tag VER-2-9-1 Starting with freetype 2.10.0, the sum of the ascent and descent values seem to be more likely to be less than the baseline-to-baseline measurement (called the font's height), which is the font designer's recommend distance between baselines. However, OpenFL doesn't account for the full baseline-to-baseline height at all, so with smaller ascent and descent values, lines render with smaller gaps between them. OpenFL needs to update its TextEngine algorithm to use the height of the line instead of adding ascent and descent together alone, and then we can update freetype. Updating TextEngine is not a trivial change, and may likely require time to discover bugs and stabilize, so it's better to roll back the freetype update for now, and apply it again later after OpenFL can handle it properly.
Lime
Lime is a flexible, lightweight layer for Haxe cross-platform developers.
Lime supports native, Flash and HTML5 targets with unified support for:
- Windowing
- Input
- Events
- Audio
- Render contexts
- Network access
- Assets
Lime does not include a renderer, but exposes the current context:
- Cairo
- Canvas
- DOM
- Flash
- GL
The GL context is based upon the WebGL standard, implemented for both OpenGL and OpenGL ES as needed.
Lime provides a unified audio API, but also provides access to OpenAL for advanced audio on native targets.
License
Lime is free, open-source software under the MIT license.
Installation
First, install the latest version of Haxe.
Then, install Lime from Haxelib and run Lime's setup command.
haxelib install lime
haxelib run lime setup
Development Builds
When there are changes, Lime is built nightly. Builds are available for download here.
To install a development build, use the "haxelib local" command:
haxelib local lime-haxelib.zip
Building from Source
-
Clone the Lime repository, as well as the submodules:
haxelib git lime https://github.com/openfl/lime -
Install required dependencies:
haxelib install format haxelib install hxp -
Copy the ndll directory from the latest Haxelib release, or see project/README.md for details about building native binaries.
-
After any changes to the tools or lime/tools directories, rebuild from source:
lime rebuild tools -
To switch away from a source build:
haxelib set lime [version number]
Sample
You can build a sample Lime project with the following commands:
lime create HelloWorld
cd HelloWorld
lime test neko
You can also list other projects that are available using "lime create".
Targets
Lime currently supports the following targets:
lime test windows
lime test mac
lime test linux
lime test android
lime test ios
lime test html5
lime test flash
lime test air
lime test neko
lime test hl
Desktop builds are currently designed to be built on the same host OS