Commit Graph

54 Commits

Author SHA1 Message Date
a3b393c70a functions to bring an array of sprites front/back 2022-08-07 03:31:20 +00:00
dc33d17e92 smoother connected dragging in KissExtendedSprite 2022-08-07 02:42:27 +00:00
579d8c4634 habit game choose next puzzle pack 2022-08-05 20:56:55 +00:00
54348ee685 ignore some big local folders 2022-08-05 18:56:51 +00:00
6aa8b96f72 add puzzle game screenshots 2022-08-05 18:53:05 +00:00
1bda644472 remember to add PuzzlePacks.kiss 2022-08-04 21:13:23 +00:00
e965594e34 misc little things 2022-08-04 18:59:43 +00:00
85c2fc615e groundwork for puzzle pack detection & choosing next puzzle 2022-08-04 04:04:13 +00:00
bb939bb3f0 habit game snap matches together. close #91 2022-08-02 16:02:08 +00:00
da4ff2c4b9 overlay match zones on jigsawpiece bubbles. close #96 2022-08-02 14:42:07 +00:00
7ad637c936 fix new pieces not appearing 2022-08-02 14:40:46 +00:00
85a813223d default scroll margin according to jigsaw image size 2022-08-02 13:48:37 +00:00
849787505b faster scroll speed for bigger jigsaw images 2022-08-02 13:47:22 +00:00
9e8036deb2 CameraTools/GroupTools bugfixing and sprite scale support 2022-08-02 02:24:22 +00:00
744f99bc46 bring back startingPoints in the habit save file 2022-08-02 00:22:23 +00:00
90f4368a59 Fix a devious depth/match bug 2022-08-01 20:26:38 +00:00
91c0665777 remove a workaround 2022-08-01 20:26:11 +00:00
6a00730d3a habit puzzle logging to catch matching/depth bug 2022-08-01 20:25:45 +00:00
5bacff9f01 fix CameraTools updateMouseBorderControl for moving cameras 2022-08-01 18:43:53 +00:00
5b4a07ac65 Proper priorityID depth handling for habit puzzle drag target. Close #102 2022-07-31 16:42:42 +00:00
34d56acc4a fix periodic un-dragging in habit puzzle 2022-07-27 23:22:00 +00:00
b54f6ba1c7 fix obscure habit puzzle crash 2022-07-27 23:21:33 +00:00
c9df1e81ab habit game add bonus/todo entries with flxinputtext. close #99 2022-07-27 17:38:02 +00:00
2d53027da3 defAndCall macro for refactoring 2022-07-27 16:32:16 +00:00
bd6d26a204 Make sure the puzzle piece on top is dragged. Close #100 2022-07-26 18:56:42 +00:00
410bd7f96d GroupTools.bringToFront() and sendToBack(). Close #97 2022-07-26 17:50:02 +00:00
db99dbc939 Close #98: 30s refresh for habit puzzles 2022-07-26 17:00:11 +00:00
eee25cfdf4 Close #93: habit game background color cycle 2022-07-25 20:39:02 +00:00
f2d01ac4a1 render jigsaw match zones for debugging 2022-07-11 21:38:08 +00:00
15245c4707 habit puzzle game beta 2022-07-09 22:14:30 +00:00
31a2f60719 put it all together 2022-07-09 20:44:01 +00:00
1c7aa18f38 quit on escape 2022-07-09 20:42:49 +00:00
26af1f6e99 pieces stick together (janky) 2022-07-09 20:06:45 +00:00
3b7c7f6d40 left-side match checking 2022-07-09 16:03:15 +00:00
ed8ac6db5d store neighboring puzzle pieces 2022-07-09 14:46:50 +00:00
1a078fdbe5 properly shuffle pieces 2022-07-09 03:07:55 +00:00
8ab22392b8 fiddle with bubbles 2022-07-09 03:07:30 +00:00
f5b9ea3e59 re-tune puzzle size 2022-07-09 03:07:00 +00:00
2ac91a149d camera controls for habit game 2022-07-09 03:06:22 +00:00
473d9c94c0 save jigsaw positions 2022-07-09 01:58:38 +00:00
2618bf44ae allow switching between habit puzzles 2022-07-09 01:16:39 +00:00
5cd71fa8b8 fix puzzle piece optimization 2022-07-09 01:15:29 +00:00
1d7fe13705 multiple cameras, an optimization, dragging 2022-07-09 00:27:39 +00:00
b63470fff3 pieces fit together right but their position and dragging is broken 2022-07-08 23:50:35 +00:00
5fa18b4ba0 hardest part of integrating with jigsawX 2022-07-08 22:54:53 +00:00
9b50f893f0 reorganize jigsawx source 2022-07-08 19:36:30 +00:00
41af3009bb Merge JigsawX 2022-06-26 19:53:26 +00:00
Yvon
5085d32ac8 add semicolons to raw haxe code 2022-06-18 20:35:57 +00:00
Yvon
b975ff2e14 change raw haxe 2022-06-18 20:35:57 +00:00
2c7a26a792 habit puzzle game don't crash with 0 points 2022-06-11 15:51:24 +00:00