Dialog formatting

- Newlines at end of file
- Remove debug attribute
- Indentation in the XSL
This commit is contained in:
2015-10-03 02:50:44 -04:00
parent 84dc913241
commit 893fa1e4ff
159 changed files with 219 additions and 203 deletions

View File

@@ -5,4 +5,4 @@
<text name='str1' framed='true' top='8' left='91' width='257' height='90'/>
<button name='done' type='done' top='107' left='287'/>
<button name='record' type='regular' def-key='r' top='107' left='8'>Record</button>
</dialog>
</dialog>

View File

@@ -6,4 +6,4 @@
<text name='str1' framed='true' top='39' left='91' width='257' height='87'/>
<button name='done' type='done' top='140' left='287'/>
<button name='record' type='regular' def-key='r' top='140' left='8'>Record</button>
</dialog>
</dialog>

View File

@@ -6,4 +6,4 @@
<text name='str1' framed='true' top='39' left='55' width='257' height='87'/>
<button name='done' type='done' top='140' left='251'/>
<button name='record' type='regular' def-key='r' top='140' left='8'>Record</button>
</dialog>
</dialog>

View File

@@ -5,4 +5,4 @@
<text name='str1' framed='true' top='8' left='55' width='257' height='90'/>
<button name='done' type='done' top='107' left='251'/>
<button name='record' type='regular' def-key='r' top='107' left='8'>Record</button>
</dialog>
</dialog>

View File

@@ -6,4 +6,4 @@
<text name='str2' framed='true' top='107' left='91' width='257' height='98'/>
<button name='done' type='done' top='212' left='287'/>
<button name='record' type='regular' def-key='r' top='212' left='8'>Record</button>
</dialog>
</dialog>

View File

@@ -7,4 +7,4 @@
<text name='str2' framed='true' top='136' left='91' width='257' height='93'/>
<button name='done' type='done' top='238' left='287'/>
<button name='record' type='regular' def-key='r' top='238' left='8'>Record</button>
</dialog>
</dialog>

View File

@@ -7,4 +7,4 @@
<text name='str2' framed='true' top='136' left='55' width='257' height='93'/>
<button name='done' type='done' top='238' left='251'/>
<button name='record' type='regular' def-key='r' top='238' left='8'>Record</button>
</dialog>
</dialog>

View File

@@ -6,4 +6,4 @@
<text name='str2' framed='true' top='107' left='55' width='257' height='98'/>
<button name='done' type='done' top='212' left='251'/>
<button name='record' type='regular' def-key='r' top='212' left='8'>Record</button>
</dialog>
</dialog>

View File

@@ -8,4 +8,4 @@
</text>
<button name='cancel' type='regular' def-key='esc' top='45' left='244'>Cancel</button>
<button name='okay' type='large' top='45' left='134'>Main Menu</button>
</dialog>
</dialog>

View File

@@ -36,4 +36,4 @@
Graphics: Andrew Hunter (Wormius@aol.com) <br/>
Other Programming: Mariann Krizsan
</text>
</dialog>
</dialog>

View File

@@ -36,4 +36,4 @@
Graphics: Andrew Hunter (Wormius@aol.com) <br/>
Title Screen: James Ernest (ernest@speakeasy.org)
</text>
</dialog>
</dialog>

View File

@@ -10,4 +10,4 @@
To set which items are placed on what terrain types,
select Edit Item Placement Shortcuts from the Scenario menu.
</text>
</dialog>
</dialog>

View File

@@ -15,4 +15,4 @@
<button name='del1' type='regular' top='109' left='319'>Delete</button>
<button name='del2' type='regular' top='208' left='319'>Delete</button>
<button name='del3' type='regular' top='307' left='319'>Delete</button>
</dialog>
</dialog>

View File

@@ -8,4 +8,4 @@
</text>
<button name='cancel' type='regular' def-key='esc' top='53' left='182'>Cancel</button>
<button name='attack' type='regular' top='53' left='114'>Attack</button>
</dialog>
</dialog>

View File

@@ -8,4 +8,4 @@
There is a large button here, waiting to be pressed.
Do you?
</text>
</dialog>
</dialog>

View File

@@ -5,4 +5,4 @@
<button name='leave' type='regular' top='46' left='244'>Leave</button>
<button name='pull' type='regular' top='46' left='176'>Pull</button>
<text top='4' left='50' width='253' height='43'>There is a stout wooden lever protruding from the ground here. Pull it?</text>
</dialog>
</dialog>

