Commit Graph

4113 Commits

Author SHA1 Message Date
521f260cba control-click to duplicate terrain/monster/item type 2025-08-25 10:23:37 -05:00
8b9be2ae28 editor hint for INC_FLAG 2025-08-25 09:30:35 -05:00
c61997cd60 function to get a display name for sdf 2025-08-25 09:30:20 -05:00
2270ab8ce6 substitutions no longer needed 2025-08-25 08:59:52 -05:00
73e2875e91 more lore room 2025-08-25 08:51:33 -05:00
67e45fa688 fixup! Work on lore room 2025-08-25 08:51:33 -05:00
f65ac341ee allow wrapping story dialog title 2025-08-25 08:51:33 -05:00
1406c6eeef allow preview story dialog in editor 2025-08-25 08:51:33 -05:00
90c6e1c1d8 hint for SET_SDF 2025-08-25 08:51:33 -05:00
36e08a3dcb make get_sdf_name() const 2025-08-25 08:51:33 -05:00
04049b4bd7 add an is_new check 2025-08-25 08:51:33 -05:00
be13637efe Fix another bug in creating special encounters 2025-08-25 08:51:33 -05:00
c64367b850 allow importing animated terrain icon 2025-08-25 08:51:33 -05:00
7772a4f389 fix custom graphics manipulation for unpacked scenarios 2025-08-25 08:51:33 -05:00
84d202ecd6 Work on lore room 2025-08-25 08:51:33 -05:00
4c8c68fe12 interpolate correct menu item to find preferences
fix #797 other minor issue
2025-08-25 08:51:33 -05:00
0a249614c3 allow scenario to contain extra first help message. fix #797 2025-08-25 08:51:33 -05:00
d096df28a1 quick-fix failure to show load/create dialog for builtin scens 2025-08-25 08:51:33 -05:00
f5251ceb73 fix key shortcuts of reset help confirmation 2025-08-25 08:51:33 -05:00
6ee7d3af2c Showcase build reset help messages on tutorial launch 2025-08-25 08:51:33 -05:00
d77558afc3 fixup! Release build squashed 2025-08-25 08:51:33 -05:00
05ff7e328c make tutorial feature flag debug-only for now 2025-08-25 08:51:33 -05:00
b3b4724e1b PC editor also clear creature save 2025-08-25 08:51:33 -05:00
36d8ff36f6 Clear saved monsters when exiting scenario. Fix #786 2025-08-25 08:51:33 -05:00
2903f4d6e1 Wire up the tutorial (which is empty) 2025-08-25 08:51:33 -05:00
e907ed343d NSI script copy tutorial.boes 2025-08-25 08:51:33 -05:00
4859ac8db1 Xcode package tutorial 2025-08-25 08:51:33 -05:00
a82c25e01d Visual studio package tutorial 2025-08-25 08:51:33 -05:00
6bc5761bc1 Scons package the tutorial scenario 2025-08-25 08:51:33 -05:00
b89adb3bbf Unpacked empty tutorial scenario 2025-08-25 08:51:33 -05:00
71a072776a try allowing implicit fallthrough in xcode 2025-08-25 08:51:33 -05:00
c6a1fb7ba1 Fix rendering UTF-8 text 2025-08-25 08:41:56 -05:00
7697459f72 has_class require_charges allow item w/ 0 max charges 2025-08-25 08:41:56 -05:00
f917b2305d print success chance when fail breaking door or barrier 2025-08-25 08:41:56 -05:00
af57435a47 add name to funding list 2025-08-25 08:41:56 -05:00
a54b42ee7e town entry autosave wait for specials to run. fix #781 2025-08-25 08:41:56 -05:00
b7cb8395c0 queue_special() return whether special was queued 2025-08-25 08:41:56 -05:00
6c018df0fe starting with stairways, show more info in edit special list 2025-08-25 08:41:56 -05:00
e364ed6a5a When shifting to town entrance, show outdoor loc str
Fix #693
2025-08-25 08:41:56 -05:00
b90851cf98 fix grammar in special node description 2025-08-25 08:41:56 -05:00
101541792d ignore empty encoding element 2025-08-25 08:41:56 -05:00
8fc000639e ignore uninitialized Rectangle 1-8 2025-08-25 08:41:56 -05:00
57dbe49b59 Draw roads with brown dots. Fix #782 2025-08-25 08:41:56 -05:00
e8daf5a973 Get all gold don't steal without consequences 2025-08-25 08:41:55 -05:00
d828c3140c fix outdoor custom monster facing 2025-08-25 08:41:55 -05:00
c4b8a1ada7 fix outdoor monster facing 2025-08-25 08:41:55 -05:00
73e07cef72 Fix a case of minimap area rect spoilers 2025-08-25 08:41:55 -05:00
0db90b0c48 feature flag keep doors easier in old scenarios 2025-08-25 08:41:55 -05:00
5095e1d95b fix monsters rendering backwards? fix #785 2025-08-25 08:41:55 -05:00
3fe4d33481 targeting grid fix big monster handling 2025-08-25 08:41:55 -05:00