Commit Graph

495 Commits

Author SHA1 Message Date
Joshua Granick
5ff82be019 Close a few more handles 2015-04-21 13:42:50 -07:00
Joshua Granick
e3c4c0d57b Minor fix 2015-04-21 13:38:48 -07:00
Joshua Granick
7e9f71c1c0 Better cleanup in WAV code 2015-04-21 13:35:46 -07:00
Joshua Granick
d7ade5b2f8 Better OGG cleanup 2015-04-21 13:31:38 -07:00
James Gray
47cde5c0f5 Merge remote-tracking branch 'upstream/master'
Conflicts:
	lime/audio/AudioSource.hx
2015-04-21 15:18:03 -05:00
Joshua Granick
f59583ed34 Handle hardware anti-aliasing flags with SDL2 2015-04-16 16:50:53 -07:00
Joshua Granick
8ac963f3e0 Fix fillRect optimization, improve behavior of setPixels 2015-04-14 19:28:03 -07:00
Joshua Granick
138f684ed7 Little optimization 2015-04-14 19:13:23 -07:00
Joshua Granick
d88a14a2a0 Add CFFI setPixels 2015-04-14 16:44:26 -07:00
Joshua Granick
8680d42d25 Add more CFFI methods, improve use within the tools (force color order) 2015-04-14 16:15:32 -07:00
Joshua Granick
e2c2359726 Add floodFill in CFFI 2015-04-14 14:26:57 -07:00
Joshua Granick
560a78db62 Add support for PixelFormat (RGBA, ARGB) in Image, add more CFFI methods 2015-04-14 13:49:58 -07:00
Joshua Granick
a6cb988d72 Color fix 2015-04-14 01:24:44 -07:00
James Gray
ea799773b3 Merge remote-tracking branch 'upstream/master' 2015-04-13 21:00:47 -05:00
Joshua Granick
338518a5f4 Add more Image pixel operation CFFI functions 2015-04-13 17:35:30 -07:00
Joshua Granick
a16894571e Speed up some operations 2015-04-13 13:15:19 -07:00
Joshua Granick
342c64293f Improve handling of Windows system paths 2015-04-10 09:11:46 -07:00
Lars A. Doucet
1bf2c043fd wiiu fixes 2015-04-09 23:58:18 -05:00
Joshua Granick
cbee9a1bb4 Merge pull request #400 from vroad/fix-neko-gl-crash
Fix lime_gl_tex_sub_image_2d crash on neko
2015-04-08 10:47:34 -07:00
James Gray
eb5b77cacf fix RenderGlyphs serialization 2015-04-07 20:19:35 -05:00
Joshua Granick
b23ddbb2c9 Fix OGG loading on Android 2015-04-06 10:40:33 -07:00
vroad
78e5c32efd Fix lime_gl_tex_sub_image_2d crash on neko 2015-04-04 21:13:48 +09:00
James Gray
38eaa120d1 fix compile error when LIME_FREETYPE is not defined 2015-04-01 01:46:18 -05:00
Joshua Granick
f77e9caef4 NULL file fixes 2015-03-30 09:25:20 -07:00
Joshua Granick
5e2f3e22b1 Minor tweak 2015-03-30 08:55:18 -07:00
Joshua Granick
94655546bb Add default Linux font directory 2015-03-30 08:54:04 -07:00
Valentin Lemière
b414378636 Don't alloc string on null char* directory 2015-03-29 09:57:02 +02:00
Joshua Granick
6d8c9458fe Cleanup, using Mouse.warp and Mouse.lock, window.onMouseMoveRelative, removing 'button' value from mouse move event 2015-03-26 02:10:08 -07:00
Joshua Granick
3ea7830673 Merge pull request #386 from sepharoth213/master
Adding mouse functionality for locking/warping in native
2015-03-26 01:18:47 -07:00
Aaron Santiago
96e33a57fb Changed setRelative to lock attribute 2015-03-25 23:51:31 -04:00
Aaron Santiago
1228ee3fe4 Added global and window mouse warps 2015-03-25 20:38:34 -04:00
Joshua Granick
4f55cf27e2 Update the initial window position and sizze after creation 2015-03-25 17:23:49 -07:00
Joshua Granick
e8d60ebef7 Update ios-deploy, fix iOS run 2015-03-25 16:48:28 -07:00
Aaron Santiago
d91bfda587 Added SetRelative function to lime.Mouse to allow for locking the mouse to the screen in native. 2015-03-25 17:37:00 -04:00
Joshua Granick
3c413958c4 Fix iOS 2015-03-25 13:20:09 -07:00
Joshua Granick
ad46acefbf Improve Font cleanup 2015-03-24 09:13:43 -07:00
Joshua Granick
48ec618204 Allow fonts to return null 2015-03-23 18:55:29 -07:00
Joshua Granick
0ab97dd98a Add System.fontsDirectory 2015-03-23 18:55:13 -07:00
Joshua Granick
cddd685444 Don't buffer 0 data 2015-03-23 14:33:15 -07:00
Joshua Granick
a87dcf1669 Clean up OpenGL bindings 2015-03-23 14:31:17 -07:00
Joshua Granick
c73fb1b393 Fix ImageBuffer with Neko on latest HXCPP builds 2015-03-21 14:23:44 -07:00
Joshua Granick
dc7a766623 iOS update 2015-03-20 09:37:42 -07:00
Joshua Granick
f1455fa0d7 Fix Emscripten 2015-03-20 07:28:33 -07:00
Joshua Granick
978dd06ee8 Working on iOS 2015-03-20 07:22:02 -07:00
Joshua Granick
138e3f6703 Implement window.fullscreen and window.minimize, add onWindow minimize, restore, fullscreen events 2015-03-19 16:55:38 -07:00
Joshua Granick
ea0db8f13f Populate additional Config values, use company name and file name for preference path 2015-03-19 14:16:31 -07:00
Joshua Granick
4ba3174445 Compile fix 2015-03-19 12:45:33 -07:00
Joshua Granick
0f1efafea7 Add System.applicationDirectory, userDirectory, etc 2015-03-19 12:30:01 -07:00
Joshua Granick
6d38da6318 Should be alloc_int 2015-03-18 10:06:40 -07:00
Joshua Granick
626c1009f1 Make Gamepad a real instance, not an abstract. Other fixes 2015-03-18 09:45:55 -07:00