Fix Mac build

This commit is contained in:
2020-01-12 13:19:32 -05:00
parent fa25beae6d
commit fb28a4da2e
8 changed files with 9 additions and 7 deletions

View File

@@ -35,7 +35,7 @@
#include "shop.hpp"
#include "prefs.hpp"
#include "render_shapes.hpp"
#include "tools/enum_map.hpp"
#include "enum_map.hpp"
rectangle bottom_buttons[14];
rectangle item_screen_button_rects[9] = {

View File

@@ -34,7 +34,7 @@
#include "prefs.hpp"
#include "shop.hpp"
#include "cursors.hpp"
#include "tools/enum_map.hpp"
#include "enum_map.hpp"
extern eItemWinMode stat_window;
extern eGameMode overall_mode;

View File

@@ -18,7 +18,7 @@
#include "sounds.hpp"
#include "mathutil.hpp"
#include "button.hpp"
#include "tools/enum_map.hpp"
#include "enum_map.hpp"
#include "boe.party.hpp"
#include "boe.town.hpp"

View File

@@ -30,7 +30,7 @@
#include "cursors.hpp"
#include "prefs.hpp"
#include "button.hpp"
#include "tools/enum_map.hpp"
#include "enum_map.hpp"
bool All_Done = false;
sf::Event event;

View File

@@ -27,7 +27,7 @@
#include "button.hpp"
#include "res_image.hpp"
#include "prefs.hpp"
#include "tools/enum_map.hpp"
#include "enum_map.hpp"
short monsters_faces[190] = {
0,1,2,3,4,5,6,7,8,9,

View File

@@ -22,7 +22,7 @@
#include "prefs.hpp"
#include "cursors.hpp"
#include "render_image.hpp"
#include "tools/enum_map.hpp"
#include "enum_map.hpp"
#include <vector>
using std::vector;

View File

@@ -20,7 +20,7 @@ const int TEXT_BUF_LEN = 70;
#include "res_image.hpp"
#include "res_font.hpp"
#include "spell.hpp"
#include "tools/enum_map.hpp"
#include "enum_map.hpp"
typedef struct {
char line[50];