Fix mountains and cave wall being considered walls for the purpose of trims

This commit is contained in:
2015-01-30 21:47:43 -05:00
parent 0d010f30bf
commit db627e54a8

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@@ -65,7 +65,7 @@ void cTerrain::append(legacy::terrain_type_type& old){
6, 6, 6, 6, 7, 6, 0, 21,22,23, 24,0, 13,13
};
static const short trims[274] = {
0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,11,12,13,1, 1,
0, 0, 0, 0, 0, 0, 2, 3, 4, 5, 6, 7, 8, 9, 10,11,12,13,0, 0,
2, 3, 4, 5, 6, 7, 8, 9, 10,11, 12,13,0, 0, 2, 3, 4, 5, 6, 7,
8, 9, 10,11,12,13,0, 2, 3, 4, 5, 6, 7, 8, 9, 10,11,12,13,0,
0, 8, 0, 4, 6, 0, 2, 0, 0, 0, 0, 0, 0, 0, 14,0, 0, 0, 0, 0,