Change name of currently unused cave lore function to better reflect its purpose

This commit is contained in:
2014-12-11 01:42:19 -05:00
parent f0066dd76e
commit 26e1d8fca2
2 changed files with 3 additions and 3 deletions

View File

@@ -2411,8 +2411,7 @@ void increase_age()////
adjust_spell_menus();
}
void handle_cave_lore()////
{
void handle_hunting() {
char str[60];
short i,pic;
ter_num_t ter;
@@ -2420,6 +2419,7 @@ void handle_cave_lore()////
if (!is_out())
return;
// TODO: Resupport this!
ter = univ.out[univ.party.p_loc.x][univ.party.p_loc.y];
pic = scenario.ter_types[ter].picture;
for (i = 0; i < 6; i++)

View File

@@ -17,7 +17,7 @@ void do_load();
void post_load();
void do_save(short mode);
void increase_age();
void handle_cave_lore();
void handle_hunting();
void switch_pc(short which);
void drop_pc(short which);
void handle_death();