Joshua Granick
b7ba1aeea3
Quick patch for Mac
2016-07-08 19:41:11 -07:00
Joshua Granick
a0c7669300
Add UIRequiresFullScreen key to iOS plist
2016-07-08 08:57:46 -07:00
Valentin Lemière
9fe3750653
Separate build types, use context variable in templates instead of hardcoding. Fix #353
2016-07-06 09:41:56 +02:00
Valentin Lemière
668f59ae1c
Use application relative asset path on desktop only, fix android asset loading
2016-06-07 15:52:39 +02:00
Joshua Granick
7d4eb9364e
Exit if error code is not zero
2016-06-06 16:11:19 -07:00
Valentin Lemière
9d51809c0d
Load assets from next of the executable, #Fix openfl/723 ( #719 )
2016-06-06 14:56:05 +02:00
Federico Bricker
fc93259125
Add NSAppTransportSecurity section to info.plist with NSAllowsArbitraryLoads enabled
2016-05-31 12:47:44 -03:00
Valerio Santinelli
1062d4d9eb
Fixes for tvOS.
...
Forces the architecture to be 64 bit only when using the simulator.
Also fixes an issue where it was being set the wrong define thus not allowing to build for the simulator as expected.
2016-05-17 15:48:32 +02:00
Carlos Ballesteros Velasco
55ab5b5672
Make DefaultAssetsLibrary.loadBytes binary-safe in flash
2016-03-10 14:29:17 +01:00
Mikkel Munck Rasmussen
ffebb78446
Added missing dependency for IOS
...
Makes included examples build againg.
2016-02-11 13:32:39 +01:00
Joshua Granick
de7ef6ea80
Update to SDL 2.0.4
2016-01-08 09:30:17 -08:00
Joshua Granick
3159486032
Add +x file permissions to command alias
2015-12-28 15:26:54 -08:00
Joshua Granick
887bb118b7
Allow <window resizable='false' /> in default HTML5 template
2015-12-11 14:18:07 -08:00
Joshua Granick
49ed4943ee
Add lime.utils.Bytes to fix @:file embed and 'readFile' behavior
2015-11-24 23:03:13 -08:00
Joshua Granick
f16716c2e8
Add simple HTTPRequest class to help fill holes from URLLoader and make a few small fixes
2015-11-21 00:28:21 -08:00
Joshua Granick
23be787198
Remove ByteArray, use Bytes. Will need to replace URLLoader with a Lime API for easier network requests
2015-11-20 21:34:41 -08:00
Joshua Granick
d3d2409b84
Add cache-breaking string to remote requests
2015-11-10 10:54:31 -08:00
Joshua Granick
80729b21b9
Merge pull request #618 from grapefrukt/tvos-xcode-template-cleanup
...
Several changes to the XCode project template to fix warnings
2015-11-05 17:06:02 -08:00
Martin Jonasson
30e1276f06
Several changes to the XCode project template to fix warnings
...
Adds flags for testability, only to build active architecture, and bakes the app package name into the project file. All this to fix the warnings generated by XCode.
This also drops the flags for architecture completely as there is only one valid variation for tvOS and not setting it gives the default.
2015-11-05 12:39:15 +01:00
Martin Jonasson
345bc50246
Dropped flag for toggling bitcode on tvOS builds
...
I had some issues getting it to be set at all. Plus, considering that apps compiled without it will not even run on the devices I can't see any reason for keeping it around.
2015-11-05 11:52:22 +01:00
Joshua Granick
6a2eda8612
Update Android Java template
2015-10-19 15:43:03 -07:00
Joshua Granick
9f436f3ee1
Update Flash web template
2015-10-14 12:31:16 -07:00
Joshua Granick
68ede0574a
Resolve no text input on Galaxy S6 predictive text keyboard issue
2015-10-12 11:34:17 -07:00
Valerio Santinelli
0772011fa9
Trying to enable bitcode for Apple TV
2015-10-07 20:43:46 +02:00
Joshua Granick
77cc799253
Minor tweak
2015-10-02 09:54:53 -07:00
Valerio Santinelli
06487ad363
tvOS support for default assets library
2015-10-02 18:36:46 +02:00
Valerio Santinelli
17ad144c97
Added GameController.framework to the tvOS project template
2015-10-02 17:16:59 +02:00
Valerio Santinelli
10e23041c4
Fixed the template project so that now it creates a viable Apple TV project
2015-10-01 19:16:10 +02:00
Valerio Santinelli
1825365ff6
Changed SDKROOT for the tvOS template
2015-09-30 22:40:24 +02:00
Valerio Santinelli
130e8e703e
More changes to build lime with AppleTV support (not yet finished)
2015-09-30 09:13:34 +02:00
Valerio Santinelli
c6b9772e96
Added the tvos target to the command line tool and started working on the TVOSPlatform and TVOSHelper
2015-09-29 09:24:11 +02:00
Valerio Santinelli
1fe5147158
First few changes to build a tvOS target
2015-09-28 20:03:27 +02:00
Valerio Santinelli
5ff00ac628
Cloned the iPhone template to the new tvOS one
2015-09-28 19:24:28 +02:00
Joshua Granick
c4d05afb40
Update SDL version
2015-09-14 13:56:34 -07:00
Joshua Granick
f7ae00f635
Cleanup
2015-09-04 11:56:36 -07:00
Joshua Granick
9b266891dd
Improve Assets, use Futures and Events
2015-09-04 09:35:00 -07:00
Joshua Granick
34d4b9cc13
Improve RPi support
2015-09-02 23:55:35 -07:00
Joshua Granick
1e698225e5
Add extension.onBackPressed (for Android)
2015-09-02 19:55:28 -07:00
Joshua Granick
14d1ae7abe
Add guard against null
2015-09-01 10:06:46 -07:00
Joshua Granick
db058e64fd
Improve docs
2015-08-26 19:51:13 -07:00
Joshua Granick
bf8f88639d
Fix template (thanks @mcheshkov) ( fix #551 )
2015-08-22 09:12:40 -07:00
Joshua Granick
b44890502f
Improve lime.app.Config
2015-08-20 10:23:23 -07:00
Joshua Granick
e6f133ab51
Update to support multiple windows
2015-08-19 18:09:45 -07:00
Joshua Granick
8a9db7a36a
Update events, be aware of multiple windows
2015-08-19 10:23:11 -07:00
Joshua Granick
e02fa7c2c6
Improve Preloader
2015-08-18 17:36:56 -07:00
Valentin Lemière
a3beb2b8b7
Add linux, linux64 and windows neko ndll
2015-08-16 14:54:49 +02:00
Joshua Granick
e091062d93
Merge pull request #543 from ibilon/patch-neko-linux
...
Update neko linux
2015-08-15 08:05:20 -07:00
Valentin Lemière
1c9c9b51c5
Update neko linux
2015-08-15 13:12:50 +02:00
Valentin Lemière
323714d640
Update neko windows
2015-08-15 12:01:02 +02:00
Joshua Granick
603da175d2
Make all touch events use normalized (0-1) coordinates
2015-08-12 10:58:02 -07:00