Commit Graph

111 Commits

Author SHA1 Message Date
Joshua Granick
86493339e8 Add C++ compiler defines to iOS build (closes #301, fixes #300) 2015-01-05 13:05:37 -08:00
Joshua Granick
954ab3a32c Improve use of Node http-server 2014-12-30 12:40:03 -08:00
Joshua Granick
0d0c52eff7 Use proper fontName for embedded OpenFL/HTML5 fonts (closes #280) 2014-12-30 11:01:13 -08:00
Joshua Granick
f7ab6ab36b Fix builds for iOS x86_64, arm64, improve code caching, speed up build 2014-12-18 13:07:52 -08:00
Joshua Granick
3687aa18c0 Initial Lime support on Android using SDL2, need to handle assets next 2014-12-08 17:42:18 -08:00
Joshua Granick
6925514ffc Some progress on Java GL, can run 'Hello World' 2014-12-05 14:38:38 -08:00
Joshua Granick
6dd7ffaba9 Initial bindings for LWJGL on Java 2014-12-05 13:05:25 -08:00
Joshua Granick
00b2486416 Fixes for Haxe Java target 2014-12-05 11:15:15 -08:00
Joshua Granick
8cc187b583 Initial node.js support 2014-11-09 12:05:44 -08:00
vroad
17cb9e51b4 Work on node.js support 2014-11-02 23:38:29 +09:00
Joshua Granick
07d00ff048 Fix template 2014-11-01 10:16:34 -07:00
Joshua Granick
fe17a43f72 Use true font names and automatically register font names on native platforms 2014-11-01 09:44:59 -07:00
vroad
1fdc37a0b5 Replace js with html5 2014-11-01 11:17:23 +09:00
Joshua Granick
1d601c189e Fix for loading type BINARY assets as TEXT on native, improve 'isText' file detection 2014-10-27 16:51:27 -07:00
Joshua Granick
c4cfe94aec Hide help completion from FlashDevelop 2014-10-18 13:47:31 -07:00
Joshua Granick
b80b6b2201 Merge pull request #221 from pperidont/saveInstanceState
Add on(Save|Restore)InstanceState in Android extensions
2014-10-08 16:47:13 -07:00
Joshua Granick
96be073531 Merge pull request #228 from cbatson/framework_path
Facilitate framework paths containing spaces for iOS.
2014-10-08 16:37:45 -07:00
Joshua Granick
ee78c0ff33 Use older SWF embed format (as Haxe rejects some valid files), but keeping the newer 'assets.swf' -swf-lib system to prevent memory problems 2014-10-02 14:45:01 -07:00
Joshua Granick
540aa48c39 Merge Aether tools 2014-09-30 17:41:57 -07:00
cbatson
32145347a9 Facilitate framework paths containing spaces for iOS. 2014-09-29 17:43:46 -07:00
Joshua Granick
6bcbb6d223 Compile fix 2014-09-25 17:46:50 -07:00
Joshua Granick
abc07eeff8 Fix static link order 2014-09-20 18:44:10 -07:00
Pascal Peridont
e4879f521b Add on(Save|Restore)InstanceState in Android extensions 2014-09-18 14:28:48 +02:00
Joshua Granick
c4ea28e044 Add support for -static flag, initially on Windows 2014-08-15 13:16:19 -07:00
Joshua Granick
580540aa99 Preload JS fonts, compile fix 2014-08-13 14:19:39 -07:00
Joshua Granick
f409b5bc85 Fix FONT type 2014-08-13 10:42:15 -07:00
Joshua Granick
afcb3354a4 Add Assets.getFont, temporarily for Flash/OpenFL only 2014-08-12 20:35:55 -07:00
Joshua Granick
36d55dad79 Update DefaultAssetLibrary for newer aether Flash embed method 2014-08-07 12:23:55 -07:00
Joshua Granick
54a9a516ab Image improvements 2014-08-03 16:45:41 -07:00
Joshua Granick
51017010a8 Disband lime.media, create lime.audio and lime.math 2014-08-02 10:33:32 -07:00
Joshua Granick
d66f48a482 Restore Image as the default container type, with ImageBuffer underneath 2014-08-01 21:50:44 -07:00
Joshua Granick
1749a18ab4 Refactor into Image and ImageBuffer 2014-08-01 20:22:39 -07:00
Joshua Granick
e50c2408a0 AudioBuffer feeds into AudioSource, make AudioSource handle context-specific functions to pause/play/etc 2014-08-01 01:34:37 -07:00
Joshua Granick
363a724a50 Work on audio 2014-07-31 09:44:35 -07:00
MattTuttle
eab2cffa2c Set working directory for OS X 2014-07-30 14:34:21 -05:00
Joshua Granick
4153d70187 Refactor OpenGL classes into lime.graphics.opengl, OpenAL into lime.media.openal, move image and sound into media 2014-07-29 21:24:21 -07:00
Joshua Granick
0f30f5fcd7 Asset library fix 2014-07-16 15:26:59 -07:00
Joshua Granick
22fa6ced55 Completion fixes 2014-07-14 09:06:11 -07:00
Matt Tuttle
d5084081e2 Adding simplistic font rendering for HTML5 and Flash 2014-07-13 22:16:15 -05:00
Joshua Granick
0faa375f72 Add application.init(), simplify SimpleImage sample 2014-07-09 16:32:55 -07:00
Joshua Granick
5ef9f9809d Minor tweak 2014-07-08 11:58:21 -07:00
Joshua Granick
84fbffa923 Minor refactor 2014-07-08 11:56:25 -07:00
Matt Tuttle
9f6debd95b Adding JPEG/PNG file loading (PVRTC stub) 2014-07-08 11:21:44 -07:00
Joshua Granick
b6ef69d974 Refactor Image and add initial Matrix3, Vector2 2014-07-08 08:09:36 -07:00
Joshua Granick
f9e602e630 Tenative support for flags when loading images 2014-07-06 21:03:01 -07:00
Joshua Granick
cd879b6287 Cleaner Neko init 2014-06-25 08:44:54 -07:00
Joshua Granick
ef4f191464 Expose Application.window, and define config.background for all platforms 2014-06-20 13:51:18 -07:00
Joshua Granick
22ebfee143 Compile fix 2014-06-20 12:56:50 -07:00
Joshua Granick
f24dbff767 Use 'Image' instead of 'ImageData', expose both 'data' and 'bytes' from the Image object 2014-06-20 11:58:05 -07:00
Joshua Granick
0b6433d04d Add Neko loader path init 2014-06-19 15:06:22 -07:00