Implement a quest system and job board

- The job board is loosely based on Exile III's job board; the dialog is converted from the one contained as a relic of E3 in BoE
- Quest system is loosely based on a mix of Exile III jobs and Blades of Avernum quests
- Talking to a monster (even a hostile one) can now trigger an arbitrary special node

Dialog engine:
- LED's now support wrapped labels
This commit is contained in:
2015-02-01 01:30:15 -05:00
parent db627e54a8
commit 4efcb08932
35 changed files with 714 additions and 52 deletions

View File

@@ -242,6 +242,7 @@
</xs:attribute>
<xs:attributeGroup ref="rect"/>
<xs:attributeGroup ref="font"/>
<xs:attribute name="wrap" default="false" type="bool"/>
</xs:extension>
</xs:simpleContent>
</xs:complexType>