This now requires Boost to be installed by MacPorts. However, we could add the standard Homebrew path to the include path as well to support both.
This also requires SFML and its dependencies to be installed in /Library/Frameworks; it's unclear whether this is reasonable.
Code signing is completely disabled, and Zlib is now loaded as a tbd instead of a dylib. This will probably break for some older computers, but hopefully they can just use the Xcode 4 project instead.
Boost is forcing -mt suffixes on all its libraries. Whatever. We'll just roll with that.
This makes the script work both with and without the suffixes.
Using parentheses instead of braces silences the stupid narrowing warning, so yay.
- New <page> element in <stack>
- Visibility of elements is now remembered when switching pages
- Unstoring a <pict> on a stack page no longer resets default values
- Documentation updated for new features
This allows widgets to be positioned relative to other widgets.
Two dialogs have been converted to use relative positioning.
Also fix some issues with calculating the dialog rect.
This covers only the places where they were used to indicate
a preset selection in constructors.
The usage in qdpict where they're actually passed to the Resource Manager,
as well as the 4-character constants representing file types and creator
codes, are still present.
- Refactor dialog format parameter management to use a single protected control function
- Format parameters "frame" and "frame style" merged
- Colour is now a first-class format parameter (though it still has a separate setter)
- Pointing arrows moved from terscreen to invenbtns
- Target mark moved from trim to invenbtns
- Road pieces moved from trim to fields
- Diagonal pointing arrows added
- trim is now a monochrome image
fix for scrollbar segfaults
* fixes#206
* fixes broken mousewheel scrolling of the scenedit palette
* removed boost threads dependency
* added foundation for further refactoring of the drawing and event handling code: interfaces and drawable manager with layering
* removed a bunch of unneeded redraw calls
* removed some repeated recalculation of effectively constant values (boe.actions)
* removed recalculation of effectively constant scrollbar and button positions (boe.graphics)
Closes#251