View File

@@ -8,4 +8,4 @@
There is a glowing teleporter here.
Do you step through?
</text>
</dialog>
</dialog>

View File

@@ -7,4 +7,4 @@
<text top='3' left='50' width='251' height='31'>
The passageway you're walking down slopes sharply downward here.
</text>
</dialog>
</dialog>

View File

@@ -7,4 +7,4 @@
<text top='3' left='50' width='251' height='31'>
The passageway you're walking down slopes sharply upward here.
</text>
</dialog>
</dialog>

View File

@@ -7,4 +7,4 @@
<text top='3' left='50' width='250' height='22'>
You find a stairway heading down.
</text>
</dialog>
</dialog>

View File

@@ -7,4 +7,4 @@
<text top='3' left='50' width='250' height='22'>
You find a stairway heading up.
</text>
</dialog>
</dialog>

View File

@@ -8,4 +8,4 @@
You think you've found a trap.
Do you try to disarm it?
</text>
</dialog>
</dialog>

View File

@@ -8,4 +8,4 @@
Pilot under it or land?
</text>
<pict type='teranim' num='2' top='6' left='6'/>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='dark' defbtn='cast' debug='true'>
<dialog skin='dark' defbtn='cast'>
<!-- Unexpected button control -->
<pict name='pic' type='dlog' num='12' top='9' left='9'/>
<text size='large' top='6' left='54' width='139' height='18'>Select a Spell:</text>
@@ -151,4 +151,4 @@
<pict name='pc6-stat11' type='status' num='0' top='209' left='464'/><pict name='pc6-stat12' type='status' num='0' top='209' left='477'/>
<pict name='pc6-stat13' type='status' num='0' top='209' left='490'/><pict name='pc6-stat14' type='status' num='0' top='209' left='503'/>
<pict name='pc6-stat15' type='status' num='0' top='209' left='516'/>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!-- OK button -->
<field name='from' type='uint' top='99' left='205' width='64' height='17'>0</field>
<field name='to' type='uint' top='125' left='205' width='64' height='17'>0</field>
@@ -19,4 +19,4 @@
<text top='101' left='7' width='164' height='13'>Change this terrain type:</text>
<text top='127' left='7' width='164' height='13'>To this terrain type:</text>
<text top='153' left='7' width='193' height='13'>Chance of changing: (0 - 100)</text>
</dialog>
</dialog>

View File

@@ -29,4 +29,4 @@
</group>
<button name='done' type='regular' top='223' left='338'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='223' left='272'>Cancel</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='done' debug='true'>
<dialog defbtn='done'>
<pict name='mainpic' type='dlog' num='16' top='6' left='6'/>
<text name='prompt' size='large' top='6' left='50' width='248' height='14'>Select a graphic:</text>
<group name='group'>
@@ -82,4 +82,4 @@
<button name='right' type='right' top='314' left='69' def-key='right'/>
<button name='done' type='done' top='314' left='393'/>
<button name='cancel' type='regular' top='314' left='322' def-key='esc'>Cancel</button>
</dialog>
</dialog>

View File

@@ -49,4 +49,4 @@
<button name='right' type='right' def-key='right' top='358' left='71'/>
<button name='done' type='regular' top='358' left='338'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='358' left='272'>Cancel</button>
</dialog>
</dialog>

View File

@@ -7,4 +7,4 @@
<text top='6' left='49' width='258' height='32'>
This option erases all items in the town. Go ahead?
</text>
</dialog>
</dialog>

View File

@@ -8,4 +8,4 @@
<br/> Are you sure you wish to proceed?</text>
<button name='quit' type='regular' top='86' left='178'>Kill it!</button>
<button name='cancel' type='regular' def-key='esc' top='86' left='248'>Not yet</button>
</dialog>
</dialog>

View File

@@ -9,4 +9,4 @@
If you want, you can save your adventurers now before returning to the starting screen.
If you have any items stored in this scenario, you can get them back when you start the next.
</text>
</dialog>
</dialog>

View File

@@ -8,4 +8,4 @@
The passageway you're walking down slopes downward here,
descending steeply into total darkness.
</text>
</dialog>
</dialog>

