfml-window', 'SFML-window', sfml_suffixes)
|
||||
check_lib('sfml-audio', 'SFML-audio', sfml_suffixes)
|
||||
check_lib('sfml-graphics', 'SFML-graphics', sfml_suffixes)
|
||||
|
||||
# Make sure Catch2 is cloned
|
||||
if not path.exists('deps/Catch2/README.md'):
|
||||
@@ -369,6 +380,7 @@ if not env.GetOption('clean'):
|
||||
if platform == 'posix':
|
||||
def check_tgui(conf, second_attempt=False):
|
||||
if conf.CheckLib('libtgui', language='C++'):
|
||||
bundled_libs.append('tgui')
|
||||
return conf
|
||||
else:
|
||||
if second_attempt:
|
||||
@@ -450,7 +462,31 @@ Export("data_dir")
|
||||
SConscript(["rsrc/SConscript", "doc/SConscript"])
|
||||
|
||||
# Bundle required frameworks and libraries
|
||||
|
||||
def handle_bundled_libs(extension, prefix=''):
|
||||
target_dirs = ["#build/Blades of Exile", "#build/test"]
|
||||
for lib in bundled_libs:
|
||||
for lpath in env['LIBPATH']:
|
||||
def check_path(src_file):
|
||||
_dir = os.path.dirname(src_file)
|
||||
print(f'checking {_dir} for {prefix}{lib}')
|
||||
try:
|
||||
print(os.listdir(_dir))
|
||||
except:
|
||||
pass
|
||||
if path.exists(src_file) and src_file != "/usr/lib/x86_64-linux-gnu/libz.so":
|
||||
for targ in target_dirs:
|
||||
for so in os.listdir(_dir):
|
||||
if os.path.basename(src_file) in so:
|
||||
print(f'found {path.join(_dir, so)}')
|
||||
env.Install(targ, path.join(_dir, so))
|
||||
return True
|
||||
return False
|
||||
if check_path(path.join(lpath, prefix + lib + extension)):
|
||||
break
|
||||
elif check_path(path.join(lpath.replace('lib', 'bin'), prefix + lib + extension)):
|
||||
break
|
||||
elif check_path(path.join(lpath, 'x86_64-linux-gnu', prefix + lib + extension)):
|
||||
break
|
||||
if platform == "darwin":
|
||||
app_targets = []
|
||||
if 'game' in targets:
|
||||
@@ -482,20 +518,7 @@ elif platform == "win32":
|
||||
brotlidec
|
||||
brotlicommon
|
||||
""")
|
||||
target_dirs = ["#build/Blades of Exile", "#build/test"]
|
||||
for lib in bundled_libs:
|
||||
for lpath in env['LIBPATH']:
|
||||
src_file = path.join(lpath, lib + ".dll")
|
||||
if path.exists(src_file):
|
||||
for targ in target_dirs:
|
||||
env.Install(targ, src_file)
|
||||
break
|
||||
elif 'lib' in lpath:
|
||||
src_file = path.join(lpath.replace('lib', 'bin'), lib + ".dll")
|
||||
if path.exists(src_file):
|
||||
for targ in target_dirs:
|
||||
env.Install(targ, src_file)
|
||||
break
|
||||
handle_bundled_libs(".dll")
|
||||
# Extra: Microsoft redistributable libraries installer
|
||||
if 'msvc' in env["TOOLS"]:
|
||||
if path.exists("deps/VCRedistInstall.exe"):
|
||||
@@ -503,11 +526,41 @@ elif platform == "win32":
|
||||
else:
|
||||
print("WARNING: Cannot find installer for the MSVC redistributable libraries for your version of Visual Studio.")
|
||||
print("Please download it from Microsoft's website and place it at:")
|
||||
print(" deps/VCRedistInstall.exe")
|
||||
print(" deps/VCRedistInstall.exe")
|
||||
# Create it so its lack doesn't cause makensis to break
|
||||
# (Because the installer is an optional component.)
|
||||
os.makedirs("build/Blades of Exile", exist_ok=True)
|
||||
open("build/Blades of Exile/VCRedistInstall.exe", 'w').close()
|
||||
elif platform == "posix":
|
||||
targets = [
|
||||
"Blades of Exile",
|
||||
"BoE Character Editor",
|
||||
"BoE Scenario Editor",
|
||||
]
|
||||
def patchelf():
|
||||
to_patch = targets + [so for so in os.listdir("build/Blades of Exile") if '.so' in so]
|
||||
for targ in to_patch:
|
||||
subprocess.call(['patchelf', '--set-rpath', '.', targ], cwd='build/Blades of Exile')
|
||||
atexit.register(patchelf)
|
||||
bundled_libs += Split("""
|
||||
GL
|
||||
X11
|
||||
stdc++
|
||||
Xrandr
|
||||
Xcursor
|
||||
udev
|
||||
openal
|
||||
vorbisenc
|
||||
vorbisfile
|
||||
vorbis
|
||||
ogg
|
||||
FLAC
|
||||
freetype
|
||||
GLdispatch
|
||||
GLX
|
||||
xcb
|
||||
""")
|
||||
handle_bundled_libs(".so", "lib")
|
||||
|
||||
if env["package"]:
|
||||
if platform == "darwin":
|
||||
|
Reference in New Issue
Block a user