update SDF documentation for new semantics

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2025-03-05 09:36:41 -06:00
committed by Celtic Minstrel
parent 90d5e1b778
commit 7cd2863f95

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@@ -44,19 +44,20 @@ future that the shield has been taken.</p>
<h2>Stuff Done Flags - the Specifics</h2> <h2>Stuff Done Flags - the Specifics</h2>
<p>But what are the Stuff Done Flags? Picture a grid of numbers, 350 wide and 50 high, all <p>But what are the Stuff Done Flags? Picture a grid of numbers, 350 tall and 50 wide, all
of which start at 0. These 17500 numbers are your Stuff Done Flags, and they are all set of which start at 0. These 17500 numbers are your Stuff Done Flags, and they are all set
to 0 when the party starts a scenario (and are saved in the save file, which is how the to 0 when the party starts a scenario (and are saved in the save file, which is how the
game remembers what you've done already when the save file is opened).</p> game remembers what you've done already when the save file is opened).</p>
<p>Stuff Done Flag are described by coordinates. Much as the coordinates of a spot of <p>Stuff Done Flag are described by coordinates. Unlike the coordinates of a
terrain are given by an X and Y value, a Stuff Done Flag has coordinates too. The first spot of terrain (which are given by an X and Y value), SDF coordinates are given
coordinate of a Stuff Done Flag is the column it is in (out of 350 columns, a number from by an R and C value. The first coordinate of a Stuff Done Flag is the row it is
0 to 349), and the second coordinate of a Stuff Done Flag is the row it is in (out of 50 in (a number from 0 to 349), and the second coordinate of a Stuff Done Flag is
rows, a number from 0 to 49). For example, the taking of a shield may be attached to Stuff the column it is in (a number from 0 to 49). For example, the taking of a shield
Done Flag X = 112, Y = 3, also written (112,3). Later chapters often refer to the two may be attached to Stuff Done Flag R = 112, C = 3, also written (112,3). Later
parts of a Stuff Done Flag (the X coordinate is the first part and the Y coordinate is the chapters often refer to the two parts of a Stuff Done Flag (the R coordinate is
second part). In the example, 112 is the first part, and 3 is the second part.</p> the first part and the C coordinate is the second part). In the example, 112 is
the first part, and 3 is the second part.</p>
<p>All Stuff Done Flags start as 0 when the scenario is started. For every event or thing <p>All Stuff Done Flags start as 0 when the scenario is started. For every event or thing
that must be remembered, you will need to assign a Stuff Done Flag to it. When the party that must be remembered, you will need to assign a Stuff Done Flag to it. When the party