View File

@@ -7,4 +7,4 @@
<text top='3' left='50' width='251' height='31'>
The passageway you're walking down slopes upward into darkness.
</text>
</dialog>
</dialog>

View File

@@ -8,4 +8,4 @@
Lists of all the terrain types, monster types, and item types in your scenario are about to be put in a file called 'Scenario data'.
You can then print out this file to ast as a handy reference while designing your scenario.
</text>
</dialog>
</dialog>

View File

@@ -9,4 +9,4 @@
</text>
<button name='no' type='regular' def-key='n' top='84' left='239'>No</button>
<button name='yes' type='regular' def-key='y' top='84' left='172'>Yes</button>
</dialog>
</dialog>

View File

@@ -15,4 +15,4 @@
as well as all references to it in special encounters.
Failure to do so will result in scenario run-time errors.
</text>
</dialog>
</dialog>

View File

@@ -71,6 +71,7 @@
<xsl:template match='pict'>
<div>
<xsl:attribute name='class'>
pict
<xsl:if test='@framed = "true" or not(@framed)'>framed </xsl:if>
@@ -86,13 +87,13 @@
<xsl:choose>
<xsl:when test='@type = "full"'>
<xsl:attribute name='style'>
background-image: url('img/other/<xsl:value-of select='./@num'/>.png');
background-image: url('img/other/<xsl:value-of select='./@num'/>.png');
<xsl:call-template name='set-bounds'/>
</xsl:attribute>
</xsl:when>
<xsl:when test='@type = "blank"'>
<xsl:attribute name='style'>
background-color: black;
background-color: black;
<xsl:call-template name='set-bounds'>
<xsl:with-param name='setHeight'>false</xsl:with-param>
<xsl:with-param name='setWidth'>false</xsl:with-param>
@@ -101,7 +102,7 @@
</xsl:when>
<xsl:when test='@size = "large" and @type != "monst"'>
<xsl:attribute name='style'>
background-image: url('img/<xsl:value-of select='./@type'/>/large<xsl:value-of select='./@num'/>.png');
background-image: url('img/<xsl:value-of select='./@type'/>/large<xsl:value-of select='./@num'/>.png');
<xsl:call-template name='set-bounds'>
<xsl:with-param name='setHeight'>false</xsl:with-param>
<xsl:with-param name='setWidth'>false</xsl:with-param>
@@ -110,7 +111,7 @@
</xsl:when>
<xsl:otherwise>
<xsl:attribute name='style'>
background-image: url('img/<xsl:value-of select='./@type'/>/<xsl:value-of select='./@num'/>.png');
background-image: url('img/<xsl:value-of select='./@type'/>/<xsl:value-of select='./@num'/>.png');
<xsl:call-template name='set-bounds'>
<xsl:with-param name='setHeight'>false</xsl:with-param>
<xsl:with-param name='setWidth'>false</xsl:with-param>
@@ -118,11 +119,13 @@
</xsl:attribute>
</xsl:otherwise>
</xsl:choose>
</div>
</xsl:template>
<xsl:template match='button'>
<div>
<xsl:attribute name='class'>
<xsl:if test='/dialog/@debug = "true" and @type = "tiny"'>debug</xsl:if>
button <xsl:value-of select='./@type'/>
@@ -145,11 +148,13 @@
</xsl:if>
</xsl:attribute>
<xsl:value-of select='.'/>
</div>
</xsl:template>
<xsl:template match='led'>
<div>
<xsl:attribute name='class'>
led
<xsl:if test='/dialog/@debug = "true"'>debug</xsl:if>
@@ -174,11 +179,13 @@
<xsl:call-template name='set-bounds'/>
</xsl:attribute>
<xsl:value-of select='.'/>
</div>
</xsl:template>
<xsl:template match='group/led'>
<div>
<xsl:attribute name='class'>
led
<xsl:if test='/dialog/@debug = "true"'>debug</xsl:if>
@@ -203,11 +210,13 @@
<xsl:call-template name='set-bounds'/>
</xsl:attribute>
<xsl:value-of select='.'/>
</div>
</xsl:template>
<xsl:template match='text'>
<div>
<xsl:attribute name='class'>
text
<xsl:if test='@framed = "true"'>framed </xsl:if>
@@ -235,27 +244,33 @@
</xsl:when>
</xsl:choose>
</xsl:for-each>
</div>
</xsl:template>
<xsl:template match='field'>
<div class='tfield'>
<xsl:attribute name='style'>
<xsl:call-template name='set-bounds'/>
</xsl:attribute>
<div class='tfield-inner'>
<xsl:attribute name='style'>
width: <xsl:value-of select='./@width'/>px; height: <xsl:value-of select='./@height'/>px;
font-family: 'DejaVu Sans', Geneva;
font-size: 12px;
</xsl:attribute>
(<xsl:value-of select='@name'/>)
</div>
</div>
</xsl:template>
<xsl:template match='stack'>
<div class='stack'>
<xsl:attribute name='style'>
color: <xsl:value-of select='./@color'/> <xsl:value-of select='/dialog/@fore'/>;
font-family: <xsl:value-of select='./@font'/>;
@@ -269,6 +284,7 @@
<xsl:template match='pane'>
<div>
<xsl:attribute name='class'>
pane
<xsl:if test='@framed = "true"'>framed </xsl:if>

