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Code Issues 146 Pull Requests 4 Actions Packages Projects Releases Wiki Activity
3,887 Commits 10 Branches 27 Tags
b36c2f3a14156324154e863c9ae2f3210387d0b8
Commit Graph

8 Commits

Author SHA1 Message Date
Nat Quayle Nelson
831ae97243 Fix strong potion graphics--they were only correct in ZKR 2025-05-12 08:55:14 -05:00
Nat Quayle Nelson
ac171c796a ZKR and cavebase use brighter baby hydra 2025-05-11 14:35:57 -05:00
Nat Quayle Nelson
92567f152f remove editor state from scenario.xml files 2025-05-11 10:51:02 -05:00
Nat Quayle Nelson
7c53c381bf base scenarios fix awkward yes/no positioning 2025-05-11 10:49:37 -05:00
Nat Quayle Nelson
783b19e429 Make all scenarios match VoDT arrow/bolt values 2025-03-19 19:31:31 -05:00
Celtic Minstrel
1fc93bcd1c BoECB: Add random mushroom frills 2025-03-16 14:09:05 -04:00
Celtic Minstrel
f747b6a8c9 BoEB: Make the cave Warrior's Grove use cave terrains.
Also, change the trainer graphic and replace the dog with a lizard.
2025-03-16 14:09:05 -04:00
Celtic Minstrel
494f6529cd BoEB: Make a copy and call it the "cave base" 2025-03-16 14:09:05 -04:00
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