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44 Commits 12 Branches 148 Tags
80577d9e0b505b92dafe1339e1cbf31c3007db83
Commit Graph

7 Commits

Author SHA1 Message Date
underscorediscovery
3e9db141f0 Fixing missing bin files the right way. Adding a bunch of fixes to window flags being passed in, adding multitouch support to iOS, testing touch and other events on iOS, adding window size fix on iOS, adding features for depth/stencil buffer 2013-07-17 19:00:35 -02:30
underscorediscovery
e038209f98 Adding missing template files for building on iOS and other tools 2013-07-17 13:52:22 -02:30
underscorediscovery
6cc4631ada fixing bunches of stuff for html5, adding some html5 texture loading and html5 getText implementations, forwarding a lot more events from nme to host applications, adding some of the events from html5 forwarding as well, adding html5 compatible bytearrays 2013-06-29 22:49:48 -02:30
underscorediscovery
9df20d92cf Adding provisional html5 support, normal GL access appears to be working fine, but no Assets support and lacking ByteArray implementations to be fixed later. 2013-06-25 23:28:42 -02:30
underscorediscovery
ccb154fd2b Renaming to LiME 2013-06-25 03:38:35 -02:30
underscorediscovery
edf15b6806 Tidying constructor calls and passing nmegl reference through ready instead for now 2013-06-23 15:20:41 -02:30
underscorediscovery
7ce604c914 Adding initial commit 2013-06-23 00:24:09 -02:30
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