View File

@@ -9,4 +9,4 @@
<button name='save' type='large' top='54' left='240'>Forget It</button>
<button name='cancel' type='large' def-key='esc' top='54' left='136'>Cancel All</button>
<button name='revert' type='large' top='54' left='31'>Just One</button>
</dialog>
</dialog>

View File

@@ -7,4 +7,4 @@
</text>
<button name='cancel' type='regular' def-key='esc' top='42' left='238'>Cancel</button>
<button name='okay' type='regular' def-key='enter' top='42' left='169'>OK</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<field name='town1' type='int' top='100' left='214' width='67' height='16'/>
<field name='town2' type='int' top='128' left='214' width='67' height='16'/>
<field name='town3' type='int' top='156' left='214' width='67' height='16'/>
@@ -53,4 +53,4 @@
<led name='owned4' state='off' top='184' left='488'/>
<led name='owned5' state='off' top='211' left='488'/>
<led name='owned6' state='off' top='239' left='488'/>
</dialog>
</dialog>

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@@ -12,4 +12,4 @@
The time limits on your jobs may expire.
Back up your save file before doing this.
</text>
</dialog>
</dialog>

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@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay' debug='true'>
<dialog defbtn='okay'>
<field name='str1' top='55' left='57' width='545' height='48'/>
<field name='str2' top='111' left='57' width='545' height='48'/>
<field name='str3' top='167' left='57' width='545' height='48'/>
@@ -16,4 +16,4 @@
You can put one paragraph in each box below.
Leave unused boxes blank.
</text>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<field name='town1' type='int' top='143' left='214' width='67' height='16'/>
<field name='town2' type='int' top='171' left='214' width='67' height='16'/>
<field name='town3' type='int' top='199' left='214' width='67' height='16'/>
@@ -57,4 +57,4 @@
<led name='owned4' state='off' top='227' left='488'/>
<led name='owned5' state='off' top='254' left='488'/>
<led name='owned6' state='off' top='282' left='488'/>
</dialog>
</dialog>

View File

@@ -19,4 +19,4 @@
<text size='large' top='63' left='50' width='120' height='14'>Introductory text:</text>
<text top='22' left='360' width='149' height='14'>Scenario icon number:</text>
<button name='choose' type='large' top='45' left='404'>Select Icon</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<button name='okay' type='regular' top='281' left='471'>OK</button>
<button name='cancel' type='regular' top='281' left='405' def-key='esc'>Cancel</button>
<text name='use-title' top='140' left='8' width='135' height='13'>Item use properties</text>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<field name='item1' type='uint' top='188' left='73' width='39' height='16'/>
<field name='item2' type='uint' top='216' left='73' width='39' height='16'/>
<field name='item3' type='uint' top='244' left='73' width='39' height='16'/>
@@ -60,4 +60,4 @@
<button name='choose-item8' type='regular' top='241' left='354'>Choose</button>
<button name='choose-item9' type='regular' top='270' left='354'>Choose</button>
<button name='choose-item10' type='regular' top='298' left='354'>Choose</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!--
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
-->

View File

@@ -39,4 +39,4 @@
<button name='okay' type='regular' top='300' left='330'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='300' left='265'>Cancel</button>
<button name='delete' type='regular' top='300' left='10'>Delete</button>
</dialog>
</dialog>

View File

@@ -37,4 +37,4 @@
<button name='okay' type='regular' top='300' left='330'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='300' left='265'>Cancel</button>
<button name='delete' type='regular' top='300' left='10'>Delete</button>
</dialog>
</dialog>

