boe.actions.cpp is now mostly warning-free

This commit is contained in:
Sylae Corell
2014-07-30 11:07:36 -06:00
parent 227abc0863
commit 49d2c9653a
3 changed files with 2 additions and 4 deletions

View File

@@ -2954,12 +2954,10 @@ void set_up_lights() {
short i, j, rad;
location where, l;
short num_lights = 0;
Boolean where_lit[64][64];
short max_dim[3] = {64, 48, 32}; // Town sizes from Scenario Editor blscened.cpp:82
// Find bonfires, braziers, etc.
num_lights = 0;
for(i = 0; i < 64; i++)
for(j = 0; j < 64; j++)
where_lit[i][j] = 0;

View File

@@ -602,7 +602,7 @@ void select_pc_event_filter (short item_hit)
else dialog_answer = item_hit - 3;
}
short char_select_pc(short active_only,short free_inv_only,char *title)
short char_select_pc(short active_only,short free_inv_only,char const *title)
//active_only; // 0 - no 1 - yes 2 - disarm trap
{
short i;

View File

@@ -20,7 +20,7 @@ short display_item(location from_loc,short pc_num,short mode, bool check_contain
void fancy_choice_dialog_event_filter (short item_hit);
short fancy_choice_dialog(short which_dlog,short parent);
void select_pc_event_filter (short item_hit);
short char_select_pc(short active_only,short free_inv_only,char *title);
short char_select_pc(short active_only,short free_inv_only,char const *title);
short select_pc(short active_only,short free_inv_only);
void get_num_of_items_event_filter (short item_hit);
short get_num_of_items(short max_num);