Implement a quest system and job board
- The job board is loosely based on Exile III's job board; the dialog is converted from the one contained as a relic of E3 in BoE - Quest system is loosely based on a mix of Exile III jobs and Blades of Avernum quests - Talking to a monster (even a hostile one) can now trigger an arbitrary special node Dialog engine: - LED's now support wrapped labels
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@@ -111,8 +111,10 @@
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<xsl:if test='./@state'>
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background-image: url('img/button/led-<xsl:value-of select='./@state'/>.png');
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</xsl:if>
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background-position: left top;
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left: <xsl:value-of select='./@left'/>px; top: <xsl:value-of select='./@top'/>px;
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width: <xsl:value-of select='./@width'/>px;
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height: <xsl:value-of select='./@height'/>px;
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</xsl:attribute>
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<xsl:value-of select='.'/>
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</div>
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