View File

@@ -24,4 +24,4 @@
<button name='okay' type='regular' top='216' left='330'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='216' left='265'>Cancel</button>
<button name='delete' type='regular' top='216' left='10'>Delete</button>
</dialog>
</dialog>

View File

@@ -25,4 +25,4 @@
<button name='okay' type='regular' top='244' left='339'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='244' left='274'>Cancel</button>
<button name='delete' type='regular' top='244' left='10'>Delete</button>
</dialog>
</dialog>

View File

@@ -31,4 +31,4 @@
<button name='okay' type='regular' top='244' left='330'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='244' left='265'>Cancel</button>
<button name='delete' type='regular' top='244' left='10'>Delete</button>
</dialog>
</dialog>

View File

@@ -67,4 +67,4 @@
<button name='pick-snd' type='regular' top='357' left='330'>Choose</button>
<button name='okay' type='regular' top='385' left='572'>OK</button>
<button name='cancel' type='regular' top='385' left='506' def-key='esc'>Cancel</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!--
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
-->
@@ -79,4 +79,4 @@
<text top='150' left='283' width='50' height='14'>Attack 1:</text>
<text top='174' left='283' width='50' height='14'>Attack 2:</text>
<text top='198' left='283' width='50' height='14'>Attack 3:</text>
</dialog>
</dialog>

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@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!-- OK button -->
<field name='name' top='51' left='162' width='151' height='16'/>
<button name='okay' type='regular' top='295' left='354'>OK</button>
@@ -32,4 +32,4 @@
You can put useful notes for yourself here. It's not used by the game for anything.
</text>
<field name='comment' top='204' left='162' width='251' height='80'/>
</dialog>
</dialog>

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@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!-- OK button -->
<field name='onmeet' top='216' left='361' width='46' height='16'/>
<field name='onwin' top='259' left='361' width='46' height='16'/>
@@ -72,4 +72,4 @@
<text top='283' left='352' width='194' height='14'>Special called if party flees</text>
<text top='326' left='352' width='103' height='33'>Stuff done flag to eliminate encounter</text>
<text top='168' left='364' width='170' height='27'>Note: Ignore these if you aren't sure what they do.</text>
</dialog>
</dialog>

