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50f02e784a
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fix method calls to kiss-flixel
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2025-07-30 15:32:11 -05:00 |
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01faefe9dc
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fossilize FlxDirector
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2024-10-27 18:20:15 -05:00 |
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9802fbd2aa
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simple fix for credits overflow
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2024-10-20 18:40:14 -05:00 |
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fc296cb27c
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disable an assertion irresponsibly
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2024-10-20 12:54:13 -05:00 |
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436c2677dd
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fix cursor handling?
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2024-10-20 11:20:40 -05:00 |
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0806efc3ac
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reveal mouse on cleanup?
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2024-10-20 10:44:25 -05:00 |
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482df2c62e
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agressively hide cursor
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2024-10-20 10:42:42 -05:00 |
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b437199079
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fix credits skip overlap
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2024-10-20 10:29:03 -05:00 |
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2d904b6bd9
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i don't know if these changes reduce the memory leak
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2024-10-20 08:24:07 -05:00 |
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ad1918cb99
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fix crash bug when canceling the resume prompt
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2024-10-16 16:53:38 -05:00 |
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37e921f188
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adopt the new scheme for keeping actor/prop positions tracked
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2024-10-16 16:17:00 -05:00 |
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635ae51baf
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Revert "don't draw darkness unless there are shaped lights"
This reverts commit 802ec7a940 .
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2024-10-14 17:44:45 -05:00 |
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802ec7a940
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don't draw darkness unless there are shaped lights
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2024-10-14 16:28:16 -05:00 |
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28695473ea
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don't try to remove tempCameras that aren't in yet
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2024-10-14 12:43:38 -05:00 |
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5467b36511
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preserve skySprite alpha between scene changes
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2024-10-14 12:07:28 -05:00 |
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76474e31b6
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fix tempcamera handling on scene switch
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2024-10-14 11:45:10 -05:00 |
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5784f6c036
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fix multiline custom dialog history text
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2024-10-14 10:35:36 -05:00 |
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0f851b26df
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comment
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2024-10-13 21:10:14 -05:00 |
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23132c27f0
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ways to clip the camera
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2024-10-13 21:09:10 -05:00 |
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ed3b20ce74
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allow define light color with d c
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2024-10-13 19:12:41 -05:00 |
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19c96df6a5
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make spriteLayers accept all FlxBasic
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2024-10-13 15:22:27 -05:00 |
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1eda77127e
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fix defining points scale
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2024-10-11 15:36:40 -05:00 |
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0aa85fc76b
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remove current camera
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2024-10-11 14:57:44 -05:00 |
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0455f52926
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fix reappearance of the sliver
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2024-10-11 14:57:36 -05:00 |
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46b73f547d
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system for watching sprite changes over time while skipping
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2024-10-11 13:14:29 -05:00 |
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66fce7d81d
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fix the loading screen sliver problem
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2024-10-11 09:52:28 -05:00 |
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008c23f320
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fix a bug and impose ordering on temp cameras
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2024-09-25 19:16:30 -05:00 |
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6727d3b77d
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add temporary background camera feature
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2024-09-25 18:40:14 -05:00 |
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fb75ed2b52
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try fix getProp/ActorName
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2024-09-25 17:25:31 -05:00 |
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77bb32554c
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compiler guards on define scale and define z
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2024-08-20 18:26:34 -05:00 |
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d71a865362
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linearmotion macros accept connectedsprites
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2024-08-19 20:47:24 -05:00 |
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4ea96bf0a5
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fix more key shortcut conflicts
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2024-08-17 15:21:03 -05:00 |
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b46b0fa192
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clean up finishCallback if stopping animation
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2024-08-16 20:05:20 -05:00 |
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896d7e1d15
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moveToScene move tweenedpositions too
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2024-08-16 18:02:28 -05:00 |
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c28992f771
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screencenter alias
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2024-08-16 12:02:30 -05:00 |
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8a9a270692
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create cameras before doPreload
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2024-08-16 10:29:45 -05:00 |
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bece8dd251
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clean up title card/loading cards better
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2024-08-15 18:41:38 -05:00 |
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a79d9df784
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don't add cameras as default draw targets
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2024-08-15 18:31:25 -05:00 |
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ee53a6a6a9
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revert stuff
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2024-08-15 18:19:51 -05:00 |
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d9414bf463
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remove debug stuff
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2024-08-15 17:59:28 -05:00 |
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2716449a59
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fix titlecard/loading screen bugs
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2024-08-15 17:51:25 -05:00 |
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7dccf438db
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don't re-define shortcuts when closing menus
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2024-08-14 19:32:02 -05:00 |
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6ea3aa6723
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sensible, reusable, skippable temporary cameras
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2024-08-14 16:02:53 -05:00 |
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f9fcfa44b5
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support continuing after errors
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2024-08-10 12:16:54 -05:00 |
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98a5e8fdc4
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fix a bug where all actorflxsprite animations looped
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2024-07-13 22:06:12 -06:00 |
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51d49d87e4
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optional cc to ActorFlxSprite.playAnimation
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2024-07-13 21:58:12 -06:00 |
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a53e51918c
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macro for adding cameras under the ui camera
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2024-07-13 20:55:58 -06:00 |
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b38238d18c
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update deps
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2024-07-12 14:09:54 -06:00 |
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53543faa86
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doOnUpdateWhile
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2024-06-29 17:36:53 -06:00 |
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c9a503d963
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make it safe for nextFrameActions to queue for the next next frame
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2024-06-28 18:43:47 -06:00 |
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