Logo
Explore Help
Sign In
openboe/oboe
2
0
Fork 0
You've already forked oboe
Code Issues 146 Pull Requests 4 Actions Packages Projects Releases Wiki Activity
Files
7c53c381bf79031289e7c3acb53980d94f80b695
oboe/rsrc/bases/cavebase
History
Nat Quayle Nelson 7c53c381bf base scenarios fix awkward yes/no positioning
2025-05-11 10:49:37 -05:00
..
out
BoEB: Make the cave Warrior's Grove use cave terrains.
2025-03-16 14:09:05 -04:00
towns
base scenarios fix awkward yes/no positioning
2025-05-11 10:49:37 -05:00
header.exs
BoEB: Make a copy and call it the "cave base"
2025-03-16 14:09:05 -04:00
items.xml
Make all scenarios match VoDT arrow/bolt values
2025-03-19 19:31:31 -05:00
monsters.xml
BoEB: Make a copy and call it the "cave base"
2025-03-16 14:09:05 -04:00
scenario.spec
BoEB: Make a copy and call it the "cave base"
2025-03-16 14:09:05 -04:00
scenario.xml
BoEB: Make a copy and call it the "cave base"
2025-03-16 14:09:05 -04:00
terrain.xml
BoEB: Make a copy and call it the "cave base"
2025-03-16 14:09:05 -04:00
Powered by Gitea Version: 1.24.5-cloud Page: 6387ms Template: 2374ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API