diff --git a/doc/game/Intro.html b/doc/game/Intro.html index bc4dd359..3d001a5f 100644 --- a/doc/game/Intro.html +++ b/doc/game/Intro.html @@ -250,7 +250,7 @@ points each of strength and dexterity and 4 points of intelligence, your luck dr and you lose this trait and any advantages it confers.

Skills

-

A PC created from scratch gets 60 skill points. Skill points are a sort of money you +

A PC created from scratch gets 65 skill points. Skill points are a sort of money you will spend on abilities.

When you press the Skills button, you will see a window where you can increase and decrease this PCs skills. To spend skill points to increase an ability, press the '+' diff --git a/src/classes/pc.cpp b/src/classes/pc.cpp index 140cfa3f..2ada8768 100644 --- a/src/classes/pc.cpp +++ b/src/classes/pc.cpp @@ -837,7 +837,7 @@ cPlayer::cPlayer(cParty& party) : party(party) { cur_sp = 0; max_sp = 0; experience = 0; - skill_pts = 60; + skill_pts = 65; level = 1; for(i = 0; i < 24; i++) items[i] = cItem();