View File

@@ -52,4 +52,4 @@
<pict name='pc4' type='pc' num='0' top='187' left='12'/>
<pict name='pc5' type='pc' num='0' top='232' left='12'/>
<pict name='pc6' type='pc' num='0' top='277' left='12'/>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!-- OK button -->
<field name='title' top='42' left='174' width='189' height='16'/>
<field name='dunno' top='66' left='254' width='246' height='43'/>
@@ -20,4 +20,4 @@
<text top='103' left='50' width='160' height='14'>Response to 'look'</text>
<text top='196' left='50' width='165' height='14'>Response to 'name'</text>
<text top='288' left='52' width='170' height='14'>Response to 'job'</text>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!-- OK button -->
<button name='okay' type='regular' top='195' left='316'>OK</button>
<pict name='pic' type='dlog' num='16' top='8' left='12'/>
@@ -26,4 +26,4 @@
<button name='cancel' type='regular' top='195' left='248'>Cancel</button>
<text top='28' left='196' width='70' height='14'>Location:</text>
<text name='loc' top='28' left='272' width='116' height='14'/>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay' debug='true'>
<dialog defbtn='okay'>
<pict type='dlog' num='16' top='8' left='8'/>
<text size='large' top='8' left='50' width='100' height='17'>Editing Quests</text>
<text top='8' left='200' width='100' height='16'>Quest number:</text>
@@ -27,4 +27,4 @@
<button name='right' type='right' def-key='right' top='358' left='115'/>
<button name='cancel' type='regular' def-key='esc' top='358' left='322'>Cancel</button>
<button name='okay' type='regular' top='358' left='387'>OK</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!--
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
-->
@@ -42,4 +42,4 @@
<text top='139' left='344' width='38' height='14'>Left</text>
<text top='139' left='389' width='47' height='14'>Bottom</text>
<text top='139' left='441' width='40' height='14'>Right</text>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<field name='ver1' type='uint' top='80' left='181' width='43' height='16'/>
<field name='ver2' type='uint' top='80' left='234' width='43' height='16'/>
<field name='ver3' type='uint' top='80' left='287' width='43' height='16'/>
@@ -53,4 +53,4 @@
<button name='bg-town' type='tiny' top='501' left='180' width='100'>In towns:</button>
<button name='bg-dungeon' type='tiny' top='518' left='180' width='100'>In dungeons:</button>
<button name='bg-fight' type='tiny' top='535' left='180' width='100'>In combat:</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!-- OK button -->
<field name='time1' top='133' left='130' width='67' height='16'/>
<field name='time2' top='161' left='130' width='67' height='16'/>
@@ -52,4 +52,4 @@
<text top='353' left='2' width='119' height='52'>
Also, the time between events must be a multiple of 10.
</text>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay' debug='true'>
<dialog defbtn='okay'>
<pict type='dlog' num='16' top='8' left='8'/>
<text size='large' top='8' left='50' width='150' height='17'>Editing Shop Entry</text>
<text name='item' framed='true' top='50' left='10' width='200' height='16'/>
@@ -12,4 +12,4 @@
<field name='chance' type='uint' top='98' left='110' width='80' height='16'/>
<button name='cancel' type='regular' def-key='esc' top='120' left='10'>Cancel</button>
<button name='okay' type='regular' top='120' left='220'>OK</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay' debug='true'>
<dialog defbtn='okay'>
<pict type='dlog' num='16' top='8' left='8'/>
<text size='large' top='8' left='50' width='150' height='17'>Editing Shop Entry</text>
<text top='50' left='10' width='100' height='16'>Name:</text>
@@ -19,4 +19,4 @@
<field name='descr' top='148' left='110' width='200' height='100'/>
<button name='cancel' type='regular' def-key='esc' top='255' left='10'>Cancel</button>
<button name='okay' type='regular' top='255' left='247'>OK</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay' debug='true'>
<dialog defbtn='okay'>
<pict type='dlog' num='16' top='8' left='8'/>
<text size='large' top='8' left='50' width='200' height='17'>Editing Shop</text>
<text top='8' left='250' width='100' height='16'>Shop number:</text>
@@ -87,4 +87,4 @@
<button name='right' type='right' top='430' left='75'/>
<button name='cancel' type='regular' def-key='esc' top='430' left='345'>Cancel</button>
<button name='okay' type='regular' top='430' left='410'>OK</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!-- OK button -->
<field name='text' top='34' left='55' width='293' height='98'/>
<button name='cancel' type='regular' top='141' left='222' def-key='esc'>Cancel</button>
@@ -10,4 +10,4 @@
<text size='large' top='6' left='50' width='138' height='17'>Editing Sign</text>
<text top='8' left='197' width='89' height='14'>Sign number:</text>
<button name='okay' type='regular' top='141' left='288'>OK</button>
</dialog>
</dialog>

View File

@@ -10,4 +10,4 @@
</text>
<text top='64' left='120' width='84' height='16'>Special node:</text>
<button name='cancel' type='regular' def-key='esc' top='87' left='246'>Cancel</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<field name='name' top='57' left='195' width='252' height='16'/>
<field name='descr' top='84' left='195' width='252' height='104'/>
<field name='spec' type='int' top='249' left='268' width='87' height='16'/>

View File

@@ -96,4 +96,4 @@
<button name='okay' type='regular' top='494' left='522'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='494' left='456'>Cancel</button>
<button name='back' type='large' top='494' left='10'>Go Back</button>
</dialog>
</dialog>

View File

@@ -6,4 +6,4 @@
<text size='large' top='6' left='50' width='169' height='16'>Editing Special Message:</text>
<button name='okay' type='regular' top='134' left='285'>OK</button>
<button name='cancel' type='regular' def-key='esc' top='134' left='219'>Cancel</button>
</dialog>
</dialog>

View File

@@ -11,4 +11,4 @@
This encounter can have one or two pieces of text appear.
You can leave one or both blank.
</text>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!-- OK button -->
<field name='who' top='26' left='186' width='64' height='16'/>
<field name='key1' top='54' left='165' width='52' height='16'/>
@@ -42,4 +42,4 @@
</text>
<button name='chooseB' type='regular' top='135' left='414'>Choose</button>
<button name='chooseA' type='large' top='112' left='414'>Create/Edit</button>
</dialog>
</dialog>

