Joshua Granick
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1d601c189e
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Fix for loading type BINARY assets as TEXT on native, improve 'isText' file detection
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2014-10-27 16:51:27 -07:00 |
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Joshua Granick
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c4cfe94aec
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Hide help completion from FlashDevelop
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2014-10-18 13:47:31 -07:00 |
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Joshua Granick
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b80b6b2201
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Merge pull request #221 from pperidont/saveInstanceState
Add on(Save|Restore)InstanceState in Android extensions
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2014-10-08 16:47:13 -07:00 |
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Joshua Granick
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96be073531
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Merge pull request #228 from cbatson/framework_path
Facilitate framework paths containing spaces for iOS.
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2014-10-08 16:37:45 -07:00 |
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Joshua Granick
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ee78c0ff33
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Use older SWF embed format (as Haxe rejects some valid files), but keeping the newer 'assets.swf' -swf-lib system to prevent memory problems
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2014-10-02 14:45:01 -07:00 |
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Joshua Granick
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540aa48c39
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Merge Aether tools
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2014-09-30 17:41:57 -07:00 |
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cbatson
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32145347a9
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Facilitate framework paths containing spaces for iOS.
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2014-09-29 17:43:46 -07:00 |
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Joshua Granick
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6bcbb6d223
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Compile fix
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2014-09-25 17:46:50 -07:00 |
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Joshua Granick
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abc07eeff8
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Fix static link order
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2014-09-20 18:44:10 -07:00 |
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Pascal Peridont
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e4879f521b
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Add on(Save|Restore)InstanceState in Android extensions
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2014-09-18 14:28:48 +02:00 |
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Joshua Granick
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c4ea28e044
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Add support for -static flag, initially on Windows
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2014-08-15 13:16:19 -07:00 |
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Joshua Granick
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580540aa99
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Preload JS fonts, compile fix
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2014-08-13 14:19:39 -07:00 |
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Joshua Granick
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f409b5bc85
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Fix FONT type
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2014-08-13 10:42:15 -07:00 |
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Joshua Granick
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afcb3354a4
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Add Assets.getFont, temporarily for Flash/OpenFL only
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2014-08-12 20:35:55 -07:00 |
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Joshua Granick
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36d55dad79
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Update DefaultAssetLibrary for newer aether Flash embed method
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2014-08-07 12:23:55 -07:00 |
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Joshua Granick
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54a9a516ab
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Image improvements
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2014-08-03 16:45:41 -07:00 |
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Joshua Granick
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51017010a8
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Disband lime.media, create lime.audio and lime.math
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2014-08-02 10:33:32 -07:00 |
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Joshua Granick
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d66f48a482
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Restore Image as the default container type, with ImageBuffer underneath
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2014-08-01 21:50:44 -07:00 |
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Joshua Granick
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1749a18ab4
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Refactor into Image and ImageBuffer
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2014-08-01 20:22:39 -07:00 |
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Joshua Granick
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e50c2408a0
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AudioBuffer feeds into AudioSource, make AudioSource handle context-specific functions to pause/play/etc
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2014-08-01 01:34:37 -07:00 |
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Joshua Granick
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363a724a50
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Work on audio
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2014-07-31 09:44:35 -07:00 |
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MattTuttle
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eab2cffa2c
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Set working directory for OS X
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2014-07-30 14:34:21 -05:00 |
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Joshua Granick
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4153d70187
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Refactor OpenGL classes into lime.graphics.opengl, OpenAL into lime.media.openal, move image and sound into media
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2014-07-29 21:24:21 -07:00 |
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Joshua Granick
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0f30f5fcd7
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Asset library fix
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2014-07-16 15:26:59 -07:00 |
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Joshua Granick
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22fa6ced55
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Completion fixes
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2014-07-14 09:06:11 -07:00 |
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Matt Tuttle
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d5084081e2
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Adding simplistic font rendering for HTML5 and Flash
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2014-07-13 22:16:15 -05:00 |
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Joshua Granick
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0faa375f72
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Add application.init(), simplify SimpleImage sample
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2014-07-09 16:32:55 -07:00 |
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Joshua Granick
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5ef9f9809d
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Minor tweak
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2014-07-08 11:58:21 -07:00 |
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Joshua Granick
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84fbffa923
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Minor refactor
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2014-07-08 11:56:25 -07:00 |
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Matt Tuttle
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9f6debd95b
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Adding JPEG/PNG file loading (PVRTC stub)
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2014-07-08 11:21:44 -07:00 |
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Joshua Granick
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b6ef69d974
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Refactor Image and add initial Matrix3, Vector2
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2014-07-08 08:09:36 -07:00 |
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Joshua Granick
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f9e602e630
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Tenative support for flags when loading images
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2014-07-06 21:03:01 -07:00 |
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Joshua Granick
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cd879b6287
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Cleaner Neko init
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2014-06-25 08:44:54 -07:00 |
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Joshua Granick
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ef4f191464
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Expose Application.window, and define config.background for all platforms
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2014-06-20 13:51:18 -07:00 |
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Joshua Granick
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22ebfee143
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Compile fix
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2014-06-20 12:56:50 -07:00 |
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Joshua Granick
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f24dbff767
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Use 'Image' instead of 'ImageData', expose both 'data' and 'bytes' from the Image object
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2014-06-20 11:58:05 -07:00 |
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Joshua Granick
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0b6433d04d
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Add Neko loader path init
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2014-06-19 15:06:22 -07:00 |
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Joshua Granick
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ef81d1f05a
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Use 'Assets' instead of 'lime.Assets' in messages, to make it easier to wrap
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2014-06-19 14:00:26 -07:00 |
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Joshua Granick
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4d036f5293
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Working on Assets so it can be extended
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2014-06-19 10:39:49 -07:00 |
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Joshua Granick
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9fb90a59aa
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Temporarily use the Haxe format library to handle PNG assets on native platforms
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2014-06-19 00:51:57 -07:00 |
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Joshua Granick
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a95396627c
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Fix text/byte loading on native targets
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2014-06-19 00:51:57 -07:00 |
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Joshua Granick
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536e2118b2
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Assets improvements for HTML5
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2014-06-19 00:51:57 -07:00 |
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Joshua Granick
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226e5e787a
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Add URLLoader for HTML5, other platforms TBD
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2014-06-19 00:51:57 -07:00 |
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Joshua Granick
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7e7755c539
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Use 'create' instead of 'init' for consistency
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2014-06-19 00:48:30 -07:00 |
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Joshua Granick
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0183e700be
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Unify preloading code
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2014-06-19 00:48:11 -07:00 |
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Joshua Granick
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a47277f493
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Push preloader logic into lime.app.Preloader class
Conflicts:
tools/helpers/FlashHelper.hx
tools/project/HXProject.hx
tools/run.n
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2014-06-19 00:47:15 -07:00 |
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Joshua Granick
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210ab867e0
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Add initial Flash support
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2014-06-19 00:37:37 -07:00 |
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Joshua Granick
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affe97e040
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Fix Timer
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2014-06-19 00:37:37 -07:00 |
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Joshua Granick
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97d9911b67
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Some refactoring
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2014-06-19 00:35:46 -07:00 |
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Joshua Granick
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bfbdbdba5a
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Begin work on HTML5
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2014-06-19 00:35:36 -07:00 |
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