don't add cameras as default draw targets

This commit is contained in:
2024-08-15 18:31:25 -05:00
parent ee53a6a6a9
commit a79d9df784
2 changed files with 5 additions and 5 deletions

View File

@@ -303,9 +303,9 @@
(FlxG.cameras.remove flxMovie.uiCamera false)
(FlxG.cameras.remove flxMovie.screenCamera false)
(FlxG.cameras.add camera)
(FlxG.cameras.add flxMovie.screenCamera)
(FlxG.cameras.add flxMovie.uiCamera)
(FlxG.cameras.add camera false)
(FlxG.cameras.add flxMovie.screenCamera false)
(FlxG.cameras.add flxMovie.uiCamera false)
(set setSprite.cameras [camera])
(.add (first spriteLayers) setSprite)
(cc))

View File

@@ -452,11 +452,11 @@
(unless screenCamera
(set screenCamera (new flixel.FlxCamera))
(set screenCamera.bgColor FlxColor.TRANSPARENT)
(FlxG.cameras.add screenCamera))
(FlxG.cameras.add screenCamera false))
(unless uiCamera
(set uiCamera (new flixel.FlxCamera))
(set uiCamera.bgColor FlxColor.TRANSPARENT)
(flixel.FlxG.cameras.add uiCamera)
(flixel.FlxG.cameras.add uiCamera false)
(set kiss_flixel.SimpleWindow.defaultCamera uiCamera)))
(preload