Commit Graph

4093 Commits

Author SHA1 Message Date
d77558afc3 fixup! Release build squashed 2025-08-25 08:51:33 -05:00
05ff7e328c make tutorial feature flag debug-only for now 2025-08-25 08:51:33 -05:00
b3b4724e1b PC editor also clear creature save 2025-08-25 08:51:33 -05:00
36d8ff36f6 Clear saved monsters when exiting scenario. Fix #786 2025-08-25 08:51:33 -05:00
2903f4d6e1 Wire up the tutorial (which is empty) 2025-08-25 08:51:33 -05:00
e907ed343d NSI script copy tutorial.boes 2025-08-25 08:51:33 -05:00
4859ac8db1 Xcode package tutorial 2025-08-25 08:51:33 -05:00
a82c25e01d Visual studio package tutorial 2025-08-25 08:51:33 -05:00
6bc5761bc1 Scons package the tutorial scenario 2025-08-25 08:51:33 -05:00
b89adb3bbf Unpacked empty tutorial scenario 2025-08-25 08:51:33 -05:00
71a072776a try allowing implicit fallthrough in xcode 2025-08-25 08:51:33 -05:00
c6a1fb7ba1 Fix rendering UTF-8 text 2025-08-25 08:41:56 -05:00
7697459f72 has_class require_charges allow item w/ 0 max charges 2025-08-25 08:41:56 -05:00
f917b2305d print success chance when fail breaking door or barrier 2025-08-25 08:41:56 -05:00
af57435a47 add name to funding list 2025-08-25 08:41:56 -05:00
a54b42ee7e town entry autosave wait for specials to run. fix #781 2025-08-25 08:41:56 -05:00
b7cb8395c0 queue_special() return whether special was queued 2025-08-25 08:41:56 -05:00
6c018df0fe starting with stairways, show more info in edit special list 2025-08-25 08:41:56 -05:00
e364ed6a5a When shifting to town entrance, show outdoor loc str
Fix #693
2025-08-25 08:41:56 -05:00
b90851cf98 fix grammar in special node description 2025-08-25 08:41:56 -05:00
101541792d ignore empty encoding element 2025-08-25 08:41:56 -05:00
8fc000639e ignore uninitialized Rectangle 1-8 2025-08-25 08:41:56 -05:00
57dbe49b59 Draw roads with brown dots. Fix #782 2025-08-25 08:41:56 -05:00
e8daf5a973 Get all gold don't steal without consequences 2025-08-25 08:41:55 -05:00
d828c3140c fix outdoor custom monster facing 2025-08-25 08:41:55 -05:00
c4b8a1ada7 fix outdoor monster facing 2025-08-25 08:41:55 -05:00
73e07cef72 Fix a case of minimap area rect spoilers 2025-08-25 08:41:55 -05:00
0db90b0c48 feature flag keep doors easier in old scenarios 2025-08-25 08:41:55 -05:00
5095e1d95b fix monsters rendering backwards? fix #785 2025-08-25 08:41:55 -05:00
3fe4d33481 targeting grid fix big monster handling 2025-08-25 08:41:55 -05:00
a645057ed7 Clip big monster combat frame at window edge 2025-08-25 08:41:55 -05:00
820b5f6a6e don't tooltip or annotate hidden towns/junk sign locs 2025-08-25 08:41:55 -05:00
8f20c6c1f8 move is_sign to boe.locutils 2025-08-25 08:41:55 -05:00
a3fcc96fe6 fix hovering map features outdoors 2025-08-25 08:41:55 -05:00
c511a3add9 fix outdoor positioning of circle markers 2025-08-25 08:41:55 -05:00
7da7a5df33 fix crash when out-of-bounds 'tile' hovered in minimap 2025-08-25 08:41:55 -05:00
1f8bc4b734 fix loc_off_act_area for outdoors 2025-08-25 08:41:55 -05:00
ff2e565353 add btnpanel sources to xcode12 2025-08-25 08:41:55 -05:00
11d8c28765 specify vehicle.hpp directory 2025-08-25 08:41:55 -05:00
b6592788cd Tooltip text when party icon highlighted 2025-08-25 08:41:55 -05:00
b6f1ffcec1 better way of only showing known extent of area rectangle 2025-08-25 08:41:52 -05:00
8ceb5d0ec4 TRANSPARENT->EMPTY makes it compile on Windows 2025-08-25 08:41:23 -05:00
2e33081b1b very messy support for recording 6-string dialog 2025-08-25 08:41:23 -05:00
f19f0dd9b6 combine 2-string dialog records into 1 element 2025-08-25 08:41:23 -05:00
e99ed91683 record 2-string dialogs in one element 2025-08-25 08:41:23 -05:00
f5e0c1b006 fix place/edit special node tool 2025-08-25 08:41:23 -05:00
5746cbd0dd draw and give tooltips for more map features 2025-08-25 08:41:23 -05:00
17e9f22b4f messy map tooltip demo 2025-08-25 08:41:23 -05:00
eb9c85e1ce Refactor minimap rendering and fix tiny town crash 2025-08-25 08:41:23 -05:00
13d05fc614 fix party disappearing in huge town 2025-08-25 08:41:23 -05:00