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ba36e32ad4
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update deps
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2024-03-11 13:05:40 +01:00 |
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d8cb77d585
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update deps
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2024-03-11 12:28:37 +01:00 |
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fdfa1da34c
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update deps
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2024-02-15 18:44:17 -07:00 |
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988a773602
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fix whitespace
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2024-02-10 14:25:30 -07:00 |
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2d6e322367
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FlxKeyShortcutHandler handle .
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2024-02-10 14:25:20 -07:00 |
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36e7186476
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update deps
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2024-02-10 11:42:25 -07:00 |
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aab6ba95fe
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fix cameraPos to use viewTop, viewLeft
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2024-02-04 17:16:32 -07:00 |
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884fb8a201
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add cameraZoom to ShaderFrontend
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2024-02-04 16:47:58 -07:00 |
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3844f86aea
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fix ShaderFrontend extension bug
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2024-02-04 16:31:16 -07:00 |
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7df5730ed0
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more info in error that shouldn't be thrown
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2024-02-04 15:49:51 -07:00 |
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a32b5bc083
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make checkerboard a background with transparency. close #2
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2024-02-04 15:31:39 -07:00 |
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a1b945f26b
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add cameraPos to shader properties
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2024-02-04 15:15:04 -07:00 |
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a1b0698872
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update deps
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2024-02-04 15:08:59 -07:00 |
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a77471ae98
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basic checkerboard shader
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2024-02-04 14:47:42 -07:00 |
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45c1afc066
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good system for shadertoy syntax integration. Close #3
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2024-01-27 16:39:00 -07:00 |
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b8874f8e0c
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add an example uniform var in shader-test
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2024-01-27 15:24:39 -07:00 |
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2934a3b085
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update deps
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2024-01-14 19:51:42 -07:00 |
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88a873a790
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SyntaxHub frontend for glsl shaders
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2024-01-14 15:12:52 -07:00 |
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33796f0ed9
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shader test project
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2024-01-14 14:19:35 -07:00 |
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0d8c821be9
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remove deprecation warnings in template
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2024-01-14 14:14:09 -07:00 |
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4dded1a1c2
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fix edge-case where sprites could be dragged out of bounds through connection
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2023-12-23 18:35:04 -07:00 |
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7413e94c32
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dragtoselect-test demonstrate boundsRect
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2023-12-23 18:28:11 -07:00 |
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1bff8615e0
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fix dragtoselect erratic movement regression
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2023-12-23 18:26:51 -07:00 |
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1116891027
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test project for dragtoselect
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2023-12-23 18:12:31 -07:00 |
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a3b7ef74ce
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fix scaled dragToSelect
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2023-12-06 15:52:22 -07:00 |
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245b7b0c9b
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fix DebugLayer.drawCircle and drawRect when canvas is used
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2023-12-06 14:55:29 -07:00 |
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cd8006e5db
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update kiss-tools
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2023-12-06 13:28:43 -07:00 |
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ce50f5f097
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allow dragtoSelect on scaled sprites (not pixel-perfect)
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2023-12-06 13:09:07 -07:00 |
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29c3c65df3
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Refactor assertLogSprites & don't call delta unless linux
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2023-10-15 18:04:11 -06:00 |
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5037ae9030
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allow changing control color in SimpleWindow
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2023-10-13 20:17:06 -06:00 |
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ea64d8e90d
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update kiss-tools
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2023-09-30 20:40:06 -06:00 |
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64552a6aef
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fix sprite log assertions on windows
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2023-09-30 20:38:28 -06:00 |
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61feec380b
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update kiss-tools
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2023-09-29 12:11:52 -06:00 |
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1df8bc715f
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store logFile path absolute
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2023-09-29 12:11:27 -06:00 |
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7bc5357633
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update deps
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2023-09-21 19:50:51 -06:00 |
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19e3ae8127
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update deps
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2023-09-19 20:46:30 -06:00 |
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978053d451
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update deps
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2023-09-18 20:06:50 -06:00 |
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1a7f7bdd16
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Allow limiting spritelog checks to a warning
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2023-09-18 19:58:41 -06:00 |
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851a61fa5a
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allow ignoring some objects in the log
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2023-09-18 15:38:46 -06:00 |
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b04b67b604
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allow wrapping promptForString prompt
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2023-09-16 12:12:03 -06:00 |
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be3d7afaf5
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update kiss-toolS
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2023-09-16 11:53:55 -06:00 |
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4399f2dfe2
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update deps
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2023-09-12 15:16:28 -06:00 |
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0e713b4945
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more logSprites refinement
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2023-09-12 13:38:14 -06:00 |
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3e556127ea
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logSprites specify SimpleWindow
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2023-09-12 12:53:58 -06:00 |
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0e8fe595b8
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no excessive logSprites output
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2023-09-12 12:23:13 -06:00 |
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ff90c10d6b
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assertLogSprites use delta to diff the logs
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2023-09-12 12:09:09 -06:00 |
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da3423f737
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SpriteTools.assertLogSprites
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2023-09-12 11:10:20 -06:00 |
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36a3e1f396
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newline in the logSprites buf
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2023-09-12 10:07:51 -06:00 |
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e8b07acfa5
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more detailed string representation from logSprites()
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2023-09-12 10:07:21 -06:00 |
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1e1b0fed35
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fix gamepad input firing early
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2023-09-11 18:09:53 -06:00 |
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