Renaming to LiME
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@@ -1,15 +1,15 @@
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import ::APP_MAIN::;
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import nmegl.NMEGL;
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import lime.LiME;
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class ApplicationMain {
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public static var _main_ : ::APP_MAIN::;
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public static var _nmegl : NMEGL;
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public static var _lime : LiME;
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public static function main () {
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//Create the runtime
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_nmegl = new NMEGL();
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_lime = new LiME();
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//Create the game class, give it the runtime
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_main_ = new ::APP_MAIN::();
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@@ -20,7 +20,7 @@ class ApplicationMain {
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};
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//Start up
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_nmegl.init( _main_, config );
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_lime.init( _main_, config );
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}
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}
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@@ -1,7 +1,7 @@
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package nme;
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import nmegl.utils.Assets;
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import lime.utils.Assets;
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class AssetData {
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