Completion fixes
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@@ -28,9 +28,6 @@ import lime.utils.ByteArray;
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class Assets {
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public static var POWER_OF_TWO = 0x00001;
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public static var PREMULTIPLIED = 0x00002;
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public static var cache = new AssetCache ();
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public static var libraries (default, null) = new Map <String, AssetLibrary> ();
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@@ -26,7 +26,7 @@ class Application extends Module {
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public var window (get, null):Window;
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public var windows (default, null):Array<Window>;
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private var __handle:Dynamic;
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@:noCompletion private var __handle:Dynamic;
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public function new () {
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@@ -218,7 +218,7 @@ class Application extends Module {
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}
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private inline function get_window ():Window {
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@:noCompletion private inline function get_window ():Window {
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return windows[0];
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@@ -603,6 +603,7 @@ class DefaultAssetLibrary extends AssetLibrary {
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}
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#if !display
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#if flash
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::foreach assets::::if (embed)::::if (type == "image")::@:keep class __ASSET__::flatName:: extends flash.display.BitmapData { public function new () { super (0, 0, true, 0); } }::else::@:keep class __ASSET__::flatName:: extends ::flashClass:: { }::end::::end::
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@@ -625,4 +626,5 @@ class DefaultAssetLibrary extends AssetLibrary {
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::end::
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#end
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#end
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