Refactor OpenGL classes into lime.graphics.opengl, OpenAL into lime.media.openal, move image and sound into media

This commit is contained in:
Joshua Granick
2014-07-29 21:24:21 -07:00
parent da1bf26501
commit 4153d70187
56 changed files with 285 additions and 411 deletions

View File

@@ -4,7 +4,7 @@ package;
import haxe.Timer;
import haxe.Unserializer;
import lime.app.Preloader;
import lime.graphics.Image;
import lime.media.Image;
import lime.utils.ByteArray;
import lime.utils.UInt8Array;
import lime.Assets;
@@ -216,7 +216,7 @@ class DefaultAssetLibrary extends AssetLibrary {
#else
return Image.loadFromFile (path.get (id));
return Image.fromFile (path.get (id));
#end