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d5008a7634
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SimpleWindow.promptForColor()
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2024-07-12 16:48:16 -06:00 |
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af4ebfa59d
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KFlxShader parse and stringify uniforms to optional json
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2024-07-12 16:02:45 -06:00 |
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ac99b7d355
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JsonFlxPoint
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2024-07-12 16:00:55 -06:00 |
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7b02dfcc83
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JsonFlxColor
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2024-07-12 14:35:43 -06:00 |
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0c2d7de557
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kiss-flixel shaders inherit KFlxShader
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2024-07-12 14:35:13 -06:00 |
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1128c56413
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update kiss-tools
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2024-07-12 14:08:21 -06:00 |
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866eaea875
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update kiss-tools
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2024-07-12 13:44:29 -06:00 |
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23d5c0b0ab
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god rays shader
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2024-07-11 16:44:45 -06:00 |
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f02e0b1fc3
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parse hint_range and hint_color in shaders
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2024-07-11 16:21:34 -06:00 |
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e7ee5e8385
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TV Static shader
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2024-07-11 12:36:49 -06:00 |
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8a10726fee
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update deps
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2024-07-11 11:38:28 -06:00 |
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ddf76496ed
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update deps
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2024-07-09 14:42:10 -06:00 |
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4d9e79f0ee
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update deps
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2024-07-02 18:34:10 -06:00 |
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5945ae7acb
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Shadow shader test allow change deform
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2024-06-28 15:58:38 -06:00 |
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667785c62a
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Shadow shader!
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2024-06-27 16:42:57 -06:00 |
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b17677d2c9
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shaders support vec2 uniforms as FlxPoint
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2024-06-27 16:41:03 -06:00 |
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d9dd9d012f
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warning when property not generated for shader uniform
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2024-06-27 16:41:03 -06:00 |
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6e1bfd06da
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shader test provide options menu
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2024-06-27 16:41:03 -06:00 |
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2f37031e76
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update deps
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2024-06-24 17:56:18 -06:00 |
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69b7ce4549
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more shader opengl backwards-compatibility
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2024-06-22 14:42:31 -06:00 |
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e34b69ab20
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don't initialize added shader uniforms
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2024-06-22 10:19:59 -06:00 |
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dc3f98bdad
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update kiss
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2024-06-14 21:12:08 -06:00 |
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4f7062efe5
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for background shaders, make other camera bgs transparent
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2024-04-01 14:19:45 -06:00 |
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e31c977975
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CameraTools for adding shader filters
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2024-04-01 13:20:47 -06:00 |
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3741e0eecf
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actual Godot compatibility changes
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2024-03-31 22:11:55 -06:00 |
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893be91d12
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Godot shader compatibility tweaks
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2024-03-31 22:08:17 -06:00 |
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45b720d708
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comment out a trace
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2024-03-31 21:36:04 -06:00 |
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4253b92032
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vec3/vec4 ergonomic color properties & default values. close #4 close #6
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2024-03-31 21:31:33 -06:00 |
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a0df248fcd
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int, bool property support for shaders
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2024-03-31 21:08:11 -06:00 |
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b37a7a2ee1
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WIP ergonomic float uniforms
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2024-03-31 17:58:06 -06:00 |
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3ec6b6c1f8
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add screen reader audio
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2024-03-21 18:10:05 -06:00 |
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8172162726
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remove forbidden characters from screenreader text searches
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2024-03-11 13:23:08 +01:00 |
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ab4b2f46fa
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rough screenreader support in SimpleWindow (only interactive elements)
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2024-03-11 13:07:29 +01:00 |
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b6e9c43dd5
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fix a deselection event crash
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2024-03-11 13:06:19 +01:00 |
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ba36e32ad4
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update deps
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2024-03-11 13:05:40 +01:00 |
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d8cb77d585
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update deps
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2024-03-11 12:28:37 +01:00 |
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fdfa1da34c
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update deps
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2024-02-15 18:44:17 -07:00 |
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988a773602
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fix whitespace
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2024-02-10 14:25:30 -07:00 |
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2d6e322367
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FlxKeyShortcutHandler handle .
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2024-02-10 14:25:20 -07:00 |
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36e7186476
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update deps
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2024-02-10 11:42:25 -07:00 |
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aab6ba95fe
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fix cameraPos to use viewTop, viewLeft
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2024-02-04 17:16:32 -07:00 |
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884fb8a201
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add cameraZoom to ShaderFrontend
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2024-02-04 16:47:58 -07:00 |
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3844f86aea
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fix ShaderFrontend extension bug
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2024-02-04 16:31:16 -07:00 |
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7df5730ed0
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more info in error that shouldn't be thrown
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2024-02-04 15:49:51 -07:00 |
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a32b5bc083
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make checkerboard a background with transparency. close #2
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2024-02-04 15:31:39 -07:00 |
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a1b945f26b
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add cameraPos to shader properties
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2024-02-04 15:15:04 -07:00 |
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a1b0698872
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update deps
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2024-02-04 15:08:59 -07:00 |
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a77471ae98
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basic checkerboard shader
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2024-02-04 14:47:42 -07:00 |
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45c1afc066
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good system for shadertoy syntax integration. Close #3
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2024-01-27 16:39:00 -07:00 |
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b8874f8e0c
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add an example uniform var in shader-test
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2024-01-27 15:24:39 -07:00 |
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