Implement a quest system and job board
- The job board is loosely based on Exile III's job board; the dialog is converted from the one contained as a relic of E3 in BoE - Quest system is loosely based on a mix of Exile III jobs and Blades of Avernum quests - Talking to a monster (even a hostile one) can now trigger an arbitrary special node Dialog engine: - LED's now support wrapped labels
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@@ -242,6 +242,7 @@
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</xs:attribute>
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<xs:attributeGroup ref="rect"/>
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<xs:attributeGroup ref="font"/>
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<xs:attribute name="wrap" default="false" type="bool"/>
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</xs:extension>
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</xs:simpleContent>
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</xs:complexType>
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