Commit Graph

99 Commits

Author SHA1 Message Date
Joshua Granick
fe17a43f72 Use true font names and automatically register font names on native platforms 2014-11-01 09:44:59 -07:00
Joshua Granick
1d601c189e Fix for loading type BINARY assets as TEXT on native, improve 'isText' file detection 2014-10-27 16:51:27 -07:00
Joshua Granick
c4cfe94aec Hide help completion from FlashDevelop 2014-10-18 13:47:31 -07:00
Joshua Granick
b80b6b2201 Merge pull request #221 from pperidont/saveInstanceState
Add on(Save|Restore)InstanceState in Android extensions
2014-10-08 16:47:13 -07:00
Joshua Granick
96be073531 Merge pull request #228 from cbatson/framework_path
Facilitate framework paths containing spaces for iOS.
2014-10-08 16:37:45 -07:00
Joshua Granick
ee78c0ff33 Use older SWF embed format (as Haxe rejects some valid files), but keeping the newer 'assets.swf' -swf-lib system to prevent memory problems 2014-10-02 14:45:01 -07:00
Joshua Granick
540aa48c39 Merge Aether tools 2014-09-30 17:41:57 -07:00
cbatson
32145347a9 Facilitate framework paths containing spaces for iOS. 2014-09-29 17:43:46 -07:00
Joshua Granick
6bcbb6d223 Compile fix 2014-09-25 17:46:50 -07:00
Joshua Granick
abc07eeff8 Fix static link order 2014-09-20 18:44:10 -07:00
Pascal Peridont
e4879f521b Add on(Save|Restore)InstanceState in Android extensions 2014-09-18 14:28:48 +02:00
Joshua Granick
c4ea28e044 Add support for -static flag, initially on Windows 2014-08-15 13:16:19 -07:00
Joshua Granick
580540aa99 Preload JS fonts, compile fix 2014-08-13 14:19:39 -07:00
Joshua Granick
f409b5bc85 Fix FONT type 2014-08-13 10:42:15 -07:00
Joshua Granick
afcb3354a4 Add Assets.getFont, temporarily for Flash/OpenFL only 2014-08-12 20:35:55 -07:00
Joshua Granick
36d55dad79 Update DefaultAssetLibrary for newer aether Flash embed method 2014-08-07 12:23:55 -07:00
Joshua Granick
54a9a516ab Image improvements 2014-08-03 16:45:41 -07:00
Joshua Granick
51017010a8 Disband lime.media, create lime.audio and lime.math 2014-08-02 10:33:32 -07:00
Joshua Granick
d66f48a482 Restore Image as the default container type, with ImageBuffer underneath 2014-08-01 21:50:44 -07:00
Joshua Granick
1749a18ab4 Refactor into Image and ImageBuffer 2014-08-01 20:22:39 -07:00
Joshua Granick
e50c2408a0 AudioBuffer feeds into AudioSource, make AudioSource handle context-specific functions to pause/play/etc 2014-08-01 01:34:37 -07:00
Joshua Granick
363a724a50 Work on audio 2014-07-31 09:44:35 -07:00
MattTuttle
eab2cffa2c Set working directory for OS X 2014-07-30 14:34:21 -05:00
Joshua Granick
4153d70187 Refactor OpenGL classes into lime.graphics.opengl, OpenAL into lime.media.openal, move image and sound into media 2014-07-29 21:24:21 -07:00
Joshua Granick
0f30f5fcd7 Asset library fix 2014-07-16 15:26:59 -07:00
Joshua Granick
22fa6ced55 Completion fixes 2014-07-14 09:06:11 -07:00
Matt Tuttle
d5084081e2 Adding simplistic font rendering for HTML5 and Flash 2014-07-13 22:16:15 -05:00
Joshua Granick
0faa375f72 Add application.init(), simplify SimpleImage sample 2014-07-09 16:32:55 -07:00
Joshua Granick
5ef9f9809d Minor tweak 2014-07-08 11:58:21 -07:00
Joshua Granick
84fbffa923 Minor refactor 2014-07-08 11:56:25 -07:00
Matt Tuttle
9f6debd95b Adding JPEG/PNG file loading (PVRTC stub) 2014-07-08 11:21:44 -07:00
Joshua Granick
b6ef69d974 Refactor Image and add initial Matrix3, Vector2 2014-07-08 08:09:36 -07:00
Joshua Granick
f9e602e630 Tenative support for flags when loading images 2014-07-06 21:03:01 -07:00
Joshua Granick
cd879b6287 Cleaner Neko init 2014-06-25 08:44:54 -07:00
Joshua Granick
ef4f191464 Expose Application.window, and define config.background for all platforms 2014-06-20 13:51:18 -07:00
Joshua Granick
22ebfee143 Compile fix 2014-06-20 12:56:50 -07:00
Joshua Granick
f24dbff767 Use 'Image' instead of 'ImageData', expose both 'data' and 'bytes' from the Image object 2014-06-20 11:58:05 -07:00
Joshua Granick
0b6433d04d Add Neko loader path init 2014-06-19 15:06:22 -07:00
Joshua Granick
ef81d1f05a Use 'Assets' instead of 'lime.Assets' in messages, to make it easier to wrap 2014-06-19 14:00:26 -07:00
Joshua Granick
4d036f5293 Working on Assets so it can be extended 2014-06-19 10:39:49 -07:00
Joshua Granick
9fb90a59aa Temporarily use the Haxe format library to handle PNG assets on native platforms 2014-06-19 00:51:57 -07:00
Joshua Granick
a95396627c Fix text/byte loading on native targets 2014-06-19 00:51:57 -07:00
Joshua Granick
536e2118b2 Assets improvements for HTML5 2014-06-19 00:51:57 -07:00
Joshua Granick
226e5e787a Add URLLoader for HTML5, other platforms TBD 2014-06-19 00:51:57 -07:00
Joshua Granick
7e7755c539 Use 'create' instead of 'init' for consistency 2014-06-19 00:48:30 -07:00
Joshua Granick
0183e700be Unify preloading code 2014-06-19 00:48:11 -07:00
Joshua Granick
a47277f493 Push preloader logic into lime.app.Preloader class
Conflicts:
	tools/helpers/FlashHelper.hx
	tools/project/HXProject.hx
	tools/run.n
2014-06-19 00:47:15 -07:00
Joshua Granick
210ab867e0 Add initial Flash support 2014-06-19 00:37:37 -07:00
Joshua Granick
affe97e040 Fix Timer 2014-06-19 00:37:37 -07:00
Joshua Granick
97d9911b67 Some refactoring 2014-06-19 00:35:46 -07:00