Commit Graph

120 Commits

Author SHA1 Message Date
Joshua Granick
c0f1416535 Update default iOS deployment to 6.0 and remove unnecessary CFBundleIcon data now that we use asset catalogs for icons 2015-01-17 21:16:18 -08:00
MattTuttle
d33dd96cdc Enabling asset embedding for lime native (bytes/text/image working) 2015-01-15 14:05:41 -06:00
Joshua Granick
633cd9c772 Dead-Code-Elimination fix 2015-01-09 12:59:11 -08:00
Martin Jonasson
81230c85b0 Updates iOS launch image and icon data for non legacy templates 2015-01-09 14:31:09 +01:00
Joshua Granick
5cda508492 Remove comments 2015-01-08 15:42:11 -08:00
Joshua Granick
7a3617fc78 Guard Android API calls on older devices 2015-01-08 15:02:22 -08:00
Joshua Granick
fdbfb671fe Build fix 2015-01-08 13:13:21 -08:00
Joshua Granick
25f01e477a Compile fix 2015-01-08 12:53:56 -08:00
Joshua Granick
af5396119e Migrate to an Asset Catalog for Xcode icons and launch images 2015-01-08 10:45:56 -08:00
Joshua Granick
86493339e8 Add C++ compiler defines to iOS build (closes #301, fixes #300) 2015-01-05 13:05:37 -08:00
Joshua Granick
954ab3a32c Improve use of Node http-server 2014-12-30 12:40:03 -08:00
Joshua Granick
0d0c52eff7 Use proper fontName for embedded OpenFL/HTML5 fonts (closes #280) 2014-12-30 11:01:13 -08:00
Joshua Granick
f7ab6ab36b Fix builds for iOS x86_64, arm64, improve code caching, speed up build 2014-12-18 13:07:52 -08:00
Joshua Granick
3687aa18c0 Initial Lime support on Android using SDL2, need to handle assets next 2014-12-08 17:42:18 -08:00
Joshua Granick
6925514ffc Some progress on Java GL, can run 'Hello World' 2014-12-05 14:38:38 -08:00
Joshua Granick
6dd7ffaba9 Initial bindings for LWJGL on Java 2014-12-05 13:05:25 -08:00
Joshua Granick
00b2486416 Fixes for Haxe Java target 2014-12-05 11:15:15 -08:00
Joshua Granick
8cc187b583 Initial node.js support 2014-11-09 12:05:44 -08:00
vroad
17cb9e51b4 Work on node.js support 2014-11-02 23:38:29 +09:00
Joshua Granick
07d00ff048 Fix template 2014-11-01 10:16:34 -07:00
Joshua Granick
fe17a43f72 Use true font names and automatically register font names on native platforms 2014-11-01 09:44:59 -07:00
vroad
1fdc37a0b5 Replace js with html5 2014-11-01 11:17:23 +09:00
Joshua Granick
1d601c189e Fix for loading type BINARY assets as TEXT on native, improve 'isText' file detection 2014-10-27 16:51:27 -07:00
Joshua Granick
c4cfe94aec Hide help completion from FlashDevelop 2014-10-18 13:47:31 -07:00
Joshua Granick
b80b6b2201 Merge pull request #221 from pperidont/saveInstanceState
Add on(Save|Restore)InstanceState in Android extensions
2014-10-08 16:47:13 -07:00
Joshua Granick
96be073531 Merge pull request #228 from cbatson/framework_path
Facilitate framework paths containing spaces for iOS.
2014-10-08 16:37:45 -07:00
Joshua Granick
ee78c0ff33 Use older SWF embed format (as Haxe rejects some valid files), but keeping the newer 'assets.swf' -swf-lib system to prevent memory problems 2014-10-02 14:45:01 -07:00
Joshua Granick
540aa48c39 Merge Aether tools 2014-09-30 17:41:57 -07:00
cbatson
32145347a9 Facilitate framework paths containing spaces for iOS. 2014-09-29 17:43:46 -07:00
Joshua Granick
6bcbb6d223 Compile fix 2014-09-25 17:46:50 -07:00
Joshua Granick
abc07eeff8 Fix static link order 2014-09-20 18:44:10 -07:00
Pascal Peridont
e4879f521b Add on(Save|Restore)InstanceState in Android extensions 2014-09-18 14:28:48 +02:00
Joshua Granick
c4ea28e044 Add support for -static flag, initially on Windows 2014-08-15 13:16:19 -07:00
Joshua Granick
580540aa99 Preload JS fonts, compile fix 2014-08-13 14:19:39 -07:00
Joshua Granick
f409b5bc85 Fix FONT type 2014-08-13 10:42:15 -07:00
Joshua Granick
afcb3354a4 Add Assets.getFont, temporarily for Flash/OpenFL only 2014-08-12 20:35:55 -07:00
Joshua Granick
36d55dad79 Update DefaultAssetLibrary for newer aether Flash embed method 2014-08-07 12:23:55 -07:00
Joshua Granick
54a9a516ab Image improvements 2014-08-03 16:45:41 -07:00
Joshua Granick
51017010a8 Disband lime.media, create lime.audio and lime.math 2014-08-02 10:33:32 -07:00
Joshua Granick
d66f48a482 Restore Image as the default container type, with ImageBuffer underneath 2014-08-01 21:50:44 -07:00
Joshua Granick
1749a18ab4 Refactor into Image and ImageBuffer 2014-08-01 20:22:39 -07:00
Joshua Granick
e50c2408a0 AudioBuffer feeds into AudioSource, make AudioSource handle context-specific functions to pause/play/etc 2014-08-01 01:34:37 -07:00
Joshua Granick
363a724a50 Work on audio 2014-07-31 09:44:35 -07:00
MattTuttle
eab2cffa2c Set working directory for OS X 2014-07-30 14:34:21 -05:00
Joshua Granick
4153d70187 Refactor OpenGL classes into lime.graphics.opengl, OpenAL into lime.media.openal, move image and sound into media 2014-07-29 21:24:21 -07:00
Joshua Granick
0f30f5fcd7 Asset library fix 2014-07-16 15:26:59 -07:00
Joshua Granick
22fa6ced55 Completion fixes 2014-07-14 09:06:11 -07:00
Matt Tuttle
d5084081e2 Adding simplistic font rendering for HTML5 and Flash 2014-07-13 22:16:15 -05:00
Joshua Granick
0faa375f72 Add application.init(), simplify SimpleImage sample 2014-07-09 16:32:55 -07:00
Joshua Granick
5ef9f9809d Minor tweak 2014-07-08 11:58:21 -07:00