View File

@@ -31,4 +31,4 @@
<field name='id' type='uint' top='240' left='120' width='50' height='16'/>
<button name='cancel' type='regular' def-key='esc' top='264' left='85'>Cancel</button>
<button name='okay' type='regular' top='264' left='150'>OK</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' fore='black' debug='true' defbtn='done'>
<dialog skin='light' fore='black' defbtn='done'>
<!--
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
-->
@@ -106,4 +106,4 @@
<button name='right' type='right' top='455' left='74'/>
<text top='7' left='431' height='50' width='157'>Enter properties for this terrain type. For a detailed description of the fields, see the documentation.</text>
<button name='help' type='help' def-key='help' top='5' left='588'/>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay' debug='true'>
<dialog defbtn='okay'>
<field name='text' type='text' top='40' left='55' width='293' height='98'/>
<button name='left' type='left' top='147' left='6'/>
<button name='right' type='right' top='147' left='69'/>
@@ -10,4 +10,4 @@
<text name='num-lbl' top='8' left='197' width='100' height='14'>Text number:</text>
<button name='cancel' type='regular' def-key='esc' top='147' left='214'>Cancel</button>
<button name='okay' type='regular' top='147' left='279'>OK</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!-- OK button -->
<field name='onexit1' top='77' left='308' width='67' height='16'/>
<field name='onexit2' top='105' left='308' width='67' height='16'/>
@@ -65,4 +65,4 @@
<led name='noscry' font='plain' top='370' left='30' width='200'>Defy scrying (Magic Map doesn't work)</led>
<led name='barrier' font='plain' top='387' left='30' width='220'>Magical barriers are stronger in this town</led>
<led name='tavern' font='plain' top='404' left='30' width='220'>You can create new PCs in this town</led>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!-- OK button -->
<field name='name' top='29' left='186' width='151' height='16'/>
<field name='chop' top='77' left='327' width='43' height='16'/>
@@ -49,4 +49,4 @@
<stack name='cmt' pages='3'>
<field name='comment' top='317' left='162' width='251' height='80'/>
</stack>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!-- OK button -->
<field name='time1' top='122' left='146' width='67' height='16'/>
<field name='time2' top='150' left='146' width='67' height='16'/>
@@ -40,4 +40,4 @@
<button name='edit6' type='large' top='258' left='325'>Create/Edit</button>
<button name='edit7' type='large' top='287' left='325'>Create/Edit</button>
<button name='edit8' type='large' top='315' left='325'>Create/Edit</button>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!--
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
-->
@@ -51,4 +51,4 @@
<text top='102' left='131' width='100' height='14'>Town entered</text>
<text top='96' left='235' width='96' height='25'>Stuff Done Flag to add X</text>
<text top='96' left='329' width='96' height='25'>Stuff Done Flag to add Y</text>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='light' defbtn='okay' debug='true'>
<dialog skin='light' defbtn='okay'>
<!-- OK button -->
<field name='group1-monst1' top='137' left='174' width='39' height='16'/>
<field name='group1-monst2' top='165' left='174' width='39' height='16'/>
@@ -42,4 +42,4 @@
<text top='166' left='8' width='150' height='14'>Monster 2 (1 appears)</text>
<text top='194' left='8' width='150' height='14'>Monster 3 (1 appears)</text>
<text top='222' left='8' width='150' height='14'>Monster 4 (1-2 appears)</text>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay' debug='true'>
<dialog defbtn='okay'>
<!--
TODO: Assign numeric types (type = 'int' or 'uint') to fields as appropriate
-->
@@ -60,4 +60,4 @@
For an explanation on how event codes work,
see the chapter in the instructions on the passing of time.
</text>
</dialog>
</dialog>

View File

@@ -1,6 +1,6 @@
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay' debug='true'>
<dialog defbtn='okay'>
<field name='talk' top='189' left='149' width='67' height='16'/>
<button name='talk-edit' type='regular' top='186' left='228'>Choose</button>
<text name='picnum' top='189' left='375' width='40' height='16'/>
@@ -38,4 +38,4 @@
</text>
<text size='large' top='160' left='51' width='256' height='17'>Talking to this creature:</text>
<text top='205' left='295' width='101' height='26'>Leave at -1 for no pic.</text>
</dialog>
</dialog>

