Make DefaultAssetsLibrary.loadBytes binary-safe in flash

This commit is contained in:
Carlos Ballesteros Velasco
2016-03-10 14:29:17 +01:00
parent 95bec1c4a1
commit 55ab5b5672

View File

@@ -500,9 +500,10 @@ class DefaultAssetLibrary extends AssetLibrary {
if (path.exists (id)) {
var loader = new URLLoader ();
loader.dataFormat = flash.net.URLLoaderDataFormat.BINARY;
loader.addEventListener (Event.COMPLETE, function (event:Event) {
var bytes = Bytes.ofString (event.currentTarget.data);
var bytes = Bytes.ofData (event.currentTarget.data);
promise.complete (bytes);
});