Commit Graph

1111 Commits

Author SHA1 Message Date
Simon Morris
80c8bf76df - better looping sound 2014-03-17 14:17:17 +00:00
Joshua Granick
093760350e Merge pull request #39 from bendmorris/gamepad
Adding function to detect joystick names on Win/Mac/Linux.
2014-03-14 11:10:42 -07:00
Joshua Granick
587edb4e5d TextField color fix 2014-03-14 11:08:35 -07:00
Joshua Granick
94a0199cfb Merge pull request #103 from bubba169/master
Fix volume and back keys on android
2014-03-14 11:03:07 -07:00
Joshua Granick
4daa21ecdf Work on premultiplied alpha 2014-03-14 03:18:51 -07:00
Joshua Granick
8f7cb17eb6 Default Z value to 0 and reverse the value, so positive Z is closer to the viewer 2014-03-14 02:27:40 -07:00
Bryan Conrad
5eb972ac5e native s3d implementation 2014-03-13 19:45:05 -07:00
Simon Morris
1e77247b38 Fix volume and back keys on android 2014-03-11 14:40:53 +00:00
Valentin Lemière
ee37281c22 Fix keyCode 2014-03-10 17:28:16 +01:00
Joshua Granick
9c4b88a131 Merge pull request #99 from Hasufel/patch-1
minor fix (return bool instead of int)
2014-03-08 09:55:35 -08:00
david.elahee@gmail.com
a1b9f44363 fixed uniform/vertexAttributeXfv 2014-03-05 09:47:59 +01:00
Hasufel
81991680a7 minor fix - incorrect comment 2014-03-04 23:07:53 +01:00
Hasufel
1fbc6e484f minor fix (return bool instead of int) 2014-03-04 22:36:20 +01:00
Joshua Granick
cf340c9394 Merge pull request #87 from Hasufel/patch-1
Multithread was not properly detached
2014-02-26 07:58:19 -08:00
Joshua Granick
1d7ea0f638 Merge pull request #91 from lpmitchell/master
Added keyboard events for Tizen
2014-02-26 07:26:10 -08:00
david.elahee@gmail.com
a5a26e7753 fixed a recurring NPE when loading swf with dependencies 2014-02-26 12:06:18 +01:00
Luke Mitchell
45d2a3e979 Tidyup 2014-02-26 10:47:39 +00:00
Luke Mitchell
f495f162ba Translate Tizen key codes to match Flash 2014-02-26 10:37:28 +00:00
Luke Mitchell
c84255e82d Added keyboard events to the Tizen application's key listeners
Removed Tizen automatic termination when the back button is pressed.
2014-02-26 09:17:22 +00:00
Joshua Granick
c56e6cafeb EGL context fix, minor Tizen cleanup 2014-02-26 00:43:18 -08:00
Joshua Granick
7a76cc4150 Minor cleanup 2014-02-18 23:16:53 -08:00
Hasufel
fe2e0c56a3 Multithread was not properly detached
..causing crash in some cases returning 'native thread exited without detaching' error message.
2014-02-17 22:00:27 +01:00
Joshua Granick
f0068906d6 Try uploading build files after completion 2014-02-17 09:30:37 -08:00
Joshua Granick
67171cda1e Don't set byte offset if playing sound from start 2014-02-14 10:10:12 -08:00
Sven Bergström
3d450247d3 Merge pull request #84 from dazKind/master
fixed commented parameternames
2014-02-14 06:05:34 -03:30
Michael Bickel
a41fa7baa4 - removed all strange #ifndef HX_LINUX 2014-02-14 01:20:51 -08:00
Michael Bickel
12a1e4361c fixed commented parameternames 2014-02-14 04:35:47 +01:00
Joshua Granick
80d69b9582 Clear fix 2014-02-13 14:25:49 -08:00
Joshua Granick
3eef41b7f4 Compile fix 2014-02-13 13:12:36 -08:00
Joshua Granick
7c5fde6cbb Use charCode and keyCode from Android 2014-02-13 11:56:42 -08:00
underscorediscovery
784144ce50 Console Spamming!
@RobDangerous
@jgranick

What is this for? It’s getting called quite a bit while my games are
running, even when I am most certainly not trying to change the screen
mode……
2014-02-11 00:07:55 -03:30
underscorediscovery
b1bba0cae7 Stage Events; cleaning up sx/sy clarity, adding deltaX and deltaY values for use with things that have delta (specifically in this case mouse locking support)
Mouse; relative mouse mode (for locking the cursor inside the window, like FPS games do) delta passed into the event if it's enabled
2014-02-10 23:54:48 -03:30
Michael Bickel
17676b63b3 added missing ogl functions 2014-02-11 03:38:52 +01:00
Joshua Granick
14ab05b950 Merge pull request #19 from Hasufel/master 2014-02-10 11:41:44 -08:00
Joshua Granick
344cda94d2 Merge pull request #4 from RobDangerous/master
Implemented support for changing resolutions and going fullscreen.
2014-02-10 11:26:11 -08:00
underscorediscovery
602e0ae248 Cursor; lock cursor flag was inverted temporarily to cater for irregularity in sdl2 initial port, so undoing that.
See comments on #54 for more info on lock state.
2014-02-08 06:53:22 -03:30
Joshua Granick
6e8ff94819 Merge pull request #38 from bendmorris/master
DrawTiles optimization
2014-02-07 12:04:58 -08:00
Joshua Granick
edd0e7342d FreeType fix (thanks shevalie) 2014-02-07 09:51:21 -08:00
Joshua Granick
55f1cbf94b Check unpack align for alpha texture updates, do single texsubimage2d call (thanks Hugh) 2014-02-06 23:41:07 -08:00
Joshua Granick
43bc6dfe46 Updates for pre-multiplied alpha (thanks Hugh) 2014-02-06 16:31:22 -08:00
bendmorris
94a0ba8f2f Avoid segfault when SDL_JoystickNameForIndex returns null (no joystick for that id.) 2014-02-06 16:54:54 -05:00
bendmorris
770350fd4c Adding function to detect joystick names on Win/Mac/Linux. 2014-02-06 12:34:25 -05:00
Joshua Granick
e351bd6b79 Fix normal offset for AA lines (thanks Hugh) 2014-02-05 08:05:04 -08:00
Joshua Granick
23dc43bc0a Start on more efficient tesselation algorithm (thanks Hugh) 2014-02-05 07:58:27 -08:00
Joshua Granick
7b5a09d564 Disable VBOs until the context loss code is working 2014-02-05 07:55:47 -08:00
Joshua Granick
9ea827054a Reset mElement when completing a line loop (thanks Hugh) 2014-02-05 07:53:48 -08:00
Joshua Granick
0dcd4787c4 Work on new graphics (tesselated AA hardware lines, single hardware array, VBO and programatic shader generation) (thank you Hugh) 2014-02-05 07:46:31 -08:00
bendmorris
d65c4c000b drawTiles optimization: allow the caller to specify the size of data within the array that should be rendered. 2014-02-04 21:31:27 -05:00
Joshua Granick
36051e31c8 Remove viewport-per-drawcall data (thanks Hugh) 2014-02-04 11:02:20 -08:00
Joshua Granick
1d0b5324e4 Use common code for Android GC interaction (thanks Hugh) 2014-02-04 10:48:50 -08:00