View File

@@ -13,4 +13,4 @@
<text name='perlevel' framed='true' top='99' left='238' width='76' height='16'/>
<text top='127' left='72' width='138' height='14'>Amount of experience:</text>
<button name='okay' type='regular' top='154' left='270'>OK</button>
</dialog>
</dialog>

View File

@@ -12,4 +12,4 @@
<text name='day1' top='37' left='52' width='55' height='15'/>
<text name='day2' top='136' left='52' width='55' height='15'/>
<text name='day3' top='234' left='52' width='55' height='15'/>
</dialog>
</dialog>

View File

@@ -66,4 +66,4 @@
<text name='item6-weight' top='222' left='319' width='78' height='18'/>
<text name='item7-weight' top='259' left='319' width='78' height='18'/>
<text name='item8-weight' top='297' left='319' width='78' height='18'/>
</dialog>
</dialog>

View File

@@ -5,4 +5,4 @@
<pict type='dlog' num='16' top='8' left='8'/>
<text name='prompt' top='8' left='49' width='200' height='26'/>
<button name='okay' type='regular' top='52' left='171'>OK</button>
</dialog>
</dialog>

View File

@@ -5,4 +5,4 @@
<pict type='dlog' num='2' top='8' left='8'/>
<text name='prompt' size='large' top='8' left='49' width='163' height='16'>How many?</text>
<button name='okay' type='regular' top='63' left='141'>OK</button>
</dialog>
</dialog>

View File

@@ -5,4 +5,4 @@
<text name='prompt' size='large' top='6' left='55' width='141' height='16'>You respond:</text>
<pict name='pic' type='dlog' num='16' top='8' left='8'/>
<button name='okay' type='regular' top='62' left='146'>OK</button>
</dialog>
</dialog>

View File

@@ -228,4 +228,4 @@
<button name='right' type='right' def-key='right' top='454' left='95'/>
<button name='cancel' type='regular' def-key='esc' top='454' left='384'>Cancel</button>
<button name='okay' type='regular' top='454' left='449'>OK</button>
</dialog>
</dialog>

View File

@@ -39,4 +39,4 @@
-->
<pict type='full' num='1300' top='232' left='284' width='275' height='100'/>
<button name='okay' type='regular' top='403' left='500' def-key='enter'>OK</button>
</dialog>
</dialog>

View File

@@ -31,4 +31,4 @@
If this contest gets good entries, we'll be sure to immediately hold another one right afterwards.
</text>
<text top='4' left='50' width='312' height='16'>THE BLADES OF EXILE SCENARIO DESIGN CONTEST!</text>
</dialog>
</dialog>

View File

@@ -30,4 +30,4 @@
/ - Bring up this list<br/>
</text>
<button name='okay' type='regular' top='280' left='387'>OK</button>
</dialog>
</dialog>

View File

@@ -31,4 +31,4 @@
To take a shot at this, just send us your scenario before releasing it.
</text>
<text top='4' left='50' width='312' height='16'>BLADES OF EXILE - DISTRIBUTING YOUR SCENARIO</text>
</dialog>
</dialog>

View File

@@ -29,4 +29,4 @@
There is a Scenario Editor forum there, which has all kinds of hints, tips, and answers for better scenario design.
</text>
<text top='4' left='50' width='265' height='16'>BLADES OF EXILE - GETTING STARTED</text>
</dialog>
</dialog>

View File

@@ -79,4 +79,4 @@
</text>
<pict type='field' num='14' top='265' left='250'/>
<button name='okay' type='regular' top='391' left='441' def-key='enter'>OK</button>
</dialog>
</dialog>

View File

@@ -32,4 +32,4 @@
for the 3 Blades of Exile scenarios!
</text>
<button name='okay' type='regular' top='242' left='471' def-key='enter'>OK</button>
</dialog>
</dialog>

View File

@@ -39,4 +39,4 @@
where you can see what jobs you currently have.
Hitting the 'Spec' button (or typing '9') brings up whatever special items you have.
</text>
</dialog>
</dialog>

View File

@@ -53,4 +53,4 @@
and then the target button by the PC to cast the spell on (if needed).
</text>
<button name='okay' type='regular' top='391' left='441' def-key='enter'>OK</button>
</dialog>
</dialog>

View File

@@ -36,4 +36,4 @@
-->
<pict type='full' num='1400' top='68' left='118' width='320' height='125'/>
<button name='okay' type='regular' top='381' left='424' def-key='enter'>OK</button>
</dialog>
</dialog>

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