Files
oboe/rsrc/dialogs/help-combat.xml
Celtic Minstrel 893fa1e4ff Dialog formatting
- Newlines at end of file
- Remove debug attribute
- Indentation in the XSL
2015-10-03 02:50:44 -04:00

43 lines
1.8 KiB
XML

<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog skin='dark' defbtn='okay'>
<!--
TODO: This dialog is very disorganized; clean it up
TODO: Are full sheets referenced by number?
-->
<pict type='dlog' num='24' top='9' left='9'/>
<text top='9' left='53' width='322' height='16'>BLADES OF EXILE HELP: COMBAT COMMANDS</text>
<text top='26' left='66' width='473' height='49'>
Your PCs will act one at a time.
To move, click on the terrain screen in the direction you want to move, or use the keypad.
To have the PC stand ready, click on him/her.
The buttons on the bottom act as follows:
</text>
<text top='348' left='66' width='476' height='49'>
Outdoors, you can only end combat when all foes are dead.
In an outdoor combat, to flee, move everyone off the border of the battlefield.
To flee in town, leave combat mode and leave town.
</text>
<text top='206' left='66' width='475' height='35'>
Make Active -
This either makes only current character active,
or switches back to having entire party active.
</text>
<text top='260' left='23' width='257' height='81'>
Each PC gets a base 4 action pts.
Each action uses some up.
Heavy armor and being webbed or slowed reduces the total,
and being hasted increases it.
The cost of each action is ...
</text>
<!--
TODO: Originally had top=79 width=100; if it doesn't work right in-game, try reverting to that.
-->
<pict type='full' num='1401' top='66' left='147' width='320' height='125'/>
<!--
TODO: Originally had top=242; if it doesn't work right in-game, try reverting to that.
-->
<pict type='full' num='1300' top='232' left='284' width='275' height='100'/>
<button name='okay' type='regular' top='403' left='500' def-key='enter'>OK</button>
</dialog>