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521f260cba
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control-click to duplicate terrain/monster/item type
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2025-08-25 10:23:37 -05:00 |
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8b9be2ae28
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editor hint for INC_FLAG
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2025-08-25 09:30:35 -05:00 |
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c61997cd60
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function to get a display name for sdf
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2025-08-25 09:30:20 -05:00 |
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2270ab8ce6
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substitutions no longer needed
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2025-08-25 08:59:52 -05:00 |
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73e2875e91
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more lore room
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2025-08-25 08:51:33 -05:00 |
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67e45fa688
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fixup! Work on lore room
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2025-08-25 08:51:33 -05:00 |
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f65ac341ee
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allow wrapping story dialog title
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2025-08-25 08:51:33 -05:00 |
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1406c6eeef
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allow preview story dialog in editor
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2025-08-25 08:51:33 -05:00 |
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90c6e1c1d8
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hint for SET_SDF
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2025-08-25 08:51:33 -05:00 |
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36e08a3dcb
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make get_sdf_name() const
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2025-08-25 08:51:33 -05:00 |
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04049b4bd7
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add an is_new check
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2025-08-25 08:51:33 -05:00 |
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be13637efe
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Fix another bug in creating special encounters
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2025-08-25 08:51:33 -05:00 |
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c64367b850
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allow importing animated terrain icon
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2025-08-25 08:51:33 -05:00 |
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7772a4f389
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fix custom graphics manipulation for unpacked scenarios
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2025-08-25 08:51:33 -05:00 |
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84d202ecd6
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Work on lore room
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2025-08-25 08:51:33 -05:00 |
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4c8c68fe12
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interpolate correct menu item to find preferences
fix #797 other minor issue
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2025-08-25 08:51:33 -05:00 |
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0a249614c3
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allow scenario to contain extra first help message. fix #797
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2025-08-25 08:51:33 -05:00 |
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d096df28a1
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quick-fix failure to show load/create dialog for builtin scens
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2025-08-25 08:51:33 -05:00 |
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f5251ceb73
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fix key shortcuts of reset help confirmation
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2025-08-25 08:51:33 -05:00 |
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6ee7d3af2c
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Showcase build reset help messages on tutorial launch
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2025-08-25 08:51:33 -05:00 |
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d77558afc3
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fixup! Release build squashed
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2025-08-25 08:51:33 -05:00 |
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05ff7e328c
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make tutorial feature flag debug-only for now
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2025-08-25 08:51:33 -05:00 |
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b3b4724e1b
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PC editor also clear creature save
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2025-08-25 08:51:33 -05:00 |
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36d8ff36f6
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Clear saved monsters when exiting scenario. Fix #786
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2025-08-25 08:51:33 -05:00 |
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2903f4d6e1
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Wire up the tutorial (which is empty)
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2025-08-25 08:51:33 -05:00 |
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e907ed343d
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NSI script copy tutorial.boes
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2025-08-25 08:51:33 -05:00 |
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4859ac8db1
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Xcode package tutorial
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2025-08-25 08:51:33 -05:00 |
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a82c25e01d
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Visual studio package tutorial
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2025-08-25 08:51:33 -05:00 |
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6bc5761bc1
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Scons package the tutorial scenario
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2025-08-25 08:51:33 -05:00 |
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b89adb3bbf
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Unpacked empty tutorial scenario
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2025-08-25 08:51:33 -05:00 |
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71a072776a
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try allowing implicit fallthrough in xcode
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2025-08-25 08:51:33 -05:00 |
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c6a1fb7ba1
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Fix rendering UTF-8 text
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2025-08-25 08:41:56 -05:00 |
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7697459f72
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has_class require_charges allow item w/ 0 max charges
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2025-08-25 08:41:56 -05:00 |
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f917b2305d
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print success chance when fail breaking door or barrier
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2025-08-25 08:41:56 -05:00 |
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af57435a47
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add name to funding list
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2025-08-25 08:41:56 -05:00 |
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a54b42ee7e
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town entry autosave wait for specials to run. fix #781
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2025-08-25 08:41:56 -05:00 |
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b7cb8395c0
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queue_special() return whether special was queued
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2025-08-25 08:41:56 -05:00 |
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6c018df0fe
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starting with stairways, show more info in edit special list
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2025-08-25 08:41:56 -05:00 |
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e364ed6a5a
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When shifting to town entrance, show outdoor loc str
Fix #693
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2025-08-25 08:41:56 -05:00 |
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b90851cf98
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fix grammar in special node description
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2025-08-25 08:41:56 -05:00 |
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101541792d
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ignore empty encoding element
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2025-08-25 08:41:56 -05:00 |
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8fc000639e
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ignore uninitialized Rectangle 1-8
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2025-08-25 08:41:56 -05:00 |
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57dbe49b59
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Draw roads with brown dots. Fix #782
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2025-08-25 08:41:56 -05:00 |
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e8daf5a973
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Get all gold don't steal without consequences
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2025-08-25 08:41:55 -05:00 |
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d828c3140c
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fix outdoor custom monster facing
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2025-08-25 08:41:55 -05:00 |
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c4b8a1ada7
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fix outdoor monster facing
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2025-08-25 08:41:55 -05:00 |
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73e07cef72
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Fix a case of minimap area rect spoilers
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2025-08-25 08:41:55 -05:00 |
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0db90b0c48
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feature flag keep doors easier in old scenarios
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2025-08-25 08:41:55 -05:00 |
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5095e1d95b
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fix monsters rendering backwards? fix #785
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2025-08-25 08:41:55 -05:00 |
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3fe4d33481
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targeting grid fix big monster handling
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2025-08-25 08:41:55 -05:00 |
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