d870180591
Update copyright notices and contact/pricing info.
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Close #499
2024-11-30 19:19:34 -05:00
df0c46d616
Merge pull request #458 from NQNStudios:credits-overhaul
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Auto-generated credits / Update the credits from IndieGOGO
2024-11-23 18:54:51 -05:00
8a68360256
Play with heading alignment in startanim
2024-11-23 17:49:59 -06:00
7a1297b2c8
specify align attribute type as enum
2024-11-23 17:06:15 -06:00
8f681b5463
More tabs for ADoS
2024-11-19 18:52:20 -06:00
b2c0af3d48
Remove nomaps setting LED ( Fix #471 )
2024-11-19 19:18:27 -05:00
756aaae38c
add Brendan Miller
2024-11-19 15:14:11 -06:00
bf91f41675
2-column open source credits
2024-11-19 14:13:12 -06:00
012419200b
Update startanim header
2024-11-18 09:22:02 -06:00
9351d74f97
Re-add the original startanim graphic for future reference
2024-11-18 09:20:29 -06:00
af810e05c0
Make bitmapfont for startanim
2024-11-17 20:22:13 -06:00
b5560a7e59
add Daerogami
2024-11-17 20:21:06 -06:00
0c0e609a22
use relative format, add links to about-boe
2024-11-16 17:47:58 -06:00
34103067b3
remove emails from about-boe
2024-11-16 17:47:58 -06:00
06989d61c3
Extended startanim.png
2024-11-16 17:47:58 -06:00
5c83fad1f9
Generate about-boe.xml dynamically
2024-11-16 17:47:58 -06:00
af2253e5ce
reconfigure about-boe.xml with right alignment convention
2024-11-16 17:47:07 -06:00
8821044705
Rearrange status icon help
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This removes the Normal Speed icon and speculatively replaces it with a Drunk icon
2024-09-10 22:18:59 -04:00
5daf3b10a0
Reorder elements in party help dialog (no substantial changes)
2024-09-10 22:18:59 -04:00
9fed4fc799
Recharge: Melt chance and shop customization
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For the recharge spell, there is now a chance for the item to melt if you try to charge it too much.
For recharge shops, it is now possible to configure how much they are willing to charge an item,
as well as how many charges are given per payment.
2024-09-10 22:18:59 -04:00
4702d19122
Add +4 as a possible enchantment
2024-09-10 22:18:59 -04:00
e70b2105cf
bladbase: Apply new rechargeable flag to some items
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Items affected are all wands, plus most weapons or armour with usable abilities
2024-09-10 22:18:59 -04:00
abdf264372
Expose rechargeable flag in the scenario editor
2024-09-10 22:18:59 -04:00
11fae6fd1e
Edit Item Abilities: Rework to use relative positioning (no significant layout changes)
2024-09-10 22:18:59 -04:00
7e063ab1ed
dialogxml schema: fix <field> missing positioning attributes
2024-09-10 22:18:59 -04:00
8460bee867
Edit Item Abilities: Reorder elements to roughly match the order they display in
2024-09-10 22:18:59 -04:00
da21e7d775
Add new recharge spell (only an item spell currently)
2024-09-10 22:18:59 -04:00
a4231005f6
Add a new "rechargeable" flag to items
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A way to set this flag is not yet exposed in the scenario editor.
The flag is intended only for non-stackable items, but this currently isn't enforced.
Items now have a maximum number of charges, which is equal to their default number set in the item record.
Enchanted items with charges are now rechargeable.
2024-09-10 22:18:59 -04:00
753dbbcc59
Add a new dialogue mode to recharge items
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This is currently useless, as exhausting an item's charges currently deletes it, but it is part of a work in progress
2024-09-10 22:18:59 -04:00
6965b822dc
Gather all enchantment info into a single place
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This also resolves several TODO notes about duplicate code and makes cPresetItem::ability an eEnchant
2024-09-10 22:18:59 -04:00
f54931760b
print message when xmllint not available
2024-08-04 22:07:11 -04:00
0375cda714
fix xmllint check in SConscript
2024-08-04 22:07:11 -04:00
ALONSO Laurent
e36d3f4eb2
locked-door-action.xml: add b and p shortcuts
2023-01-21 22:22:56 -05:00
584ba11a5f
Apply the more advanced scaling options also to the editors
2023-01-21 20:33:28 -05:00
577ff1a405
Don't show an 'other' option for UI scale unless it's actually selected
2023-01-21 20:15:58 -05:00
ALONSO Laurent
dda95397ec
UI scaling: add a different scaling for minimap + add more scaling values...
2023-01-21 19:53:27 -05:00
ALONSO Laurent
26d2328fe7
pc/scenario editor: add a basic preferences's menu.
2023-01-21 19:10:28 -05:00
effc355fe1
Enable the dialogs test in Xcode and fix one dialog that failed
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This also makes the test itself better
2023-01-21 16:36:31 -05:00
a93102a08f
Add a file documenting the structure of the save format
2023-01-21 15:55:58 -05:00
492e4b0cf9
Add 10 scenario timers to editor in a stack
2023-01-14 01:26:49 -05:00
6729983892
Fix glowing crystal soul artifacts and add a leather helm graphic
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Contributed by @clort81 and closes #262
[ci skip]
2023-01-14 00:11:58 -05:00
2e61c44307
Fix scenario button saying there are no scenario installed even though there are the built-in ones
2023-01-04 20:52:11 -05:00
9356c03cc7
Fix a couple of broken dialogs
2020-12-19 18:12:19 -05:00
81c2a084e3
Allow automatically calculating both the width and height of a text label
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This fixes welcome dialog links triggering when you hit OK in the right place
2020-12-19 18:10:25 -05:00
27f687806f
Implement automatic height calculation for text labels
2020-12-19 17:36:03 -05:00
224e89aabc
New welcome dialog
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Text by @clort81
Links not clickable yet - soon!
2020-02-26 01:48:27 -05:00
7f12c6eea4
Support underlined text in DialogXML
2020-02-26 01:20:11 -05:00
7d8fc7fe09
Document the OBoE originals in barrier help dialog
2020-02-26 00:19:23 -05:00
0bb0dc21e5
Neaten barrier help so that everything lines up (only layout changes)
2020-02-26 00:01:06 -05:00
bea852d61f
Reorganize barrier help XML (no functional/layout changes)
2020-02-25 23:44:42 -05:00