Raise starting skill points from 60 to 65 for blank characters.
This means that a party of all blank characters has the same effective total skill points as the prefab party.
This commit is contained in:
@@ -837,7 +837,7 @@ cPlayer::cPlayer(cParty& party) : party(party) {
|
||||
cur_sp = 0;
|
||||
max_sp = 0;
|
||||
experience = 0;
|
||||
skill_pts = 60;
|
||||
skill_pts = 65;
|
||||
level = 1;
|
||||
for(i = 0; i < 24; i++)
|
||||
items[i] = cItem();
|
||||
|
Reference in New Issue
Block a user