fix ashes appearing for divine thump

This commit is contained in:
2024-11-26 13:20:17 -06:00
committed by Celtic Minstrel
parent 112ec9f60d
commit 6af4f20246

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@@ -3987,7 +3987,8 @@ bool monst_cast_priest(cCreature *caster,short targ) {
if(r1 > 29) r1 = 29;
start_missile_anim();
place_spell_pattern(radius2,target,eDamageType::MAGIC,r1,7 );
ashes_loc = target;
// Note: This used to place ashes on the target square, but the spell description
// doesn't describe fire or combustion, only force.
break;
default:
add_string_to_buf(" Error: Priest spell " + (*spell).name() + " not implemented for monsters.", 4);