Fix unclickable shop info icons

This commit is contained in:
x-qq
2020-02-11 11:35:14 +02:00
parent feb1045feb
commit 158de40ce3
5 changed files with 31 additions and 24 deletions

View File

@@ -121,11 +121,11 @@ static void advance_time(bool did_something, bool need_redraw, bool need_reprint
// This is defined in pc.editors.cpp since the PC editor also uses it
extern void edit_stuff_done();
void init_screen_locs() {
rectangle startup_base = {281,1,329,302};
static void init_shopping_rects() {
rectangle shop_base = {63,12,99,267};
std::fill(shopping_rects[0].begin(), shopping_rects[0].end(), shop_base);
shopping_rects[0][SHOPRECT_ACTIVE_AREA].right -= 35;
shopping_rects[0][SHOPRECT_GRAPHIC].right = shopping_rects[0][SHOPRECT_GRAPHIC].left + 28;
shopping_rects[0][SHOPRECT_ITEM_NAME].top += 4;
@@ -139,12 +139,19 @@ void init_screen_locs() {
shopping_rects[0][SHOPRECT_ITEM_HELP].bottom -= 21;
shopping_rects[0][SHOPRECT_ITEM_HELP].right -= 19;
shopping_rects[0][SHOPRECT_ITEM_HELP].left = shopping_rects[0][SHOPRECT_ITEM_HELP].right - 14;
for(short i = 1; i < 8; i++)
for(short i = 1; i < 8; i++) {
for(auto& j : shopping_rects[i].keys()) {
shopping_rects[i][j] = shopping_rects[0][j];
shopping_rects[i][j].offset(0,i * 36);
}
}
}
void init_screen_locs() {
init_shopping_rects();
rectangle startup_base = {281,1,329,302};
for(auto btn : startup_button.keys()) {
startup_button[btn] = startup_base;

View File

@@ -162,4 +162,8 @@ const int NUM_PRIEST_SPELLS = 62;
const int UI_LAYER_DEFAULT = 1000;
const int UI_LAYER_MENUBAR = 1200;
// Offset at which talk_gworld rendering target is drawn in mainPtr.
const int talk_gword_offset_x = 19;
const int talk_gword_offset_y = 7;
#endif

View File

@@ -16,6 +16,7 @@
#include "boe.townspec.hpp"
#include "boe.main.hpp"
#include "boe.items.hpp"
#include "boe.consts.hpp"
#include "sounds.hpp"
#include <cstdio>
#include "boe.newgraph.hpp"
@@ -216,22 +217,28 @@ void handle_shop_event(location p) {
end_shop_mode();
return;
}
p.x -= 5;
p.y -= 5;
for(short i = 0; i < 8; i++) {
unsigned long what_picked = shop_array[i + shop_sbar->getPosition()];
if(what_picked >= active_shop.size()) break;
if(active_shop.getItem(what_picked).type == eShopItemType::EMPTY)
break;
if(p.in(shopping_rects[i][SHOPRECT_ACTIVE_AREA])) {
click_shop_rect(shopping_rects[i][SHOPRECT_ACTIVE_AREA]);
// Since shop UI was drawn into the game window with offsets, we need to apply
// the same offsets to event catching areas.
rectangle active_rect { shopping_rects[i][SHOPRECT_ACTIVE_AREA] };
active_rect.offset(talk_gword_offset_x, talk_gword_offset_y);
rectangle item_help_rect { shopping_rects[i][SHOPRECT_ITEM_HELP] };
item_help_rect.offset(talk_gword_offset_x, talk_gword_offset_y);
if(p.in(active_rect)) {
play_sound(37, time_in_ticks(5));
handle_sale(active_shop.getItem(what_picked), what_picked);
set_up_shop_array();
draw_shop_graphics(false, {});
} else if(p.in(shopping_rects[i][SHOPRECT_ITEM_HELP])){
click_shop_rect(shopping_rects[i][SHOPRECT_ITEM_HELP]);
} else if(p.in(item_help_rect)){
play_sound(37, time_in_ticks(5));
handle_info_request(active_shop.getItem(what_picked));
}
}

View File

@@ -13,6 +13,7 @@
#include "boe.fileio.hpp"
#include "boe.locutils.hpp"
#include "boe.text.hpp"
#include "boe.consts.hpp"
#include "sounds.hpp"
#include "mathutil.hpp"
#include "render_image.hpp"
@@ -592,15 +593,6 @@ void do_explosion_anim(short /*sound_num*/,short special_draw, short snd) {
store_booms[i].boom_type = -1;
}
void click_shop_rect(rectangle area_rect) {
draw_shop_graphics(1,area_rect);
mainPtr.display();
play_sound(37, time_in_ticks(5));
draw_shop_graphics(0,area_rect);
}
graf_pos calc_item_rect(int num,rectangle& to_rect) {
if(num >= 1000) return spec_scen_g.find_graphic(num - 1000);
rectangle from_rect = {0,0,18,18};
@@ -778,7 +770,6 @@ void draw_shop_graphics(bool pressed,rectangle clip_area_rect) {
style.pointSize = 10;
win_draw_string(talk_gworld,shopping_rects[i][SHOPRECT_ITEM_EXTRA],cur_info_str,eTextMode::WRAP,style);
rect_draw_some_item(invenbtn_gworld,item_info_from,talk_gworld,shopping_rects[i][SHOPRECT_ITEM_HELP],pressed ? sf::BlendNone : sf::BlendAlpha);
}
// Finally, cost info and help strs
@@ -804,9 +795,8 @@ void draw_shop_graphics(bool pressed,rectangle clip_area_rect) {
void refresh_shopping() {
rectangle from_rect(talk_gworld);
rectangle to_rect = from_rect;
to_rect.offset(19,7);
to_rect.offset(talk_gword_offset_x, talk_gword_offset_y);
rect_draw_some_item(talk_gworld.getTexture(),from_rect,mainPtr,to_rect);
shop_sbar->draw();
}
static void place_talk_face() {

View File

@@ -56,7 +56,6 @@ void add_missile(location dest,miss_num_t missile_type,short path_type,short x_a
void add_explosion(location dest,short val_to_place,short place_type,short boom_type,short x_adj,short y_adj);
void do_missile_anim(short num_steps,location missile_origin,short sound_num) ;
void do_explosion_anim(short sound_num,short expand,short snd = -1);
void click_shop_rect(rectangle area_rect);
void draw_shop_graphics(bool pressed,rectangle clip_area_rect);
void refresh_shopping();
std::string get_item_interesting_string(cItem item);