try fix getProp/ActorName
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@@ -1,6 +1,6 @@
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# @install: lix --silent download "gh://github.com/kiss-lang/hollywoo#dd9e50269643e0672e0787c2dc4dda20727c6184" into hollywoo/0.0.0/github/dd9e50269643e0672e0787c2dc4dda20727c6184
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# @run: haxelib run-dir hollywoo "${HAXE_LIBCACHE}/hollywoo/0.0.0/github/dd9e50269643e0672e0787c2dc4dda20727c6184"
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# @install: lix --silent download "gh://github.com/kiss-lang/hollywoo#e54f37b540c60e3509dcb62761687f3e2d8b677e" into hollywoo/0.0.0/github/e54f37b540c60e3509dcb62761687f3e2d8b677e
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# @run: haxelib run-dir hollywoo "${HAXE_LIBCACHE}/hollywoo/0.0.0/github/e54f37b540c60e3509dcb62761687f3e2d8b677e"
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-lib kiss
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-lib kiss-tools
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-cp ${HAXE_LIBCACHE}/hollywoo/0.0.0/github/dd9e50269643e0672e0787c2dc4dda20727c6184/src/
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-cp ${HAXE_LIBCACHE}/hollywoo/0.0.0/github/e54f37b540c60e3509dcb62761687f3e2d8b677e/src/
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-D hollywoo=0.0.0
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@@ -1117,4 +1117,13 @@
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(set FlxG.mouse.visible false))
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(method :FlxLightSource offsetLightSource [:FlxLightSource source :StagePosition offset]
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(new FlxLightSource (for point source.points (FlxPoint.get (+ point.x offset.x) (+ point.y offset.y))) source.color))
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(new FlxLightSource (for point source.points (FlxPoint.get (+ point.x offset.x) (+ point.y offset.y))) source.color))
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// I'll be proven wrong, but for now I actually think position
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// is a reasonable indicator of identity for props and actors
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// that are *currently* in the scene:
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(method :Bool propEquals [:FlxSprite propA :FlxSprite propB]
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(and (= propA.x propB.x) (= propA.y propB.y)))
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(method :Bool actorEquals [:ActorFlxSprite actorA :ActorFlxSprite actorB]
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(and (= actorA.x actorB.x) (= actorA.y actorB.y)))
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