update SDF documentation for new semantics

This commit is contained in:
2025-03-05 09:36:41 -06:00
committed by Celtic Minstrel
parent 90d5e1b778
commit 7cd2863f95

View File

@@ -44,19 +44,20 @@ future that the shield has been taken.</p>
<h2>Stuff Done Flags - the Specifics</h2>
<p>But what are the Stuff Done Flags? Picture a grid of numbers, 350 wide and 50 high, all
<p>But what are the Stuff Done Flags? Picture a grid of numbers, 350 tall and 50 wide, all
of which start at 0. These 17500 numbers are your Stuff Done Flags, and they are all set
to 0 when the party starts a scenario (and are saved in the save file, which is how the
game remembers what you've done already when the save file is opened).</p>
<p>Stuff Done Flag are described by coordinates. Much as the coordinates of a spot of
terrain are given by an X and Y value, a Stuff Done Flag has coordinates too. The first
coordinate of a Stuff Done Flag is the column it is in (out of 350 columns, a number from
0 to 349), and the second coordinate of a Stuff Done Flag is the row it is in (out of 50
rows, a number from 0 to 49). For example, the taking of a shield may be attached to Stuff
Done Flag X = 112, Y = 3, also written (112,3). Later chapters often refer to the two
parts of a Stuff Done Flag (the X coordinate is the first part and the Y coordinate is the
second part). In the example, 112 is the first part, and 3 is the second part.</p>
<p>Stuff Done Flag are described by coordinates. Unlike the coordinates of a
spot of terrain (which are given by an X and Y value), SDF coordinates are given
by an R and C value. The first coordinate of a Stuff Done Flag is the row it is
in (a number from 0 to 349), and the second coordinate of a Stuff Done Flag is
the column it is in (a number from 0 to 49). For example, the taking of a shield
may be attached to Stuff Done Flag R = 112, C = 3, also written (112,3). Later
chapters often refer to the two parts of a Stuff Done Flag (the R coordinate is
the first part and the C coordinate is the second part). In the example, 112 is
the first part, and 3 is the second part.</p>
<p>All Stuff Done Flags start as 0 when the scenario is started. For every event or thing
that must be remembered, you will need to assign a Stuff Done Flag to it. When the party