d133084867
VoDT typo fix
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2025-09-13 14:56:56 -05:00
e846540ebd
remove out-of-range node in VoDT outdoors ( fix #741 )
2025-05-23 14:28:41 -05:00
f03f1b41cf
fix town hostile nodes which converted wrong in zakhazi
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the conversion is fixed now
2025-05-20 10:42:11 -05:00
3267ded244
Fix every wrongly converted block-move node in ASR
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(by copying from the scen_update branch where the conversion
was fixed and reapplied)
Note that I also did this for the other scenarios
but none of them had remaining broken block-move nodes
2025-05-20 10:34:04 -05:00
0d485a90ca
fix typo
2025-05-20 08:21:38 -05:00
24e08a6948
fix typo
2025-05-19 21:41:19 -05:00
758c116b48
Fix typo
2025-05-19 21:41:18 -05:00
a4c52ee57e
ZKR use updated conveyor rules
2025-05-19 21:41:18 -05:00
13548c1249
missed a yes/no flip in ASR
2025-05-19 21:41:11 -05:00
c45ac501c8
Fix grammar, make a little clearer?
2025-05-19 21:41:07 -05:00
dfc587eec0
Fix a typo
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Honestly a thick accent could maybe make this one intentional
but the rest of the NPC's dialog is normal.
2025-05-19 21:41:07 -05:00
48b6f4eed0
Fix typo
2025-05-19 21:41:07 -05:00
945b82e033
add 1 more shore tile so wandering monst can't block boat exit
2025-05-19 21:41:05 -05:00
6a95ec0197
extend a room rectangle
2025-05-19 21:41:05 -05:00
49aef8b8e2
Fix typo
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Vahnatai speak strangely but this mistake would not make a phonic difference
so I don't think it's intentional
2025-05-19 21:41:05 -05:00
d434dd74ca
fix typo
2025-05-19 21:41:04 -05:00
cf7b2c5176
fix one portcullis not opening
2025-05-19 21:41:03 -05:00
00a6c3ae4b
ZKR fix jump to nonexistent node
2025-05-19 21:41:02 -05:00
5b77a2d634
recover monster thrash numbers and hidden town flags in ZKR
2025-05-19 21:41:01 -05:00
12450c0511
recover monster thrash numbers and hidden town flags in ASR
2025-05-19 21:41:01 -05:00
f9212f8b1e
recover monster thrash numbers and hidden town flags in busywork
2025-05-19 21:41:01 -05:00
331848359f
recover monster thrash numbers and hidden town flags in valleydy
2025-05-19 21:41:00 -05:00
7ddb24ec43
Message to point out day counter in ZKR
2025-05-19 21:41:00 -05:00
f76e942c55
audit button order for every 3choice in ZKR
2025-05-19 21:40:59 -05:00
7cc22681ca
audit button order for every 3choice in ASR
2025-05-13 12:28:06 -05:00
83e0d1b7bf
audit button order for every 3choice in busywork and valleydy
2025-05-12 22:25:49 -05:00
831ae97243
Fix strong potion graphics--they were only correct in ZKR
2025-05-12 08:55:14 -05:00
266d234074
match stackability, rechargeability of bladbase in busywork
2025-05-12 08:50:01 -05:00
88661563ac
match stackability, rechargeability of bladbase in stealth + fixes
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Opals would have stacked with dust, so I gave them a different flag.
Should opals be added to bladbase?
Fixed some typos
2025-05-12 08:38:11 -05:00
60423fd5ca
match stackability, rechargeablity, and javelin level of bladbase in stealth
2025-05-12 07:58:38 -05:00
85729c2751
match stackability and rechargeablity of bladbase in valleydy
2025-05-12 07:20:37 -05:00
9a36a57d80
flip yes/no in ZKR
2025-05-11 20:26:43 -05:00
dc0b3d4e27
don't let me use the control panel after ending triggered
2025-05-11 19:17:12 -05:00
c6516408b8
VoDT - play special node if I get to fountain with move mountains
2025-05-11 15:01:04 -05:00
ac171c796a
ZKR and cavebase use brighter baby hydra
2025-05-11 14:35:57 -05:00
d7dc40b434
connect sweetgrove smithy to the road
2025-05-11 10:56:06 -05:00
6ac53d92eb
flip yes/no and annotate an important sdf
2025-05-11 10:51:37 -05:00
780dd3a3b9
Jaen's fortress start hidden and re-hide after you kill Jaen
2025-05-11 10:51:36 -05:00
8806f9edb7
Fix the rest of town hostile nodes in ASR
2025-05-11 10:51:36 -05:00
e768dab6ea
Flip yes/no again
2025-05-11 10:51:35 -05:00
2828477e3f
make display message one-time
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It had an SDF specified, but I don't want to trust
that this SDF is safe to use considering it wasn't
a one-time node. So I picked a new, safe one.
2025-05-11 10:51:34 -05:00
d41b8d97c5
make Empire Outpost hostile
2025-05-11 10:51:10 -05:00
92567f152f
remove editor state from scenario.xml files
2025-05-11 10:51:02 -05:00
49f3a09cfd
Empire Outpost supposed to be hidden
2025-05-11 10:51:01 -05:00
f08e1d548d
fix typo in sewers
2025-05-11 10:50:57 -05:00
e0bfd697f7
Another node in ASR meant to block the action
2025-05-11 10:50:07 -05:00
c8a2817987
Make Canizares' shops icons and names consistent
2025-05-11 10:50:05 -05:00
67137ee662
prevent entry to lord volpe's mansion
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It looks like this is a conversion bug that was fixed but not reapplied
to stealth.boes
2025-05-11 10:50:04 -05:00
b04381b15f
reorder yes/no buttons in selathni
2025-05-11 10:50:03 -05:00
77b0a11f66
reorder yes/no on 2 more nodes
2025-05-11 10:50:03 -05:00