Delete unused fade_party() func with used x=100 wrong (#752)
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@@ -18,7 +18,6 @@ void do_rest(long length, int hp_restore, int mp_restore);
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void out_move_party(short x,short y) ;
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void teleport_party(short x,short y,short mode);
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bool run_stone_circle(short which);
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void fade_party();
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void change_level(short town_num,short x,short y);
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void push_things();
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void queue_special(eSpecCtx mode, eSpecCtxType which_type, spec_num_t spec, location spec_loc);
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