1563096f06
Add prefab party for recording spellcasting
2024-12-01 18:43:35 -05:00
bd756177c7
Don't check if pc can cast NONE. Fix #511
2024-12-01 18:43:35 -05:00
94bb4c7e41
Replay reproduces crash #511
2024-12-01 18:43:35 -05:00
2d50ebe81d
comment where spells page 2 starts
2024-12-01 18:43:35 -05:00
d628e72747
Support recording with party from command line
2024-12-01 18:43:12 -05:00
6b9dccbbba
refactor core of replay_next_action() into reusable replay_action()
...
Someday I would like to implement a testing tool that generates semi-random valid actions and feeds them into the system to simulate unpredictable player behavior...
2024-12-01 18:43:12 -05:00
a665ec9033
Improve replay system CLI handling
2024-12-01 18:43:12 -05:00
6ea26ca423
LOG function and LOG_VALUE macro will save time and wrist exertion
2024-12-01 18:42:57 -05:00
a852090180
Fix quick-look. Fix #512
2024-12-01 18:28:22 -05:00
684edd3589
fix comments
2024-11-30 22:52:53 -05:00
43df3c8fb4
remove outdoor constraint on local call-special-on-use
...
Close #503
2024-11-30 22:52:53 -05:00
1ae3715618
unpack the modern-format test scenario
2024-11-30 22:52:53 -05:00
e5ef638061
legacy scenario and replay show the bug is already fixed
2024-11-30 22:52:53 -05:00
dea5a8af5b
when replaying, find scenarios in replay test folder
2024-11-30 22:52:53 -05:00
3de10ec741
replay test shows #8 does not affect new scenario format
2024-11-30 22:52:53 -05:00
636da00220
debug builds look for scenarios in test/replays/scenarios
2024-11-30 22:52:53 -05:00
50e353426e
scons define a DEBUG flag
2024-11-30 22:52:53 -05:00
2789d24936
properly measure scenario editor button clickable labels
2024-11-30 22:52:53 -05:00
3e331d3000
note another condition to handle
2024-11-30 22:52:53 -05:00
167145e538
Improve an error message that confused me greatly
2024-11-30 22:52:53 -05:00
34702d588e
remove placeholder replay
2024-11-30 22:52:53 -05:00
df3839ab5d
Rearrange startup buttons, add tutorial button with stub event
...
Fix #173
2024-11-30 20:11:08 -05:00
96c71bdce4
remove unnecessary reference passing
2024-11-30 19:22:00 -05:00
09a6b2a4fd
Add a visual explosion to justify fireball ashes. Fix #459
2024-11-30 19:22:00 -05:00
6af4f20246
fix ashes appearing for divine thump
2024-11-30 19:22:00 -05:00
112ec9f60d
Fix ashes appearing for icy rain
2024-11-30 19:22:00 -05:00
3a9c5ea208
make damage type -> boom type DRY
2024-11-30 19:22:00 -05:00
3068e97868
make damage type -> sound type DRY
...
And while I'm at it, resolve a TODO note and remove a bunch of unnecessary 0s
2024-11-30 19:22:00 -05:00
d870180591
Update copyright notices and contact/pricing info.
...
Close #499
2024-11-30 19:19:34 -05:00
3b12d37555
make 'a' toggle the map
2024-11-30 18:37:14 -05:00
ea95adef2e
Allow cancelling anything with Escape. Close #322
2024-11-30 18:37:14 -05:00
faf3347272
allow cancelling 'talk'
2024-11-30 18:37:14 -05:00
e4bd05b22a
allow canceling Look
2024-11-30 18:37:14 -05:00
79c295127a
fix ellipse alignment within visible tiles
2024-11-30 18:17:22 -05:00
dbdb1fc3f3
clean up comments and arithmetic
2024-11-30 18:17:22 -05:00
462d2d1e4a
Fosnola's lighting adjustments
...
Co-authored-by: fosnola <osnola@users.sourceforge.net >
2024-11-30 18:17:22 -05:00
31ea6b9401
Update Readme to reduce confusion ( #504 )
2024-11-30 18:14:19 -05:00
dd347a5f79
replace the debug flag with a release flag
2024-11-30 17:58:42 -05:00
f3e83290cb
make scons build debug by default
2024-11-30 17:58:42 -05:00
df0c46d616
Merge pull request #458 from NQNStudios:credits-overhaul
...
Auto-generated credits / Update the credits from IndieGOGO
2024-11-23 18:54:51 -05:00
8a68360256
Play with heading alignment in startanim
2024-11-23 17:49:59 -06:00
e5c261e285
get the actual original startanim
2024-11-23 17:17:17 -06:00
7a1297b2c8
specify align attribute type as enum
2024-11-23 17:06:15 -06:00
b441401475
wrap pollEvent() to guarantee all loops handle modifiers ( #477 )
2024-11-23 17:46:54 -05:00
e39c930eed
call draw_map() after clear_map() ( #488 )
...
Fixes #487 and fixes #428
May address #267
2024-11-23 14:12:04 -05:00
c1142379c9
Fix edge of town rendering bug ( #486 )
...
Fix #485
2024-11-23 14:09:05 -05:00
21afd4466d
Fix word highlight ( #484 )
...
Quick fix #481
2024-11-23 14:08:01 -05:00
e156c32c7d
render the frame that triggers outdoor combat
2024-11-23 14:06:51 -05:00
6d6f25f326
Fix #476 directly
2024-11-23 14:05:37 -05:00
888b86404c
move forward declaration
2024-11-19 18:54:06 -06:00