Commit Graph

238 Commits

Author SHA1 Message Date
ba36e32ad4 update deps 2024-03-11 13:05:40 +01:00
d8cb77d585 update deps 2024-03-11 12:28:37 +01:00
fdfa1da34c update deps 2024-02-15 18:44:17 -07:00
988a773602 fix whitespace 2024-02-10 14:25:30 -07:00
2d6e322367 FlxKeyShortcutHandler handle . 2024-02-10 14:25:20 -07:00
36e7186476 update deps 2024-02-10 11:42:25 -07:00
aab6ba95fe fix cameraPos to use viewTop, viewLeft 2024-02-04 17:16:32 -07:00
884fb8a201 add cameraZoom to ShaderFrontend 2024-02-04 16:47:58 -07:00
3844f86aea fix ShaderFrontend extension bug 2024-02-04 16:31:16 -07:00
7df5730ed0 more info in error that shouldn't be thrown 2024-02-04 15:49:51 -07:00
a32b5bc083 make checkerboard a background with transparency. close #2 2024-02-04 15:31:39 -07:00
a1b945f26b add cameraPos to shader properties 2024-02-04 15:15:04 -07:00
a1b0698872 update deps 2024-02-04 15:08:59 -07:00
a77471ae98 basic checkerboard shader 2024-02-04 14:47:42 -07:00
45c1afc066 good system for shadertoy syntax integration. Close #3 2024-01-27 16:39:00 -07:00
b8874f8e0c add an example uniform var in shader-test 2024-01-27 15:24:39 -07:00
2934a3b085 update deps 2024-01-14 19:51:42 -07:00
88a873a790 SyntaxHub frontend for glsl shaders 2024-01-14 15:12:52 -07:00
33796f0ed9 shader test project 2024-01-14 14:19:35 -07:00
0d8c821be9 remove deprecation warnings in template 2024-01-14 14:14:09 -07:00
4dded1a1c2 fix edge-case where sprites could be dragged out of bounds through connection 2023-12-23 18:35:04 -07:00
7413e94c32 dragtoselect-test demonstrate boundsRect 2023-12-23 18:28:11 -07:00
1bff8615e0 fix dragtoselect erratic movement regression 2023-12-23 18:26:51 -07:00
1116891027 test project for dragtoselect 2023-12-23 18:12:31 -07:00
a3b7ef74ce fix scaled dragToSelect 2023-12-06 15:52:22 -07:00
245b7b0c9b fix DebugLayer.drawCircle and drawRect when canvas is used 2023-12-06 14:55:29 -07:00
cd8006e5db update kiss-tools 2023-12-06 13:28:43 -07:00
ce50f5f097 allow dragtoSelect on scaled sprites (not pixel-perfect) 2023-12-06 13:09:07 -07:00
29c3c65df3 Refactor assertLogSprites & don't call delta unless linux 2023-10-15 18:04:11 -06:00
5037ae9030 allow changing control color in SimpleWindow 2023-10-13 20:17:06 -06:00
ea64d8e90d update kiss-tools 2023-09-30 20:40:06 -06:00
64552a6aef fix sprite log assertions on windows 2023-09-30 20:38:28 -06:00
61feec380b update kiss-tools 2023-09-29 12:11:52 -06:00
1df8bc715f store logFile path absolute 2023-09-29 12:11:27 -06:00
7bc5357633 update deps 2023-09-21 19:50:51 -06:00
19e3ae8127 update deps 2023-09-19 20:46:30 -06:00
978053d451 update deps 2023-09-18 20:06:50 -06:00
1a7f7bdd16 Allow limiting spritelog checks to a warning 2023-09-18 19:58:41 -06:00
851a61fa5a allow ignoring some objects in the log 2023-09-18 15:38:46 -06:00
b04b67b604 allow wrapping promptForString prompt 2023-09-16 12:12:03 -06:00
be3d7afaf5 update kiss-toolS 2023-09-16 11:53:55 -06:00
4399f2dfe2 update deps 2023-09-12 15:16:28 -06:00
0e713b4945 more logSprites refinement 2023-09-12 13:38:14 -06:00
3e556127ea logSprites specify SimpleWindow 2023-09-12 12:53:58 -06:00
0e8fe595b8 no excessive logSprites output 2023-09-12 12:23:13 -06:00
ff90c10d6b assertLogSprites use delta to diff the logs 2023-09-12 12:09:09 -06:00
da3423f737 SpriteTools.assertLogSprites 2023-09-12 11:10:20 -06:00
36a3e1f396 newline in the logSprites buf 2023-09-12 10:07:51 -06:00
e8b07acfa5 more detailed string representation from logSprites() 2023-09-12 10:07:21 -06:00
1e1b0fed35 fix gamepad input firing early 2023-09-11 18:09:53 -06:00